1) System 1, pop was 15800 is 475067 (what!?)
Star M +1 Coriolis +2 Space farms,
was: 0.5 agri, fruit+veg supply ~ 5027
is: 1.0 mil, 0.8 agri, fruit+veg supply ~ 63447
Still low sec, interstellar factors still there - currently
Had coffee, I think, now I don't.
Comment: Sad that my monks turned military,
but station seems to be more POPular now.
2) System 2, pop was 272450 is 52.6 mio (what!?)
2.1 1 exemplary T1 orbit ind outpost "vulcan" (have 3) was native 1.0 ind is 1.4 ind,
maybe due to weak links from 3 other native inds,
orbits a landable rocky no at no bio
2.2 1 T1 surf port was native ind 0.65
is 0.95 ind, 0.25 mil, 0.15 agri, 0.15 extr, 0.1 ref, 0.1 ht
is on a landable rocky no at no bio
Lost Computer Parts and Muon imagers
Muon imagers - OK don't need them that often,
but missing Computer Parts hit hard.
Gained some stuff that should not be there
Purpose "one stop intermediate large pad industrial shop" is lost
It's anarchy so maybe some people will have fun with supplies.
2.3 1 T1 orbit ind outpost "vulcan" above that ind T1 was native ind 1.0
is ind 2.25, 0.25 mil, 0.15 agri, 0.15 extr, 0.1 ref, 0.1 ht
formula approx: everything from surface port - some nerf on the main inf, maybe from rocky planet
OR main if from surface port + weak links
2.4 1 T1 orbit col outpost (commercial), primary port, was 1.0 colony
orbits landable icy with atmosphere and bio and ring, nothing else built there yet
is extr 1.55, ind 1.45, agri 1.15, terraforming 1.0, mil 0.25, ref 0.1, ht 0.1
seems to get extr, ind, agri, terraforming from planet
Market is what's generally produced in great quantities by the largest economies
2.5 1 T2 Coriolis was 1.0 refinery from 2 refinery hubs
on a landable rocky with ammonia atmosphere and life
is ref 3.4, agri 1.55, terraforming 1.0, mil 0.25, extr 0.15, ht 0.1, ind 0.05
Lost Insulating membranes,
rest seems currently in sufficient quantity to suffer more contamination from weak links
gained some stuff that I don't need there, and some of it in useless small quantities
Copper and Polymer supply exceed megaton mark.
2.6 1 T1 orbit scientific outpost around water giant was 1.0 ht
is ht 1.1, mil 0.25, extr 0.15, agri 0.15, ref 0.1, ind 0.05
Lost some useful HT stuff like HE suits, gained stuff that I don't need there
2.7 1 T3 surface port was 1.0 colony with 1 HT hub athena
on rocky with CO2 atmosphere and life
is agri 1.55, ref 1.5, ht 1.25, terraforming 1.0, mil 0.25, extr 0.15, ind 0.05
should have become ht, miss some ht stuff in market, can add 1 more hub and 2 space to push that.
no fresh food in market with agri 1.55, guess the population eat all of it
on the other hand, have gained a monster of ground refinery without building a hub, feels like cheating.
Have 674 kilotons of CMM and 4 megatons of ceramic composites. Rocky planets rock.
Hypothesis:
Remote weak link inf seems to be 0.05, which is about as bad as expected and will accumulate to a problem.
BUT: Ref Hubs have been boosted or get more boost when on correct planet type, which reduces impact of weak links
AND: EITHER remote weak link is muted for industry (should be 0.2 instead of 0.05)
OR there is some way to sink remote links into ports to prevent them from spreading!?
Impression:
Weak links about as bad as expected, but Hub and/or planetary boost saved the day.
Lost something, but gained a lot - even before the pop boost, which is just crazy.