Early Acquisition of the 'Pulse Wave Xeno Scanner' - a mess up compounded by another mess up.

0C Xeno Scanner instead of the 0E Xeno Scanner. And the pricetag checks out, therefor I concluded ist must be the one. Bad naming if it is not or this is another not yet released 'preview' of a modul. ^^
 
While I agree that the early release was unfortunate and that the players exploiting this mistake (and make no mistake, everyone who got one early knew they should not have it) should have had the module removed, this sentiment baffles me. It does every time a player claims to be "disrespected".

In what way does other players having the module before you influence you or your game? How does it negate or diminish the efforts in the CG? The answer is: It doesn't, except for FOMO and maybe a it of envy.

The CG still technically needed to reach Tier 1 for the module to become available*. If you hauled (or, as in my case, hunted bounties) and reached the top 25%, you will still get your module at the time you were expected to. Nothing changed for you. In my view, all this "disrespect", "diminishing efforts" and all that is making mountains out of molehills. So other players got the module before you. Big whoop. It didn't influence me. I was a bit afraid of spoilers initially, but there weren't any, really. We all know what is to be expected, because we all know the new Titan commodities that we will be able to gather from them. Nothing about that changed.


*yes, for a while it looked like it would not; personally, I had no doubt, because haulers gonna haul. Also, even if the hauling CG had failed, there would probably have been some handwavium about the successful protection efforts something something we managed to start production here is your module.

Instead of saying disrespected, lets say it diminishes the effort they put in to the CG and make no mistake here, it does.
This old line of 'in what way does it influence your game' doesn't anull the argument one single iota.
It doesn't have to influence my game in any way. It's the principal of it.
If Frontier said, "Right, were going to give a free megaship to half of the players, with free running costs, and they never have to pay for another ship, module or unlock again. Plus they will get 3 steam keys for the full Odyssey package to use as they see fit. The other half will receive nothing, but don't worry as it is unlikely to affect your game". How would you react to that? It's an extreme example, but I'm pointing out that it isn't about me or my game. It is about my time though.
As it turns out, Frontier have now messed up 3 times!
Firstly, they allowed the module to be made available during the CG.
Secondly, they apparently removed the module only then to allow people to keep the one they bought via this exploit. That was a mistake.
Lastly, when the module was officially available, it was for credits which completely voided the purpose of the CG in the first place.
It totally dismissed the point of the CG in it's entirety and, again, exploited the efforts of CMDR's who worked towards the 25% and above goal.

Also realise that getting to the top 25% in the CG netted you 2m CR and a free scanner (whoopee).
But if you failed to get 25% and got only 50% instead (much less time and grind needed), you got 1m CR, which is enough to pay for the scanner anyway, making it technically free.
Not to mention the complete inconsistency of this as previous modules have been unlockable with guardian/xeno materials, not credits.
What's the point of having a 7 day CG, taking up people's time etc., only to have the module be available for some menial credit amount after.
The whole thing has been a disaster and Frontier totally fell asleep on this one.
I'm not usually a critic of the game, quite the opposite, but they messed up on this one 3 times.
I know it's only a game yada yada, but I'm only frustrated in the context of the game and how the devs have acted on this one.
Let there be salt.
 
While it is a little frustrating that this was released early and some were able to take advantage of that mistake, it hasn't really affected my game in any way beyond that.
Not really the point though is it. It's not about how it affects you or me. That's a selfish approach. It's about the mistakes from the devs and how they handled that mistake by compounding it with, what I regard to be, a bad decision. Then they topped it off nicely by releasing the modules as something available to buy for credits.
The module costs 828,750. So if you reached 50% in the CG and not the 25%, you'd get given the credits you needed to buy it anyway.
The big point is the time wasted on a pointless CG, when I could have taken 828,750 out of my 11.7bn credits and just bought one.

The whole thing has been very amateur from Frontier. They should have taken the modules back from people who got it too early, and after the CG, made the module available by trading Xeno (and maybe Guardian) materials for it. Not credits.
 
What's the point of having a 7 day CG, taking up people's time etc.,
The point of most CGs is specifically to take up people's time by giving them a CG to do for the week. That's what they're there for, that's what people expect them to be. If Frontier set the targets too low so that they end early, that's generally pretty unpopular. And it's always been the case that CGs are an inefficient way to obtain a reward.

Even if they had made the module cost materials to unlock you'd probably still have been able to collect those materials quicker than however long it took to haul >17.6kT of cargo - that's going to be 5 hours or so, right? - the Caustic Sink Launcher requires 35 Thargoid materials and some irrelevant manufactured materials, but it probably doesn't take 5 hours to collect the Thargoid bits for that.
 

rootsrat

Volunteer Moderator
The point of most CGs is specifically to take up people's time by giving them a CG to do for the week. That's what they're there for, that's what people expect them to be. If Frontier set the targets too low so that they end early, that's generally pretty unpopular. And it's always been the case that CGs are an inefficient way to obtain a reward.

