You do know you're not helping, right?
I am the Devil...
LOL
Z...
You do know you're not helping, right?
...Virpil, Baur (BRD) and VKB products, Slaw...
VKB are also looking to deliver a throttle that has a modular design, allowing you to swap throttle grips.... Sounds promising, but I suspect it's still a ways away.
Z...
If this comes in as the "budget" base for Virpil (which they say it is)
Don't leave out the MFG Crosswind pedals while you're at it! They're not all metal like their Slaw device or Baur counterparts (just the mechanics), but they feel and work amazingly well. I'd strongly suggest to find something to fix them to though - even if it's just a piece of wood with rubber feet to prevent them from moving around. Deeper down the rabbid hole you go...
As is any generally available, stable Joystick design by VKB, that isn't phased out after a year and a half I would snarkily remark. I seriously hope their portfolio becomes more stable once they sort out the issues with ther Modern Combat Grips.
Also, further highjacking the thread:
Their exact wording in the eagle.ru forums is "The VPC WarBRD will be positioned below the VPC MongoosT-50® in the VPC product lineup to become the ultimate desktop joystick at an affordable price." That obviosuly means cheaper, but what exactly does "below" mean? I haven't seen an explanation by them. From an electonics PoV, it seems to be the same as the Mongoos-T50. Is production of these bases cheaper? Is the used material cheaper? What is the tradeoff and why would I get a Mongoos, if the WarBRD offers the same resolution and interface for grips, as well as comparable mechanics at a lower price? If the difference isn't notable, why will they provide two different designs instead of one?
<snip>
Gunship (oh wow, Microprose, remember them?) was the first sim I payed. I remember the single button joystick I had for my Atari ST, and the keyboard overlay that came in the box, along with the *HUGE* manual. I played that game as much as I did Elite.
Falcon was the next one, though I never did master landing that puppy (digital controls do not a great controller for flight sim make).
I'm really looking forward to the F-14, I've been wanting to play an F-14 sim since I was 10. So glad to be living in a time where we have such high quality recreations of these things, with the tools to make it as immersive as possible. I think VKB are even bringing out an F-14 grip for the VKB Gunfighter/Gladiator base.
Z...
Remembering Microprose is easy for me. I still have my Mech-Warrior/Commander boxfronts somewhere.
Anyway if there's one negative thing about the F-14 I remember, that I'm not looking forward to — it's that canopy frame is obnoxiously huge.
The only thing I really miss in DCS or in most flight sims are good coop campaigns, they are almost not present.
I wish they had a system like arma where you can setup missions and play with your maties.
You can create missions with the mission editor. Against AI no problem. I see that a lot in MP environment, though they might not always be on Open Servers.
Also, the Gazelle has coop pilot/gunner multicrew. Not sure about airplanes, might be one or two with it.
Also, the Gazelle has coop pilot/gunner multicrew. Not sure about airplanes, might be one or two with it.
Xmass sale has started on DCS website, very good deals to be honest. I garbed WW2 asset pack+Normandy, very beautiful map to be honest.
The question is, will it work with the carrier or be another buggy broken mess like all carrier based addons?
They making whole new carrier ops module as far as I know so I think it will be all new fresh content.