Discuss the AI here!

What do you think of the new AI?

  • Too hard

    Votes: 954 46.7%
  • Just right

    Votes: 838 41.0%
  • Too easy

    Votes: 117 5.7%
  • Other (give reason)

    Votes: 134 6.6%

  • Total voters
    2,043
  • Poll closed .
Status
Thread Closed: Not open for further replies.
Lol another one sided view, take the blinkers off.

What about the players who left the game citing a lack of challenge, they couldn't possibly be tempted back hearing their gripe was addressed and bring other friends with them. Entire guilds present during closed beta and post launch quit for that reason alone. Then there are the new players who are not scared of a challenge and relish it, they couldn't possibly find their way to the game to replace these new players who we hear are going to up and leave as soon as they are killed.

No, none of that can possibly happen; the sky is falling and chicken little is doing his routine.

That is why I originally made a suggestion on how to adjust for different skill levels by giving an adjustment option on NPC risk and reward. But the likes of you will only push their limited view point, as skewed as it might be. Off to the ignore list with you for your insulting tone.
 
Sorry, wasn't the whole POINT of that series the difficulty? As in, it was advertised so that only masochists would buy it? E: D's main selling point certainly isn't its difficulty, yet you seem to think it is. Go play DS3 if you want, and stop advocating for the same in this game.
What an appropriate username.
 
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Read and understand my post?

"You could also make the point that only 7% of players are registered on the forum at all - and the nature of people that care to register and actively participate on game forums is that they are more invested in a game. This will unnaturally skew the picture on every poll, the number of hardcore players voting will be much higher than in the actual community.

35% of people on this forum voting "too hard" might translate to a much higher number of people playing the game finding the AI too hard. Difficult to quantify, unless FDev would carry out a vote through the game client or launcher. In any case, 35% voting too hard on the forum should worry FDev."

Except that 48% think it's just right and another 10% think it's still too easy. Given that forum reactions frequently favor knee-jerk negatiivity, the percentage of players who favor the AI upgrades is highly encouraging. Honestly, I expected a higher percentage of players to react negatively at first than actually have... and I think that once the player base has some time to adapt the response will become even more positive.

In fact, I was talking to a coworker today who plays and he said that his son, who had previously quit because he thought combat was "boring", might find the game more interesting now.
 
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And don't forget Demon Souls is pointlessly hard and will never get a sequel

Except that is kind of the point of the game. It's like telling me that having a 1/3 chance of blowing up is an invalid argument because the chance is higher than that in other games. So what! This isn't other games. You play a game with a certain set of expectations. Whether you keep playing depends on whether the game meets those expectations. if I expect a game to be super hard, I'll probably be disappointed when it's not. If I expect to die a lot, I'm not going to get as frustrated when I do.
 
From my point of view, as as casual gamer who doesn't play the game every day, or even every week for that matter, this update has very probably ruined the game for me. Grinding HazRes sites to earn credit for upgrades and new ships was just about feasible before. Now I don't appear to be able to show my face there or even in High Res areas with out getting killed. I'm not one of those players that have accumulated billions of credits so I can't afford that sort of risk. I can survive in Low Res areas, but the return for bounty hunting in those areas is so low that it becomes even more of a grind than it was before and becomes pointless. It's great that some people are enjoying the extra challenge, but there are those of us out there that don't want or need it. Why can't the game have difficulty options (in PvE) so that everyone can enjoy it regardless of how many hours they've played and the ship, components and upgrades they have? I was about to buy the Horizons pass, but I think I'll wait and see now. I couldn't recommend the game to anyone in its current state, so I fear Frontier may have made a big mistake here...

Dude haz res.. the clue is in the name. The game needs to offer some content for wings. Has res and hi intensity are for wings to play in and very good pilots.. groups of players for now and hopefully with npcs in the future .

