Game Discussions Cyberpunk 2077 - official gameplay

Meeting a few bugs now I'm about 6 hours in at the major turning point of the game.
Had one bug in a scene where I had to kill a dude and loot his body for an elevator key. Killed him with a grenade which pushed him into the elevator doors and it -clipped him away into oblivion, he was like 45km away before I stopped laughing
 
I am really very happy with the game...however I do feel a little bit as though it might be worth waiting for a GOTY edition before playing it with all seriousness.

How long away is that? Probably a long time.
 
I am really very happy with the game...however I do feel a little bit as though it might be worth waiting for a GOTY edition before playing it with all seriousness.

How long away is that? Probably a long time.

Tell you what, when it comes out, I'll gift it to you. :) :p

Absolutely loving the game. So atmospheric, but I'm now stuck at a place where I have to shoot things in the face to get out and continue... which is annoying. Died 6 times already trying. I'm not good with FPS stuff.
 
Tell you what, when it comes out, I'll gift it to you. :) :p

Absolutely loving the game. So atmospheric, but I'm now stuck at a place where I have to shoot things in the face to get out and continue... which is annoying. Died 6 times already trying. I'm not good with FPS stuff.

You can change the difficulty to easy during the playthrough in the options. Additionally, melee weapons are hugely overpowered, so if you have katana or something similar lying around in your backpack, might be the solution to your problem :)
 
Tell you what, when it comes out, I'll gift it to you. :) :p

Absolutely loving the game. So atmospheric, but I'm now stuck at a place where I have to shoot things in the face to get out and continue... which is annoying. Died 6 times already trying. I'm not good with FPS stuff.

I'm hoping you wont have to :) CDP have always given those GOTY as free upgrades
 
You can change the difficulty to easy during the playthrough in the options. Additionally, melee weapons are hugely overpowered, so if you have katana or something similar lying around in your backpack, might be the solution to your problem :)

I'm on Easy already. 🤦‍♀️ 😄

I'll try melee weapons next time. I have the katana equipped. Thanks.
 
I'm not sure it has that much Fidelty. I expect Star Citzen will announce Genital grappling in combat soon though :ROFLMAO:

Hercules and Diomedes (the statue of).

Hercules and Diomedes, from a 16th-century original in Florence, Italy; one of six marble statues representing "The Labours of Hercules" by Vincenzo de' Rossi.

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I'm on Easy already. 🤦‍♀️ 😄

I'll try melee weapons next time. I have the katana equipped. Thanks.

Katana (and similar weapon) will (quite literally) chop anything in close range far, far quicker than machine guns or shotguns. It almost feels like cheating :)

It's also fun to hop on top of crates or walkways to sneak behing NPCs then jump down and chop it into pieces, then running zig zags behind obstacles to pick NPCs off one by one. I now almost never use firearms on regular NPCs.
 
Katana (and similar weapon) will (quite literally) chop anything in close range far, far quicker than machine guns or shotguns. It almost feels like cheating :)

It's also fun to hop on top of crates or walkways to sneak behing NPCs then jump down and chop it into pieces, then running zig zags behind obstacles to pick NPCs off one by one. I now almost never use firearms on regular NPCs.
I'm a total pleb, playing on Easy with Smart weapons. :LOL:

Although I didn't really use any melee weapon yet, I may try the CQC when I get the option to try the Mantis blades. Those look fun and useful in combination with stealth. :)
 
Haven't really watched/read the reviews as I don't want any spoilers. I will get this once I will have an RTX card. All I've seen the reviews say it's good, bugs aside.

But: is it really anywhere close to its hype train?
 
Finally got it isntalled and patched, and taken it for a quick spin. Really not far, but it nails the setting of the pen-and-paper original. The Trauma Team extraction was absolutely on point in particular. Love details like the first targets in the Militech sim being Arasaka logos. 😂

I haven't followed the setting past the Firestorm/Stormfront campaigns, didn't expect Arasaka to be back to the front after the pasting they took.
 
Still haven’t gotten past what I assume are the starting quests yet. I keep getting mesmerized by the tiny details in this game. Made the mistake of turning on the TV in my apartment. Watched a program on the TV produced by the NCPD about how to survive an a counter with them.

I apparently kept Jackie waiting long enough that he went out and got lunch. I actually saw the quest marker move! I just love the fact that the subtitles in this game are treated as part of your cybernetics. And I’ve noticed that not only does it translate Jackie’s occasional Spanish by displaying the original, then backspaces it out to replace it with the translation... but it’s inconsistent! Some times it doesn’t do it at all, when the word or phrase is clear enough. Sometimes it pauses, as if it’s uncertain if it should be translated or not. And sometimes it puts it right back in as if it changed its mind!

...

I’m sure that pedestrian I hit with my car will come back to haunt me later...
 
But: is it really anywhere close to its hype train?

I can only speak for myself obviously. I wasn't particularly "hyped" (meaning I wasn't losing my mind over it), but merely very optimistic, as I'm someone that profoundly enjoyed the Witcher series (mostly 2 and 3).

After 3 days playing, I can say that the game is somewhat different from what I was expecting it to be, but once I was able to start seeing it for what it is, instead of my imagined version of it, I started to enjoy it more and more. And now that I'm confortable enough with it's mechanics and systems and can play it in a more relaxed way, I started to notice the fine details, the little things, the stuff that makes CDPR's worlds "special".

There are flaws, like in other CDPR games the combat is meh (which is even more noticeable now in first person view), the loot system is completely daft.

But the world is great, the characters are awesome, the quests are fantastic, driving / riding around NC feels great. If we take things slowly and start noticing all the little things everywhere, like the ludicrous news article playing on TV behind that food stall you almost didn't notice, or that poster next to that random building entry, how the quest locations, the rooms, etc have been carefully crafted to reflect the quest (and world) themes, the world feels even richer and we can see clearly that CP2077's game world is truly another work of art by CDPR, just like the game worlds of the Witcher..

It's not the Holy Grail of gaming, but it's most definitively a keeper that will entertain me for a long time, and join the likes of Mass Effect, Elder Scrolls, Fallout, Witcher and others in my cherished list of favorite action rpg games, even if not the best among them.
 
Finally got it isntalled and patched, and taken it for a quick spin. Really not far, but it nails the setting of the pen-and-paper original. The Trauma Team extraction was absolutely on point in particular. Love details like the first targets in the Militech sim being Arasaka logos. 😂

I haven't followed the setting past the Firestorm/Stormfront campaigns, didn't expect Arasaka to be back to the front after the pasting they took.

If there was any such setting that I wish to be recreated is Ian Livingstone's Freeway Fighter. :)
 
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