Beautiful is the world for the uncritical mind.
While we're at it.
I dock my ship, 15% hull left, press a button and magically in an instant all is repaired. Surely this would take days, if not weeks.
Please fix FD, this instant repair mechanic is ruining my immersion.
so? the game was sold to us 2 years ago as an immersive realistic space game were you would loose your self in a vaste world full of danger.Pssssssst! It's a game..
Yeah, that sounds like a fun game. Dock for repairs, can't play the game for a week...
I agree.Pssssssst! It's a game..
While we're at it.
I dock my ship, 15% hull left, press a button and magically in an instant all is repaired. Surely this would take days, if not weeks.
Please fix FD, this instant repair mechanic is ruining my immersion.
That is the whole point. You have to think of it in terms of game mechanics. FD are introducing another variable into the current system. So far in the game all you have is a earn credits buy ships mechanic. OK, credits and ranks maybe, but you basically do not have a single thing to spend those credits on except ships and upgrades. This makes for a very two dimensional game structure.
This new system whether you like it or not is an attempt to widen that part of the game. I do not think it solves many of the games glaring problems but it is a start at an attempt to add more to the game than just earning credits.
I can see the logic of your point in a real world sense but for the sake of game functionality I can see why FD are taking this route.
so? the game was sold to us 2 years ago as an immersive realistic space game were you would loose your self in a vaste world full of danger.
if there is no immersion in the game may as well replace the graphics by abstract shapes and colours sins you dont care if its a space ship or a square
While we're at it.
I dock my ship, 15% hull left, press a button and magically in an instant all is repaired. Surely this would take days, if not weeks.
Please fix FD, this instant repair mechanic is ruining my immersion.
Because there is a in universe lore reason to how the tech works.I really don't understand things like "this and that" is immersion breaking yet the faster than light travel, faster than light communications and non-Newtonian motion isn't.
.I've been out in NGC 7822 for a few days now, charting the area, collecting and enjoying the sights. On the way back I landed in OUTORST- HI-J B51-0 to perform some repairs.. By chance I ended up in a huge dark canyon abundant in Germanium, Yttrium, Polonium.. Been all over searching for this stuff since Horizons launched.
Ship is now repaired and I have plenty of Basic/Standard and Premium FSD injection materials for the distant worlds expedition. OP just wants to whinge.. Nothing new on these forums, kinda funny actually.
...or your FSD to jump further.
... The ability to trade these items between players would go a baby step toward encouraging strangers to not always view each other as targets. The potential to trade, make friends, communicate and generally change the tone of the open mode is presented here.
Lets hope they fix that soonWhile we're at it.
I dock my ship, 15% hull left, press a button and magically in an instant all is repaired. Surely this would take days, if not weeks.
Please fix FD, this instant repair mechanic is ruining my immersion.
oooh, i like that idea too.Nail on the head. I also imagine installing a new ship module would take just a tad longer than an instant...
Just had to say we kind of have that now with entanglement (still in early stages of research). i know that was not your point, but im a nerd and could not let it go...faster than light communications...
.
Are you sure you had both Yttrium And Polonium on the same planet?
If so... can we have the location?
Thanks!
Edit: Duh... 'Twas there all along.... But would still need the planet number, please.
Hey all,
the whole system feels weirdly bolted on top of the HUD in the cargo section, first thing. That tells me that it wasn't planned in the first place, and for good reason.
The entire mechanic is horrible in my opinion. Your ship can magically turn some minerals into temporal "buffs", causing weapons to do more damage or your FSD to jump further. Really? What is this, WoW or rather some cheapass asian F2P MMORPG?
Why not add golden stars that we can fly through to start colourful flashing, become invincible for a certain amount of time and play the super mario tune during that? Would be about as fitting and immersive as this sorry excuse for looting and crafting that holds no long term gameplay interest at all other than "buffing" your ship.
But what really gets to me about this is how in gods name can development ressources for such a stupid and low-priority feature can be wasted instead of doing some of the much needed work on other aspects of the game that don't work in the slightest yet?
Do you agree or am I missing something?
Best,
-Prussian
This one I can kind of stomach - a device to repair a huge ship is a lot more sophisticated than something to repair a much smaller SRV. It'd make sense for a vehicle hangar to essentially be a garage with some tools to fix up an SRV, including a set of automated 3D printers.1. If my ship cannot repair without the auto-field-maintenance unit, then neither should the SRV. So what is the alternative to SRV magic repairs?