Even if they had made the module cost materials to unlock you'd probably still have been able to collect those materials quicker than however long it took to haul >17.6kT of cargo - that's going to be 5 hours or so, right? - the Caustic Sink Launcher requires 35 Thargoid materials and some irrelevant manufactured materials, but it probably doesn't take 5 hours to collect the Thargoid bits for that.
I truly wonder what would happen if we just ignored a CG to unlock a story-critical item one week 😅
 
you spent 7 hours grinding a couple of hundred thousand credits? ([edit] OK, 800K credits) You assumed materials would be required but they aren't so no compounding of any errors has occurred.
I didn't grind 800,000 credits at all. The CG I did was the trading one and the goal for me was to reach top 25%, which I did.
I assumed materials would be required because that has been the way for all prior modules and also because it would make zero sense to have it buyable for 800k, instead of grinding for materials for it, after they launched a CG for you to attain it for free.
The compounding of errors occurred when Frontier allowed people who attained it early to keep it, then making the module available for Credits and not materials.
This is all pretty obvious stuff, so I dunno why you're struggling to understand this.
 
What you are missing in that analogy is that this is a video game and credits are meaningless.
I'm from OZ, and if an item is mispriced in a shop, you get it for free. Got lucky one day and scored 4 big bottles of laundry liquid, because it still had a half price tag from last week on it, and it went to full price. Instead of 4 x $18, the bottles would have been 4 x $36. Price paid: $0!
Shop was at fault, I win. No backsies.
(For my Aussie friends: Woolies honors this!)

Sometimes there are mistakes in video games, and if someone acquires it while it's there, they GMs usually let players keep it.
There are heaps of stories like that from World of Warcraft, where something wasn't meant to drop, dropped anyway, and when the GMs noticed, they let those few players keep the items.
Credits are not meaningless otherwise they wouldn't be there. Credits aren't even the issue here.
The point with the car analogy is that the car dealer wouldn't actually knock off £1980 off the price of a £2000 car just because they themselves made the error.
So the analogy was that the scanner didn't have to be allowed to be kept just because the devs made a mess up and people exploited it.
There is the argument of fairness and not having people capitalise on mistakes made by developers.
What happens in World of Warcraft is largely irrelevant and doesn't determine whether something is right or wrong.
I could well be that the right thing was to remove said item, but just too much work to do logistically, so people were allowed to keep the item as it saved time.
Principally it's wrong.
 
The point of most CGs is specifically to take up people's time by giving them a CG to do for the week. That's what they're there for, that's what people expect them to be. If Frontier set the targets too low so that they end early, that's generally pretty unpopular. And it's always been the case that CGs are an inefficient way to obtain a reward.

Even if they had made the module cost materials to unlock you'd probably still have been able to collect those materials quicker than however long it took to haul >17.6kT of cargo - that's going to be 5 hours or so, right? - the Caustic Sink Launcher requires 35 Thargoid materials and some irrelevant manufactured materials, but it probably doesn't take 5 hours to collect the Thargoid bits for that.
Indeed, but to have people time-sink for a module that, when released, would be only 830k credits to buy, is a whole pointless waste of time.
If I'd known Frontier were going to move the goalposts and make it available for a menial amount of credits as opposed to collecting materials from within the Maelstrom's core, then I certainly could have done something more productive instead, such as watching a puddle evaporate.

The module for 830k is a kick in the teeth for everyone who spent time in the CG trying to achieve the goal of 25% and upwards, which should have counted for something and it didn't.

It's bad enough that this game is designed as a time sink for little reward anyway, but this is just adding salt to the wound and show me that Frontier don't really care, as long as you are putting that time in.
I think my time is better spent elsewhere now if the Devs are going to be so frivolous about their mistakes and how to steer the gameplay.
 
I assumed materials would be required because that has been the way for all prior modules and also because it would make zero sense to have it buyable for 800k, instead of grinding for materials for it, after they launched a CG for you to attain it for free.
I guess you missed all the CGs for:
  • experimental weapons stabiliser
  • enhanced turretted AX multicannons
  • enhanced fixed AX multicannons
  • enhanced gimballed AX multicannons
  • enhanced fixed AX missile rack
  • enhanced turretted AX missile rack

All of which are freely obtainable with only credits.
 
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I guess you missed all the CGs for:
  • experimental weapons stabiliser
  • enhanced turretted AX multicannons
  • enhanced fixed AX multicannons
  • enhanced gimballed AX multicannons
  • enhanced fixed AX missile rack
  • enhanced turretted AX missile rack

All of which are freely obtainable with only credits.
Great points there, but imho I do think that a proper tech progression to unlock the PWXS should require mats obtained from the titan.
 
Great points there, but imho I do think that a proper tech progression to unlock the PWXS should require mats obtained from the titan.

Yeah... it's all a bit messed up so far
  • PWXS: just credits from outfitting
  • TG Pulse Neutralizer: materials per item from tech broker
  • Caustic Sinks: materials to unlock at tech broker, then credits per item

All have their pros and cons, but holy heck just pick one.
 
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