It should be automatic. If your friends are on your friends list, then you should meet them. This is one of the features coming for Beta 1 on 29th July.
Hi Mr.Braben,
When the local map (the 'in system map') will be available and what kind of problems (if there are some) do you have with its development ?
Are there any plans to implement a way to ask the game what the prices of goods are in a specific system. As a player primarily interested in trading, knowing what the prices are in a specific system (even if they change slightly before I arrive), would certainly make things easier.
From a thread I posted today:
In some MMOs you are able to share a quest or mission you have with a friend. That way if you complete them together you both get the rewards. Is this going to be possible in Elite Dangerous? Or how about sharing of profits/rewards if a mission is accepted as a group?
There are still more elements I am looking forwards to too, for post release. Particularly the human interactions - inside ships, planet surfaces etc.
Seeing you seem really attached to make this real one day can't please me more.There are still more elements I am looking forwards to too, for post release. Particularly the human interactions - inside ships, planet surfaces etc.
Hello David.
I have been wondering about the capabilities of procedural generation in the Cobra engine.
Now the creation of a 1:1 galaxy is a huge achievement, but a galaxy is a macroscopic entity that can be approximated by use of relatively simple rules. I'm not saying it's easy, just saying that it's not necessarily complex.
( Feel free to tell me i'm wrong )
The question is, how will procedural generation manage to create a 1:1 Earth, populated by billions of people and animals, with huge urban cities in many different styles, and all this meanwhile being believable, immersive and high quality?
There seem to be an enormous amounts of variables that come into play here that need to be tweaked.
In many ways, i would find such a 1:1 seamless recreation of Earth where we can walk around an even bigger achievement than a 1:1 galaxy.
Thank You for making the most important game I have ever played.
With all nostalgia involved, I am not sure anything can top original Elite for me, but if ED even comes close in re-creating the feeling of wonder, I'll be ecstatic.
Thanks again and do Your best, please.