I understand that this is a difficult topic to breach in a constructive fashion and that by bringing up the subject I'm immediately opening a can of worms, but this is becoming a real issue for many players and will need to be properly addressed sooner or later. I respect that everyone has their own opinion of how the game was intended to be and should be played. However, I'd like this discussion to remain constructive in the hopes that if the Development Team decide to read it they can take away some constructive feedback, from a range of players.
The motive for posting this topic has been on my mind for a few months but, most recently, with the arrival of 3.0 I felt that the community has been more conflicted than ever about how much time they are expected to put into the game, in relation to the amount of ultimate fulfilment gained. I use the term ultimate fulfilment, because we must acknowledge that grinding is a very important part of balancing any game; it's well known that instant gratification with little effort seldom leads to long term satisfaction and a sense of achievement.
I wanted to see if I had just been exposed to a number of unsatisfied individuals, making a loud noise about it, or whether it was a real issue in the eyes of the community majority. In a recent poll I asked players if they felt that current payouts for missions were too low.
Out of 333 players who responded to the question, a staggering 79.6% the payouts were too low, while only 20.4% felt that it was not an issue. I requested that players who didn't feel that payouts were an important also vote against the statement, as they did not feel it was a problem. I was incredibly surprised at just how overwhelming the majority was, so I want to get people's viewpoints here too.
Please feel free to simply agree or disagree, but for the sake of constructive discussion I'd like to encourage you all to share your viewpoints on:
A) Whether or not you feel that mission payouts are currently too low
B) Why you feel this way, including any specific experiences with the game which led you to that conclusion
C) How you would hope that Frontier handle the situation and move forward in the future? What solutions could you offer?
Please respect each other's opinions and try to be as objective as possible
The motive for posting this topic has been on my mind for a few months but, most recently, with the arrival of 3.0 I felt that the community has been more conflicted than ever about how much time they are expected to put into the game, in relation to the amount of ultimate fulfilment gained. I use the term ultimate fulfilment, because we must acknowledge that grinding is a very important part of balancing any game; it's well known that instant gratification with little effort seldom leads to long term satisfaction and a sense of achievement.
I wanted to see if I had just been exposed to a number of unsatisfied individuals, making a loud noise about it, or whether it was a real issue in the eyes of the community majority. In a recent poll I asked players if they felt that current payouts for missions were too low.
Out of 333 players who responded to the question, a staggering 79.6% the payouts were too low, while only 20.4% felt that it was not an issue. I requested that players who didn't feel that payouts were an important also vote against the statement, as they did not feel it was a problem. I was incredibly surprised at just how overwhelming the majority was, so I want to get people's viewpoints here too.
Please feel free to simply agree or disagree, but for the sake of constructive discussion I'd like to encourage you all to share your viewpoints on:
A) Whether or not you feel that mission payouts are currently too low
B) Why you feel this way, including any specific experiences with the game which led you to that conclusion
C) How you would hope that Frontier handle the situation and move forward in the future? What solutions could you offer?
Please respect each other's opinions and try to be as objective as possible