Fair enough.I don't believe it is possible to maturely discuss my feelings on the matter any further, so I won't
Suffice to say I am upset and disappointed.
And not sure which kickstarter promises have been discarded. Can you be more specific?
yes, i can,! but it would be off topic in this thread and probably just open up a whole can of worms again!
How so?..
I think Kerrash is being a bit harsh in that we failed. We did an awesome job for most of the time.
I think Kerrash is referring to how we reacted to the last couple of proposals...
I think Kerrash is being a bit harsh in that we failed. We did an awesome job for most of the time.
I backed at DDF and even though some things have not happened the way I may have expected, and that there may have been some over-promising (cf. god-like powers), I don't feel that the DDF wasn't worth it for me.
It's not really on topic I know, but the reason I backed at DDF was, in some capacity, to monitor and potentially guide the path of development of the game. That capacity may in fact have been infinitesimal, but here we are with a game that exceeds my most fevered dreams and hilariously grandiose expectations by several orders of magnitude. In fact it had already exceeded those expectations significantly by the end of the Alpha phases.
I have had my money's worth many, many times over.
I don't really regard the more outlandish promises made during the frenzy of the Kickstarter and the resultant jubilation of funding success to be relevant or remotely important.
As I see it they were comments made in the heat of the moment and it's a bit silly to try and hold them to such. Perhaps at the time such a perspective may have been extremely difficult to assume for some, and probably me also, but still I'm not bothered about it.
The supercruise thing, had it turned out to be teleporting from POI to POI à la Freelancer et al., would, in my view, have removed the very essence of what makes Elite Elite. I view it as an absolutely essential ingredient of the game that one is capable of going wherever one chooses and at any time of one's choosing. Even though in the original games that wasn't actually possible in full, we are currently in a situation where the game is no less capable in this regard than the original. It's similar and gives me the same feeling in fact. That's good, that's what I wanted, anything else is a bonus. I hope that in future some way will be found to enable complete freedom, SC to other systems would do it, but currently the methods of getting around work and work well.
As part of the DDF I had my chance to express my view on the parameters of SC and express my view I did. That's what I paid for and that's what I got.
Honestly I could not have lived with myself knowing that I did nothing when I had the chance to be part of the most important thing to have happened in computing since the original release in 1984.
I'm not overstating that. For me it really is that important.
And I'm one of those who are not remotely interested in Powerplay. I see it as politics and politics is irrelevant. My view may change at some future time but for now that's how it is for me.
You're not the only one to have considered that. If that's the case, then I also have my suspicions that multiple shield emitters and walking around inside ships may also be indefinitely delayed -- if not shelved completely -- for the same reason: that the internal ship modelling just didn't work out.The model got cancelled, one wonders if that's because we'll not see a damage model like that in game?
I hope I'm wrong. But I've been saying that about a lot of things recently.
everything they do seems to have a monetary value attached to it now.
Communication. It's always been FD's main problem.And that's sort-of fine, as long as they are honest about it.
That euphoria wasn't limited to the DDF. I breathed a sigh of relief when you guys got them to ditch the "rooms in space" nonsense.Sure I shared the sense of euphoria most of the DDF had when the initial 'jumps to rooms in space' proposal was thrown out and replaced with supercruise
Entitlement to get what they'd paid for? Seems reasonable. As someone who wasn't involved in the DDF, I share their grievance at the way they've been treated. I also think the game would be a lot better if the DDF concepts had been implemented, and is a lot worse for the lack of involvement that the DDF currently have. I can only imagine how much better Powerplay might have been.I understand what you're saying, but I think the point I was attempting to make was that there is a degree of (and I don't mean this as a criticism) 'entitlement' when paying extra to be on the DDF.
I would agree totally on the money aspect. Whilst I have no problem with Frontier making a profit, it does feel the game is being cobbled together to maximise profits at all costs, instead of producing a well-rounded product.
The so called release in December (or what I prefer to call the beginning of early access) was timed purely for the xmas sales, a few months later the steam release is timed for the Easter holidays. If the Christian calendar had more holidays, we would probably have horizons now……
Entitlement to get what they'd paid for? Seems reasonable. As someone who wasn't involved in the DDF, I share their grievance at the way they've been treated. I also think the game would be a lot better if the DDF concepts had been implemented, and is a lot worse for the lack of involvement that the DDF currently have. I can only imagine how much better Powerplay might have been.
This. Frontier seem to have a communications policy that involves employing nice people to act as community liaisons, and then gagging them. If Frontier was a person, it would probably be diagnosed as some kind of savant.Communication. It's always been FD's main problem.
Communication. It's always been FD's main problem.