It works to the extent that both factions will enter a war state and the war will usually progress each day. Ground CZs are still not activating at all.quick question to my fellow Commenders: does triggering a war in newly colonized systems work now or is it still bugged?
OK Ground-Installations (as Ody settlements) I don´t have in my system anyway....It works to the extent that both factions will enter a war state and the war will usually progress each day. Ground CZs are still not activating at all.
Works fine. The system my squad is building is in its third war in a row now.quick question to my fellow Commenders: does triggering a war in newly colonized systems work now or is it still bugged?
I would be very surprised if this didn't work. It'll be interesting to see how big the total population gets...I bridged to an ELW
I want to maximize population. Has someone tried building multiple T3 over a Water World? This ELW has two slots and I want to build an Orbis and Ocellus.
In addition to population, I expect this to shield the non-primary from weak links- granting a simple but high-volume extraction-hungry economy of agriculture/high-tech/military/tourism (I consider this a good thing as I can sell gold here for easy influence gain). The other orbital port will be a mess of weak links but that's okay.
Think it'll double the population?? eee I'm excited tbh
Reports are only 1 station gets the planet boost. I can't verify that personally but I suspect it's true.I want to maximize population. Has someone tried building multiple T3 over a Water World? This ELW has two slots and I want to build an Orbis and Ocellus.
Could you reference where you read/heard that? If no one has done it yet, I may build out a system with multiple T3's in orbit over a WW/ELW and test the population growth numbers.Reports are only 1 station gets the planet boost. I can't verify that personally but I suspect it's true.
I heard it from someone second hand on discord who's been heavily using the boost in their build strategy. Since coriolis are still bugged and remove the WW bonus system wide and there have been reports of t3s sometimes also resetting population. I give it to you as a warning I trust the source but I am not sure if it's a bug, feature or misunderstanding and I can't haul 2 t3s worth of goods to do the test myself. So I consider the information unverified atm as there's little reason with how bad the body influences are to build a second station that cannot be boosted in any way.Could you reference where you read/heard that?