CQC 5.5 years old. Update 1 due yet?

it can be tricky to balance both the right kind of inclusions in arena modes, with scoring and then ranking, and any time you add new stuff, it can down- or up- -scale relative effort / achievement, from the previous balances.

what do you do?

1 add new stuff, and never be able to satisfy everyone, with how MUCH, the new stuff down or up scales the previous, and risk under valuing new stuff?

2 ask everyone to accept that their previous progression needs to go, and create permanent scores for PERIODS , seasons, it's sometimes called, when then many / most will get sick of having lost their progression?

if you do that, it's unfair on those who do not PLAY as-much, as others - they have not had as much opportunity.

shrugs

Leave each able to be played, a bit like how you can LOAD , different versions / generations of the game+expansions, from the launcher?

do the SAME, with CQC ... and then people would not've lost their progression?

and can keep playing with their old accounts, and have MULTIPLE?

that would seem to be the fairest - for those who do, they can ... you don't have to force either ?

and as each comes out, there would also be additional interest in becoming a leader in the scores in the new 'season' ... that has new stuff, each time ?
 
I feel like the CQC bots alone would make it playable enough to increase interest over time to where you could actually see more than one person in there per day. I dont think it would take too much effort either as they already have ai for the fighters in the main game.
 
RE: "Um that was the intention of them being included."
Quite so. Which I think is dumb and which is why I bring it up. <shrug>
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I would LOVE to do some PvP, using my own ships, but WITHOUT the in-verse replacement cost.
..
CQC as it currently is is ...just ... hm. not sure of the words.
"Not works" is the basics tho.
HELL!! In all the times I've tried to use it I've gotten (gotten? um .. whatever) ... I got nothing. Emplty.
Let us use our in-verse ships. No replacement cost. Separate stats. (Altho perhaps betting on match-ups could be a thing. Both those involved and those watching.)
 
Nothing that complicated man.
Just like seasons in sports.
Easy peasy. And obvious. And WAY less data-intensive than any other option.
YES!! Every new season your previous record is wiped. BOOP! Gone.
..
Just like in pretty much every sport in the world.
 
Well resetting for seasons would make it much harder to get prestige ranks. I really like the bot idea that has been around for nearly the last 6 years and that would give MUSKETEER something to shoot at.
 
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I like the idea of a reasonable amount of CR as rewards (say 1000x current to start) or arx as a reward with a separate cap from the main games 400. If the arx shared the same cap then there would be no point in adding it because most players i know hit the cap in the first 2-3 days after reset and then there would be no reason to play cqc.
 
CQC live or recorded "broadcasts" to a giant screen in the bar in tourist station or settlements, like a sports event. With all the NPCs oohing and ahhing.

I know way too much work, instancing issues and probably not at all feasable.
You’re on the right track, though. CQC is supposedly the most popular sport in the galaxy, yet there is no evidence that it even exists in the game world.

There could at least be a CQC scoreboard or leaderboard or something on a monitor above one of the bars, and some in-game ads/posters/banners making reference to CQC.
 
What about adding a CQC option to the fleet carrier menu so that you could play a quick game or 2 between jumps?
The little matchmaking option in the chat panel is basically unnoticed and thats all the promotion it ever gets.
 
Loads of amazing ideas here! I don't suppose anyone's heard anything from @Bruce G by any chance?

In August's CQC Livestream, he said he'd be taking our ideas to the devs, gave my post a thumbs up in this thread and then has totally and completely ignored the thread. After patiently waiting for a comment along the lines of "Thank you to the community, I've relayed the suggestions for you" but have had my polite comments totally ignored.

In case Bruce was on long term sick leave / secondment / sabbatical and so not seeing the forums but only taking part in the occasional livestream, I tagged the other CM's @Arthur Tolmie, @Zac Cocken and @sallymorganmoore in October but haven't heard anything.

Sorry to need to keep asking but it's difficult when we haven't heard anything back. I hope my polite requests for an update (over the course of over 2 months) haven't been seen as nagging as it's really not intended like that.

I'm sorry to ask, but perhaps another CM could help please?
@Arthur Tolmie / @Zac Cocken / @sallymorganmoore

Thank you so much and happy 6 year anniversary for CQC everyone o7.

Keep the brilliant ideas flowing though! I'm still hoping something's happening or will happen after all these years.
 
I would def do CQC if there were more people taking part or bots to fill the teams.

Unfortunately anytime that I've tried to look for a match there either hasn't been anyone or it's the same 2 or 3 guys that do it so much they can roflstomp anyone new entering. If you could play against bots to get used to it first and always have a match that would be best.

Also we need rewards.. everything else gets arx rewards for gameplay.
 
I would def do CQC if there were more people taking part or bots to fill the teams.

Unfortunately anytime that I've tried to look for a match there either hasn't been anyone or it's the same 2 or 3 guys that do it so much they can roflstomp anyone new entering. If you could play against bots to get used to it first and always have a match that would be best.
Ya especially if you go up against MUSKETEER..... shudders
Also we need rewards.. everything else gets arx rewards for gameplay.
I would love to see arx as a reward but for it to be any incentive to play at all it would need a separate cap from the weekly 400 otherwise there would be no point. Increasing CR rewards by at least 1-2k times what we currently get would at least be a start too.


@CMDR Evolution I saw that this thread was a pretty good "summary" thread (mega thread? not sure what the proper term is) and so I'm working to keep it going and was wondering if you would be interested in adding the other suggestions to the OP under a "suggestions from other CMDRs" or something to have a easy spot where any devs that read this can see all the ideas more easily rather than needing to read more of the reply posts? If that is not something you care to do then I would make a thread with links to all the CQC threads that are relevant to its improvement and have a "master list" of ideas from everyone.
 
We need to make CQC in-game

If you mean in the same space as other players it always amazes me how people don't really think this through.

Imagine, you and a few others are having a CQC match, in game, in your SLFs... and someone comes wandering in to the same space with a gankmobile. Even if they don't kill everyone, they are going to skew the match one way or another.

So the question would need to be asked, how to bring it in game? It would have to be a sealed off area, where non-participants can't enter. And also important, you really don't want anyone not participating even in the instance. With P2P every extra person can add lag or network issues. So ideally the instance needs to be sealed off. Nobody can see it of course, but importantly, nobody can mess with it by being present.

So... almost like it needs to be separated out somehow.

Perhaps FD could do more to bring CQC feel like its happening in the main game, but it can't actually happen in the main game instances.
 
If you mean in the same space as other players it always amazes me how people don't really think this through.

Imagine, you and a few others are having a CQC match, in game, in your SLFs... and someone comes wandering in to the same space with a gankmobile. Even if they don't kill everyone, they are going to skew the match one way or another.

So the question would need to be asked, how to bring it in game? It would have to be a sealed off area, where non-participants can't enter. And also important, you really don't want anyone not participating even in the instance. With P2P every extra person can add lag or network issues. So ideally the instance needs to be sealed off. Nobody can see it of course, but importantly, nobody can mess with it by being present.

So... almost like it needs to be separated out somehow.

Perhaps FD could do more to bring CQC feel like its happening in the main game, but it can't actually happen in the main game instances.
Some sort of permit-locked system where one can fly only by Apex?
 
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