Maybe low intensity res and CZs should be made easier... I can't really comment in t hat but try to think of others for one second. If you can grind on your own in haz res then there is nothing for wings
 
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Except that is kind of the point of the game. It's like telling me that having a 1/3 chance of blowing up is an invalid argument because the chance is higher than that in other games. So what! This isn't other games. You play a game with a certain set of expectations. Whether you keep playing depends on whether the game meets those expectations. if I expect a game to be super hard, I'll probably be disappointed when it's not. If I expect to die a lot, I'm not going to get as frustrated when I do.
*points to answer already given above*

Cut throat galaxy.

You should expect to die a lot until you get really good. There you go problem all solved :)
 
Except that 48% think it's just right and another 10% think it's still too easy. Given that forum reactions frequently favor knee-jerk negatiivity, the percentage of players who favor the AI upgrades is highly encouraging. Honestly, I expected a higher percentage of players to react negatively at first than actually have... and I think that once the player base has some time to adapt the response will become even more positive.
This. 38% feeling bad about NPC AI is actually low. This is very drastic change, NO buts about it. I however expect that number to fall within month or two. Because some of people who looked just for easy grind will finally leave. Some will get better. Some will find new ways to combat new AI - like finally checking out other venues and roles.
 
Just tried it and nearly got destroyed by 1 Viper (I'm an Conda) - gonna make it realy tough to do Powerplay now (as I don't have hours and hours to get the other options - destroying ships was by far the quickest way). Guess that's the end of Powerplay now - just not worth getting destroyed for a few thousand, even million, credits :-(
 
The AI is too hard. Good luck farming 5k merits a week when it takes 5 minutes to kill one ship now. Normally I could farm 1000 merits in an hour, now it's taken me 1.5 hours to do 300. The constant bounty hunters chasing you down while you're engaging a powerplay ship, or cops dropping in to kill you, it's now too hard to farm the 5k. I'll have to play all day long to get my cap for the week.

And kiss my ass if you think I'm whining. I don't live with my parents. I don't have 18 hours a day to play like some hardcore mmo players. I am married and I have kids. I'm a totally different player than most ED players, and the changes now make is to farm on my limited time.

If you think the AI is just right then go farm your 5k/10k merits for the week and see how fun it is now.
 
And I realise you will all hate me now as I don't play the game loads and loads. Yes I've been there from the start, I just have other things to do and don't play every day.

- - - - - Additional Content Posted / Auto Merge - - - - -

Totally agree with you!
 
This. 38% feeling bad about NPC AI is actually low. This is very drastic change, NO buts about it. I however expect that number to fall within month or two. Because some of people who looked just for easy grind will finally leave. Some will get better. Some will find new ways to combat new AI - like finally checking out other venues and roles.

Well, perhaps. Some people might adapt. Things might quiet down just because the people who hate the change just aren't playing anymore. Or, with interdictions, we don't adapt so much as just put up with it (by switching to submit-and-run rather than even bothering to fight the interdiction anymore). The fact that I haven't said much about interdictions in the last 6 months is more of a acceptance that it's not going to change than actually becoming positive about it. The same will probably be true here. Silence doesn't necessarily mean you've become happy with the change. You've either just quit or can get by enough to live with it.
 
The AI is too hard. Good luck farming 5k merits a week when it takes 5 minutes to kill one ship now. Normally I could farm 1000 merits in an hour, now it's taken me 1.5 hours to do 300. The constant bounty hunters chasing you down while you're engaging a powerplay ship, or cops dropping in to kill you, it's now too hard to farm the 5k. I'll have to play all day long to get my cap for the week.

And kiss my ass if you think I'm whining. I don't live with my parents. I don't have 18 hours a day to play like some hardcore mmo players. I am married and I have kids. I'm a totally different player than most ED players, and the changes now make is to farm on my limited time.

If you think the AI is just right then go farm your 5k/10k merits for the week and see how fun it is now.

Bravo , i commended you . You made a great point .
 

verminstar

Banned
It isn't simply marketed as play your way though, is it Malc?

You do this quite often, where you slim down what FD say to meet the criteria that forwards your opinion.

This is what you are greeted with on the very first page of the Elite Dangerous website:

TAKE CONTROL OF YOUR OWN STARSHIP IN A CUTTHROAT GALAXY.

