Copy what works from the competition.

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If somehow it would be possible to merge some Starfield systems into Elite, it would be fantastic. Modular ship building with interiors, planetary Outpost building and mining... That would certainly not hurt.
At the very least Frontier could take a look at space suit designs in Starfield and learn something too.
Perhaps Bethesda should take a leaf from ED and make the game fully multiplayer?
Just imagine the 'fun' in having your ship destroyed on a whim, or your ourpost / mining base razed to the ground, just for 'laffs' The game would sell millions of copies extra.
 
Perhaps Bethesda should take a leaf from ED and make the game fully multiplayer?
Just imagine the 'fun' in having your ship destroyed on a whim, or your ourpost / mining base razed to the ground, just for 'laffs' The game would sell millions of copies extra.
It's true that a lot things I don't like about Elite stem from the fact that it's designed as MMO.
But anyway I can think of few ways it could've been implemented without that kind of problems. Even if not, I'm just saying that this is something I would like from a game like Elite.

So that's 1 per planet then seeing as the planets arnt 'real' planets.

So not enough space then or backpack storage?
The menu's are terrible too.

Seriously there's nothing Starfield does better with stuff already in ED

O7
I wasn't talking about how Starfield is great. Overall it's rather disappointing for various reasons. I simply said how I think some elements could be great if implemented in game like Elite, because Elite does a lot of things perfectly, but it's lacking in content (things to do) in various areas.
I also said that I think suit design (visual, not gameplay element) in Starfield is great. Where did you see me mention Starfield menus?

I think you guys spend too much time thinking how to shoot down anyone with some idea about their vision on improving the game (whether thinking about improving Elite now is realistic or not). Not changing something you like, because I understand protest when something would ruin the game for you (like for example Starfield shows how fast travel - something a lot of people seem to want in Elite, simply makes the game worse), but just fantasizing about adding something.
Maybe take a break and shut up for a while, huh? You work as some sort of idea police on these forums?
 
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IIRC the plan was for modules to change the appearance of our ships during Kickstarter. However that got shot down with the different appearances later becoming the first ship kits.
I do agree the ship builder looks good and something I'd like to try (if my other half allows me...) I also strongly suspect there's an MMO on Bethesda's drawing board if not already being actively worked on right now.
 
It makes no difference they will never implement player ship building other than internal modules and ship kits, the simple reason is pad sizes and mail slots.
Its bad enough having muppets block ports with a T9, try that with some idiot building a replica of a Warlord Titan and blocking the entire station.
Its fine in a single player game, sadly there are too many folks that dont get out much in an MMO.

O7
do you think a ship builder for elite would use pieces that would go together but not fit the requirements of the docking pads in the game?

it's not like it would have to be implemented for free form creation.

You're imagining an implementation that would not make sense and isn't relevant.

instead, we would have various pieces that would be able to be joined together. these pieces would be predefined and so guaranteed to fit the game engine requirements no matter how they are combined.
 
The fact that we have a handful of... I don't know... ship manufacturers should tell you all you need to know.

does it? slf's have manufactures too and they are fabricated on site inside your ship via parts.

so please, explain how this is contradictory to exactly the kind of process a ship builder system would behave like?

ships are built on site from parts. that's exactly what a ship builder would do.

you could even maintain the silly idea of manufacturers in the game by having the ship builder only support combining pieces from the same manufacturer together.
 
Pretty sure no ones going to take this seriously - lost count how many people are REFUNDING Starfield in the last couple of days.

But you do you.

See you in the black. o7
 
Perhaps Bethesda should take a leaf from ED and make the game fully multiplayer?
Just imagine the 'fun' in having your ship destroyed on a whim, or your ourpost / mining base razed to the ground, just for 'laffs' The game would sell millions of copies extra.
in fact that's the most likely to happen, there's a bunch of mod developers working on a starfield multiplayer option right now.
The question is not that they copy each other, but who copies first and best.
Frontier has a unique window of opportunity right now if it gets it right, with all those thousands of players around the world who have joined these kinds of space games thanks to Starfield, Elite Dangerous may have a chance to bring back old players and attract new ones. players.
 
