Dodging NPC pirates by relogging

Would that group be Mobius by any chance?

I don't think it really matters either way and is kind of beside the point. Logging out to avoid playing aspects of the game is pretty sad, both for the player and the game, especially when there are perfectly viable alternatives.

OP, look at it this way: Is the game really too difficult for you? Are you having fun logging out to avoid combat or does it feel cheap to you? Is the goal of the game just to get an Anaconda? If I were you, I would honestly question these things and whether Elite is even the right game for me.

I'm not bragging by saying this, but as with the others who have said as much, I've never logged out to avoid anything in the game nor even thought of it as being an option. It's difficult for me to understand why you would.
 
I was doing some heavy trading this weekend in a Python. Because it's a Python, obviously I can't outrun most pirates.
I wasn't running any shields, didn't have any weapons (well, I left the 2 default lasers, but that would only further upset an NPC), and using default hull (the hull upgrades are so expensive, meh).

As a result, it means I'm pretty much a sitting duck in case of pirate attack.


The solution I found, is to drop to start menu, and log back in, when I see that I'm about to get interdicted. I don't *always* make it in time (sometimes they attack before I have any speed in SC), in which case I immediately submit and boost until I can jump out, but that usually guarantees 5-20% hull damage depending on the intensity of their attack.

The drop to start menu also has the added benefit of not seeing any NPC pirates for a decent while (usually), which is nice.


Anyone else do this? BTW, I play in Private w/ Moebius group, PVE-only, so it's only NPC pirates that I'm worried about w/ this setup.

TL;DR - I'm logging off before interdiction even begins. So it's not combat logging. And it's not an exploit, as defined by FDev, as I'm logging out using the in-game mechanism. This is all because I was in a kit w/ no shields, no weps, not configured for combat at all.
It's discussed many times in the thread due to others not actually reading my thread and subsequent posts...

Also, I'm only doing this against NPCs in a PvE-only group.

OP - try something new any time you like. Many good suggestions in this thread. I ground my first few million mining in a deserted ring system. That's about as strenuous as your method, without about as much risk of death, but it was all I was looking for at the time.

I've got time to write this because I'm grinding PP merits, sitting in a station to fill my hold with PCAs. Three more hours of this and I get a 5 mill reward and realistically, only a real-life crisis can stop that happening. I've just got back from a three-month trip to the core where 95% of the journey was essentially risk-free. There's my mining phase. None of these activities would arouse so much vitriol, even though they're the same thing.

My point is, you're not affecting anyone else's game beyond creating some noise in the background sim. Keep doin' what you're doin'.
 
I don't enjoy trading, I only do it for $$. Feels like a grind to me, but a more profitable grind than other avenues I've discovered yet.

Doesn't enjoy trading because it's grindy, takes active steps to avoid the only potential excitement trading offers. Lame tactics.
 
I have never, ever, had any trouble outrunning an NPC pirate in my Python. A grade thrusters and distributor will let you run like a scalded cat, NPC's rarely ever use their boost to catch you, so you should be able to escape very easily. Submit to the interdiction, as soon as you drop out put all power to engines and spam the boost button until the FSD cools down, then jump out.
 
How many NPCs did you kill in that 30 min? What was the average bounty?

Were you earning multipliers on the bounties, or is that straight up reward?

Do bounty levels change based on your rank?


Sorry for the game of "Twenty questions", but I'm truly curious

Has Res site, when I was aligned to ADL for the bonus bounty from Kill warrant Scanners. The Has Res site was in a system owned by ADL. I had a good streak, just wings of clippers and anacondas. FDL's when scanned can be 350k reward.
 
OP
1) Why is the registered name of your ship "Multi-role Python"
2) This reminds me of that time when there was "Seeking Luxuries" and people would select launch then log out, log back in, to appear beyond the mass lock, to avoid the travel time out of the station to
 
never post things on these forums about how you like to play the game you paid for...you will be accused of cheating and not being of good character


Combat logging against NPC is up to you OP....your not hurting anyone,your just speeding up the grind as far as im concerned,avoiding unwanted time wasting interdictions that you know you can get away from,but skip it to save time...fair enough imo.

if its in the game and is in the mechanics...then fair game I say......

easier ways to make money though OP...just need to think outside the box
 
Also, I'm only doing this against NPCs in a PvE-only group.

if this is what you want to do, then fine... but i cant understand how you find this enjoyable. The very notion of being able to play ED without any shields at all always boggled me and i am glad FD are making this less of an option. The fact you have found a new way of getting round this is.... disappointing in my view, but it does not really effect me. Its your game so your choice esp if doing it against npcs until FD officially call it an exploit.

