The issue is not in Elite, supersampling or volumentric lightning.
So with the colleague from above ask the Oculus why their software have same bug.
For headsets which are using the a stram vr it clearly shows that is not in elite (because other games also) and a cause is StwamVR because reverting the StreamVR module is fixing the issue in all games.
it is clear you have not identified the issue correctly. you just think so for some reason which is not evident from the information at hand.
I do not need to ask them because i have it fixed by reverting a broken version of SteamVR
its identified correctly but your still missing the part where two companies may have same bug in their rendering way of volumentric lightning
Steam had it fixed at some point - thats why revert is helping
its not my fault you have the oculus, you bought that, not me.
Do not blame me for a bug in their code and finally do not blame fdev for your choice.
and finally you both still missing the Elite is not only one game affected.
Probably in 3.3 Fdev used the function which was broken both in Oculus and Vive.
SS percent | width | height | status |
130 | 2519 | 2463 | not |
132 | 2538 | 2482 | ok |
134 | 2557 | 2500 | not |
136 | 2576 | 2519 | not |
118 | 2400 | 2346 | ok |
Perhaps the furry asteroids are FD's tribute to the new Cats movie
I reverted to 1.7.15 and issue gone.
When i set 'volumentric lightning' to ULTRA in elite AND SteamVR output resolution (per eye) is from EVEN values then issue is gone.
Since the suggested fix of reverting to SteamVr 1.7.15 the horrible wandering textured glass effect has gone. It doesn't matter which setting you tweak in game, the problem has gone. This has also increased performance for me, as [in asteroid rings] when there were a number of ships firing lasers, the game was reduced to a slide show. Now it's butter.Isn't this exactly what has been said since April 2019? So your "Fix" does nothing then, you still need to change certain setting to 'Ultra' otherwise the problem FDEV introduced and haven't fixed remains. I'm shocked..../s
Isn't this exactly what has been said since April 2019? So your "Fix" does nothing then, you still need to change certain setting to 'Ultra' otherwise the problem FDEV introduced and haven't fixed remains. I'm shocked..../s