Elite Dangerous may have a chance to bring back old players and attract new ones. players.
I'm sure the devs could whip up a massive expansion in a few days....

ED is ED, it isn't NMS, SC, or Starfield - it is also incredibly unlikely that Frontier would decide to risk any more money developing ED beyond the revenue it currently earns, losing £millions on the Odyssey expansion will still be leaving the management unenthusiastic.

Just get used to the idea that ED will never 'borrow' from other games, or expand further... That way, if the situation changes, you will be pleasantly surprised!
 
IIRC the plan was for modules to change the appearance of our ships during Kickstarter. However that got shot down with the different appearances later becoming the first ship kits.
I do agree the ship builder looks good and something I'd like to try (if my other half allows me...) I also strongly suspect there's an MMO on Bethesda's drawing board if not already being actively worked on right now.
Perhaps called Stafield Online? :)
 
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I haven't played it, but I very much doubt "nothing" is correct.

What about ship customization? Or NPC crew?
Played a bit this morning, ship customisation is fun but a waste of time when its not a space flight sim.
NPCs are really buggy and your companions are just as bad as in ESO.
On the whole its just ES in space, not a space sim, certainly not worth the asking price.
As i say did a few hours this morning, im back in my Python now, that explains everything.

O7
 
I haven't played it, but I very much doubt "nothing" is correct.

What about ship customization? Or NPC crew?
Perhaps, in order to present an informed opinion (as you were responding to one who actually plays Starfield), you might consider playing it yourself?

ETA: for me, it being a Bethesda product, single player, and a RPG, I have nothing to offer in terms of criticism or support. I don't have it, I won't buy it at its current price, but maybe that is just me being 'old-fashioned'?
 
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Maybe you should play it before having an opinion. 🤪

Acting like that game is garbage is just as ridiculous as claiming it would "kill" Elite. All that tribalism is so childish.
No one is saying its garbage, i did think about a refund this morning as its nothing like advertised and defo not worth the price.
Its a story, just like all thier previous games but in space.
If you like Odyssey with its guns and stuff then it may be fun but even then i actually prefer Ody.
If you like Horizons forget it, Starfield isn't a space sim, your not really flying a ship, exploration is really nonexistent unless you want a walking simulator and you can do that in Ody for half the price.

Its a decent space game but it wont replace Elite, not for me anyway.

O7
 
No, you design a game completely different. Copying stuff doesn't work just like that. Can take inspiration but slamming together concepts from other games doesn't work well.
 
All that tribalism is so childish.
Agreed for the most part, though it unfortunately doesn't mean that it isn't effective if not countered, as can be seen with some SC faithful/bitter ex Elite players trashing anything Frontier actually do vs what CIG has promised (over and over and yet to deliver), for example.
 
I'm sure the devs could whip up a massive expansion in a few days....

ED is ED, it isn't NMS, SC, or Starfield - it is also incredibly unlikely that Frontier would decide to risk any more money developing ED beyond the revenue it currently earns, losing £millions on the Odyssey expansion will still be leaving the management unenthusiastic.

Just get used to the idea that ED will never 'borrow' from other games, or expand further... That way, if the situation changes, you will be pleasantly surprised!
Correct... but Frontier mistake was spending millions of dollars for an expansion. Not managing your expenses correctly.
when you could spend a lot less money to make a good expansion. the problem is not the resources, the problem is the very poorly spent resources.

I recently read a comment that said, 400 frontier programmers were not capable of what a single fan did without money. (They were referring to someone who recreated the interior of elite dangerous ships.
Source: https://www.youtube.com/watch?v=RfGfBX2gj2g


There is also the example of spacebourne, or NMS where a small team makes free and quality updates with very few resources.

I repeat, the problem is not money. Someone who created modifications in other games also tells you.
 
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