I agree with everything but the last parts - I am still waiting for the functionality of the ADS to be put back into the game for virgin & partially explored systems, just as it has been for pre-tagged & pre-populated systems, in an optional way. It is the obvious solution that satisfies all the criteria.
Or of course, some good reason why it cannot be done, which having investigated, doesn't appear to be the case.
I would be very happy to have this justification be provided (along with a sincere apology for the delay and dismissively stoic stance towards legitimate customer concerns) by someone senior if that was not Adam's decision. I bear no grudge or ill will, I just want due process to be followed as has been well established in other changes.
This lack of attention to detail is my number one issue with the game, generally I am a big fan of the franchise. Normally great care is taken over how changes will affect the playerbase, in this singular case (that I am aware of) that care was not taken. It needs to be corrected, and the protracted delay does not make that easier. It should have been corrected, or at least addressed, before the product went live in December.
I am not overly concerned about the new stuff, it is okay, I have used it, I am familiar with it, I don't think it's awful but it's not a design classic either. I don't mind how others play their game, but I do want to be able to continue to play the game I bought if there is not a good reason for it to have to change.
That begs the question of what you'd consider to be a 'good reason'.
The reason may be as simple as whoever is making the decision really doesn't like the ADS (It's not like they'd be alone in that feeling), in which case FDev are hardly going to enter into a dialog with players about it.
Expecting any further information from FDev, especially some details of their reasoning which you find acceptable, is likely to leave you disappointed.