Not sure why you felt the need to post about it however as it is only likely to stir the pot... unless that is your intention.

part of me wonders if you are not a plant trying to give others an excuse to stereotype Mobius players. (it would not be the 1st time someone did something objectionable to some whilst wearing someone else's colours)
 
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Would that group be Mobius by any chance?

Despite he said that all ready, what does that have to do with anything?

... in my mind the combat has already started.

Well, what happens in your mind does not matter - "Combat Logging" is what Frontier decide to define it as, and they do monitor for it and encourage reports of it. Also, the 15 second timer only kicks in during "Combat", which at that point, it is not active - flying your ship despite intent is not combat, it is flying.
 
Mate if you get something out of it playing that way good luck to you, it's your game.

I would say it doesn't effect me but I am not so sure about that.

We have a game that plays in a certain way (non persistent npc's for one) and I suppose if we find workarounds for what I and many others feel is a massive lose in the game it might take longer for something to get done, or not. ?

Who knows..

Ahh, tuesday morning in SE London,, grey again :)
 
I want to make sure I understand this correctly...

You jump into a system, the base is 1,000 ls away. During the short trip you notice an NPC behind you.

At what point are you doing your menu 'trick' and why?

I had to ask because to me you're jumping at shadows. True what you are doing is not considered an exploit but it also baffles me from a logic point of view. You made the choice to fly a stripped down Python and now you are trying to avoid any kind of danger, even the little posed by the AI just to make credits - You may enjoy this play-style but personally I just don't get it.

Sometimes you have to accept failure, even in a video game.
 
Purely to get more profit, more quickly. Relogging sucks, but carrying ~280t cargo so that I can make ~$1m per round-trip makes up for it. My goal is to be able to eventually buy an Anaconda w/out having to trade up my python.



Just curious to see if anyone else uses this solution

You can get 280 tons in a python and still have class three shields, not sure what you've got in your slots but my python carries 280 tons, has guns, shields and boosters, and would carry 284 if I didnt use a docking computer. (Can plot my next trip while I'm docking, speeds things up. plus I'm lazy)

This isnt my build, but it has the same arrangement of shields and cargo racks.
http://coriolis.io/outfit/python/05...a00040404050505040403400201.AwRj4yoo.Aw18eQ==

Seems like a rather confusing solution to me, you may well have a higher jump range than me, but I would imagine relogging everytime you see a ship on your scanner would wipe out any time advantage that gives you.

EDIT: Just realised I couldn't see the whole thread for some reason, so this has all already been covered.
but I'll leave it here anyway.
 
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I was doing some heavy trading this weekend in a Python. Because it's a Python, obviously I can't outrun most pirates.
I wasn't running any shields, didn't have any weapons (well, I left the 2 default lasers, but that would only further upset an NPC), and using default hull (the hull upgrades are so expensive, meh).

As a result, it means I'm pretty much a sitting duck in case of pirate attack.


The solution I found, is to drop to start menu, and log back in, when I see that I'm about to get interdicted. I don't *always* make it in time (sometimes they attack before I have any speed in SC), in which case I immediately submit and boost until I can jump out, but that usually guarantees 5-20% hull damage depending on the intensity of their attack.

The drop to start menu also has the added benefit of not seeing any NPC pirates for a decent while (usually), which is nice.


Anyone else do this? BTW, I play in Private w/ Moebius group, PVE-only, so it's only NPC pirates that I'm worried about w/ this setup.

TL;DR - I'm logging off before interdiction even begins. So it's not combat logging. And it's not an exploit, as defined by FDev, as I'm logging out using the in-game mechanism. This is all because I was in a kit w/ no shields, no weps, not configured for combat at all.
It's discussed many times in the thread due to others not actually reading my thread and subsequent posts...

Also, I'm only doing this against NPCs in a PvE-only group.

How peculiar.
:S
 
OP
1) Why is the registered name of your ship "Multi-role Python"
2) This reminds me of that time when there was "Seeking Luxuries" and people would select launch then log out, log back in, to appear beyond the mass lock, to avoid the travel time out of the station to

I presume you missed my follow-up posts, but since this weekend (of pure-trade-only python), I've now been able to kit out the python to be fairly multi-role.
If I go back in to trade again, I'll use others suggestions and get a 3A shield (and keep the same hard points as the multi-role), so I won't have to play hide'n'seek w/ the NPCs

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I want to make sure I understand this correctly...

