Why would it be obvious? We never saw what it looked like beforehand, and the screenshot you posted still has lots of very visible aliasing.After, obviously.
Why would it be obvious? We never saw what it looked like beforehand, and the screenshot you posted still has lots of very visible aliasing.After, obviously.
If you try that in NVidia's control panel, it's greyed out for Elite Dangerous because it says it's unsupported.Remember to enable AA in global gfx windows settings. It's off by default
I can't get rid of them either but start to think it might be down to having a 1080p monitor only. The picture is quick and dirty (red circles mark the worst bits). It#s OKish in this still image, but if you move it looks awful.![]()
Thats funny I always notice the left being worse myself . Good to know I'm not crazy.I'm currently flying my Krait a lot.. and regardless of AA setting, it's really annoying me
The left side of the cockpit shimmers, the right side has a cable and "something" but as a result, it doesn't shimmer at all.
![]()
Can somebody who's good with electrics please add another cable for me.
Arrrgggghhhh
FWIW, I use SS at 1.5 (or 1 if I'm off to do odyssey surface missions) and it helps a lot more than the AA settings (for obvious reasons)
Isnt that only a thing for Nvidia? If yes well I dont use NvidiaRemember to enable AA in global gfx windows settings. It's off by default
HUH ?!?Remember to enable AA in global gfx windows settings. It's off by default
Isnt that only a thing for Nvidia? If yes well I dont use Nvidia
Don't worry - you're not missing anything. It doesn't work anyway:HUH ?!?
"global gfx windows settings", what is that, and does it matter in a game?
thought so much cuz AMD says that Anti-Aliasing settings are only applicable to DX9 games and Morphologic Anti Aliasing COULD work but I dont see a differenceDon't worry - you're not missing anything. It doesn't work anyway:
![]()
Basically, what these fancy tricks do is apply a tourniquet while the devs try to figure out which graphic arteries they severed.
And yet I've never had the same issues in other games... I messed with settings last night, including the Nvidia settings, and never could make the bar in the stations look like anything other than a jaggy mess when standing next to a table in an outpost. If I'm at a settlement, I can hardly see the NPCs half-way across the settlement for all the jaggy mess they are. I don't have an issue with other games. It's really immersion breaking and yet another reason not to play the game.Aliasing is an inherent issue in trying to represent a diagonal line on a rigid square grid. It's not a consequence of things being done wrong.
All I understand is the lines are jaggy and the game looks like crap and nothing in or out of the settings makes it look better.Someone on the DC assumed that the AA is actually applied to early in the rendering making it look weird in general dont know if true. But he said all implemented AAs are post processing yet they are applied during processing making them essentially worthless. I hope I understood this correctly tho.
Temporal AA could possibly fix this.