Not a "whimsical, cotton candy" galaxy. A cutthroat galaxy. That means fierce and intense, according to most dictionaries. Not easy spawn and grind.

When they say play your way it has an addendum:

"Experience infinite freedom as you earn the skill, knowledge, wealth and power to stand among the ranks of the Elite."

Earn the skill, knowledge, wealth and power. Not have it gifted to you. Not turn on Netflix and print credits. EARN it.


This god awful, constant nonsense that is thrown around about "Play your own way" and "Blaze your own trail" is bloody tiresome. The galaxy is supposed to be dangerous, not because it is in the name, not because there are "pew pew lazer crowd". Because they designed it that way. Because Elite has always been that way and hopefully will always be that way.

Strange that my memory of elite in 1984 is somewhat different from your opinion on it...the original was easy to play...what we have now is unplayable unless ye been farming millions and have a top end ship. Very easy to pass judgement when yer a hardcore veteran...and that really is the only perspective you have to argue from because yer closing statement was just laughable ^^
 
The AI is too hard. Good luck farming 5k merits a week when it takes 5 minutes to kill one ship now. Normally I could farm 1000 merits in an hour, now it's taken me 1.5 hours to do 300. The constant bounty hunters chasing you down while you're engaging a powerplay ship, or cops dropping in to kill you, it's now too hard to farm the 5k. I'll have to play all day long to get my cap for the week.

I'm assuming you're undermining? We've wondered how the new AI would impact undermining numbers this week.
 
Dude haz res.. the clue is in the name. The game needs to offer some content for wings. Has res and hi intensity are for wings to play in and very good pilots.. groups of players for now and hopefully will in the future .

Maybe low intensity res and CZs should be made easier... I can't really comment in t hat but try to think of others for one second. If you can grind on your own in haz res then there is nothing for wings

Also, if someone really wants to, it is still absolutely possible to ride oon the security forces' coattails in HIRES. The security forces draw a lot of fire due to their more aggressive AI. If you want relatively safe bounty farming you can get it, just wait until the cops attack someone and then join in the dogpile.

Personally, I think separating myself from CopSwarm (TM) and picking my own pirate fights is generally more fun, but the easy money is still there if you want it!
 
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Is the new AI implemented in 1.6, or only in 2.1? I'm finding pirate swatting in my Mark III just as easy as it's always been.
 
Strange that my memory of elite in 1984 is somewhat different from your opinion on it...the original was easy to play...what we have now is unplayable unless ye been farming millions and have a top end ship. Very easy to pass judgement when yer a hardcore veteran...and that really is the only perspective you have to argue from because yer closing statement was just laughable ^^

not true, you can make a good amount of money in a sidewinder, so let us kick that one to the corner.
 
The AI is too hard. Good luck farming 5k merits a week when it takes 5 minutes to kill one ship now. Normally I could farm 1000 merits in an hour, now it's taken me 1.5 hours to do 300. The constant bounty hunters chasing you down while you're engaging a powerplay ship, or cops dropping in to kill you, it's now too hard to farm the 5k. I'll have to play all day long to get my cap for the week.

And kiss my ass if you think I'm whining. I don't live with my parents. I don't have 18 hours a day to play like some hardcore mmo players. I am married and I have kids. I'm a totally different player than most ED players, and the changes now make is to farm on my limited time.

If you think the AI is just right then go farm your 5k/10k merits for the week and see how fun it is now.

Well congratulations on explaining clearly what your issue is: you place your farming objectives above good and interesting gameplay. You don't care if combat was dull and mindnumbing, as long as you can farm your merits. Interesting gameplay gets in the way of your farming (and some other people's credits, rank grind, etc).

Some people don't really care about having interesting and exciting gameplay. They're just here to farm credits/ranks/merits, etc. And they ultimately forget that merits/credits/ranks in the end don't mean a thing, they're just some numbers. Its what you are doing meanwhile that counts. What good is a dull, boring, farming game, if farming to be able to do more farming is all there is?

I truly hope FD doesn't not yield to farmers and dumb down the game to the lowest common denominator.
 
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