You jump into a system, the base is 1,000 ls away. During the short trip you notice an NPC behind you.

At what point are you doing your menu 'trick' and why?

I had to ask because to me you're jumping at shadows. True what you are doing is not considered an exploit but it also baffles me from a logic point of view. You made the choice to fly a stripped down Python and now you are trying to avoid any kind of danger, even the little posed by the AI just to make credits - You may enjoy this play-style but personally I just don't get it.

Sometimes you have to accept failure, even in a video game.

I lucked out w/ this trade route, 1 jump between systems, and each station was under 100ls away :)
As soon as I would hit into the target system, after 1-2 jumps back & forth, an NPC would show up, say some text in the chat box to indicate he's a pirate.
At that point, I have enough time to drop out to the menu.

Someone else has helpfully pointed out that dropping out of SC will do the same (though to be fair, I have had an NPC follow me when I drop, more than once), but that is a solution that would lose less time.
Also running 3A shields would help as well, which I'll do next time, since it doesn't lose much cargo

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Mate if you get something out of it playing that way good luck to you, it's your game.

I would say it doesn't effect me but I am not so sure about that.

We have a game that plays in a certain way (non persistent npc's for one) and I suppose if we find workarounds for what I and many others feel is a massive lose in the game it might take longer for something to get done, or not. ?

Who knows..

Ahh, tuesday morning in SE London,, grey again :)

Persistent NPCs would make my trick here useless, and really I'd welcome persistent NPCs, would be nice to see a NPC react because he "remembers" you :)
 
if this is what you want to do, then fine... but i cant understand how you find this enjoyable. The very notion of being able to play ED without any shields at all always boggled me and i am glad FD are making this less of an option. The fact you have found a new way of getting round this is.... disappointing in my view, but it does not really effect me. Its your game so your choice esp if doing it against npcs until FD officially call it an exploit.

Not sure why you felt the need to post about it however as it is only likely to stir the pot... unless that is your intention.

part of me wonders if you are not a plant trying to give others an excuse to stereotype Mobius players. (it would not be the 1st time someone did something objectionable to some whilst wearing someone else's colours)

Ha, you've been investing too much time into Powerplay methinks :)

I'm a member of Mobius PvE group, but I'm not an active participant in their community, I just use it as a way to play PvE without being 100% solo. Although w/ the lack of CMDRs in the galaxy, it feels like solo unless I run across a CG station.

I posted, because I was curious if anyone else used this mechanic. I expected more of an actual discussion (which some have actually provided), can't be helped that some people posting are moralists with a high-horse, and presume that what they think is 100% right and everyone else is wrong. They act so deeply offended, it's weird, as if I were in Open and doing this to CMDRs... It's likely the same people that think Private Group & Solo players shouldn't share the same galaxy...

Anyways, this thread has already been valuable, as multiple posters have had suggestions as better solutions that avoid a log-off, such as drop out of SC, run a 3A shield (which doesn't lose much cargo), etc. So this has paid off imho.
 
Moral high horse or not, I think playing the game by logging out of the game to avoid playing certain aspects of the game is silly and counter productive. Either there is something wrong with the game, or there is something wrong with your method of playing it. Maybe both.
 
If a NPC pirate says he will interdict you as soon as you jump into a star, there is every chance he has spawned on the other side of the sun and will hit it.

If the stations are 100Ls away from the sun, it should take all of 30 seconds?

Fastest thing to do is submit, boost, jump away. Your Python (from memory) has like 10 times the base armour of a Viper. it will be fine. Plus it's engines are ridiculously strong that they won't be shot out.
 
never post things on these forums about how you like to play the game you paid for...you will be accused of cheating and not being of good character


Combat logging against NPC is up to you OP....your not hurting anyone,your just speeding up the grind as far as im concerned,avoiding unwanted time wasting interdictions that you know you can get away from,but skip it to save time...fair enough imo.

if its in the game and is in the mechanics...then fair game I say......

easier ways to make money though OP...just need to think outside the box

Actually Frontier has said whether the combat log occurs in open or solo or group it is still considered an issue by them. He still affects everyone else no matter where he does it, as if destroyed by that NPC then his cargo does not affect the prices at the sell station as a successful run can
 
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