_trent_
Volunteer Moderator
The SA ships have always been quick to jump on a cmdr who hits a clean ship or before the scan is complete, but pre-2.1 this normally meant being chased out of the RES site by a couple of cops in Vipers or Eagles. Now, the player gets immediately ganked by about a dozen SA ships.
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Discussions about what would happen in real-life aren't really the issue, the real question should be: 'is this system working as the devs intended.' If the penalty for any stray shot is 'death by SA ships,' then everything is ok. If that's not what was intended then it's something the devs should be looking at.
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My personal feeling is that if the devs think the player's ship should be immediately vaporised by the local fuzz for a stray shot, why do they bother with issuing a 300-400cr 5 minute bounty?
.
Discussions about what would happen in real-life aren't really the issue, the real question should be: 'is this system working as the devs intended.' If the penalty for any stray shot is 'death by SA ships,' then everything is ok. If that's not what was intended then it's something the devs should be looking at.
.
My personal feeling is that if the devs think the player's ship should be immediately vaporised by the local fuzz for a stray shot, why do they bother with issuing a 300-400cr 5 minute bounty?