Early Acquisition of the 'Pulse Wave Xeno Scanner' - a mess up compounded by another mess up.

Well.... it is pretty fun tbh, but that's subjective i guess. I'll take this over basic pew, which is far less challenging and involved. If that's your jam, fill your boots, i just prefer something that isn't just hold a button and make sure the reticle stays on target for a minute.

Activities that aren't just single-action conclusions or just outright combat and nothing else have been sorely lacking for a long time.

The only thing lacking at the moment is a reason to do it... which these mechanics have always suffered from. There's plenty that could be done within extant mechanics, it's just contingent on FD having the ambition to do it, which they rarely do.
 
Last edited:
I guess you missed all the CGs for:
  • experimental weapons stabiliser
  • enhanced turretted AX multicannons
  • enhanced fixed AX multicannons
  • enhanced gimballed AX multicannons
  • enhanced fixed AX missile rack
  • enhanced turretted AX missile rack

All of which are freely obtainable with only credits.

I don't generally do CG's. But it makes no sense to set up a CG for people to put time in for the rewards of an item that can be bought for peanuts later. Pointless.
And 'freely obtainable with only credits' makes no sense. If you have to spend credits on it, it's not freely obtainable.
 
How is that fair on anyone doing the CG??
Its seems its only unfair for you because you actually did care that someone managed to have it ealier that you did....(what a tragedy indeed), I didnt knew that scanner was available before CG ended, even if I would did (I would just skip CG and buy it - but I attented at CG for PVP more than anything else - like usual), its hardly unfair... Mainly because module itself aint its that much great, and given its only credits to obtain... well as might skip CG in such case and buy it later, if really would felt I must have it no matter what... Still, its not bad thing if module was relased ealier, its always better than it being relased later than expected or in limited amounts, wich undoubtly make way more unfair for a lot of others.

For CG's in itself;

Well, the reward for top 25% and above wich is free scanner that cost otherwise 800k (no need any "unlock" grind - very good), its always better than just nothing, atleast an litte bonus for those who did put some effort in CG. CG with any "extra" rewards are always for attracting more cmdrs into cause. Still, even if there would be no free module, CG itself still would be done like it did, because lot of cmdrs aint have anything else to do, even more so if CG its related to ongoing lore as well, instead of random "help" for some backyard fraction. In entire history of CG's had been in elite, there was no single one that was related to lore, wich had not succeded in a way or another.
 
Its seems its only unfair for you because you actually did care that someone managed to have it ealier that you did....(what a tragedy indeed), I didnt knew that scanner was available before CG ended, even if I would did (I would just skip CG and buy it - but I attented at CG for PVP more than anything else - like usual), its hardly unfair... Mainly because module itself aint its that much great, and given its only credits to obtain... well as might skip CG in such case and buy it later, if really would felt I must have it no matter what... Still, its not bad thing if module was relased ealier, its always better than it being relased later than expected or in limited amounts, wich undoubtly make way more unfair for a lot of others.

For CG's in itself;

Well, the reward for top 25% and above wich is free scanner that cost otherwise 800k (no need any "unlock" grind - very good), its always better than just nothing, atleast an litte bonus for those who did put some effort in CG. CG with any "extra" rewards are always for attracting more cmdrs into cause. Still, even if there would be no free module, CG itself still would be done like it did, because lot of cmdrs aint have anything else to do, even more so if CG its related to ongoing lore as well, instead of random "help" for some backyard fraction. In entire history of CG's had been in elite, there was no single one that was related to lore, wich had not succeded in a way or another.
It was unfair. Of course it was. The early release of the module was a mess and it turns out the whole purpose for doing the CG was just to continue a narrative rather than actually go for a worthwhile goal.
So what I'm caring about isn't the fairness but that the efforts people put in was for essentially nothing. FDev played this out badly.
I would certainly not have bothered with the CG if I knew the module could later be bought for menial credits.
In my opinion, I think any module on offer for a CG reward, should otherwise be locked to players who did not take part, and they have to unlock that module by handing in materials. At least putting in some kind of effort for it. CG players should get the module 7 days earlier too perhaps for their efforts. That would be the reward for people's time.
FDev seem to have a need for people to constantly invest time into the same. Maybe it's to inflate the Steam numbers, I dunno. But it's not a very healthy approach to take and it's been going on for a while now.
Of course we invest the time we want to, but still we are drawn in.
Of course the module was 'better than nothing' but it wasn't worth 7.5 hrs of my time. Particularly when they messed up by releasing it early.
I normally would never trade 7.5hrs of my life for a 828,000CR module. It's just a ludicrous waste of time, which is what the CG essentially was.
If you think about that 1 trade run of Gallium made enough profit to by 4 of those modules - not to mention my current 11.7 billion.
If a CMDR does a pointless CG because they had nothing else better to do, that's on them. I can't speak for others.
I only hope FDev learn a better way than this shambles.
 
It makes senseto participate, because success in the CG is the prerequisite for everyone to be able to aquire it later. No CG, no toy to buy in the first place. It is called "Community Goal" for a reason. It is not called "Personal Enrichment Goal".
I know what it is and isn't called. The CG 'success' was to get to Tier 1. That's all that was required. And if that wasn't achieved, it would likely be repeated or something changed to get around it later.
That module was getting released even if no-one participated in the next years worth of CG's. It had to in order to go with the flow of the Thargoid timeline story.
The top 25% goal was pathetic given that the effort required to get something for free that was only 828,000CR anyway was totally out of whack.
The module, which was an upgrade to an existing module, should still have been locked behind AX/Guardian materials - or materials found in the Maelstrom core perhaps.
To make people grind for a goal that is a worthless one is just bad game decision making.
 
It was unfair. Of course it was. The early release of the module was a mess and it turns out the whole purpose for doing the CG was just to continue a narrative rather than actually go for a worthwhile goal.
So what I'm caring about isn't the fairness but that the efforts people put in was for essentially nothing. FDev played this out badly.
I would certainly not have bothered with the CG if I knew the module could later be bought for menial credits.
In my opinion, I think any module on offer for a CG reward, should otherwise be locked to players who did not take part, and they have to unlock that module by handing in materials. At least putting in some kind of effort for it. CG players should get the module 7 days earlier too perhaps for their efforts. That would be the reward for people's time.
FDev seem to have a need for people to constantly invest time into the same. Maybe it's to inflate the Steam numbers, I dunno. But it's not a very healthy approach to take and it's been going on for a while now.
Of course we invest the time we want to, but still we are drawn in.
Of course the module was 'better than nothing' but it wasn't worth 7.5 hrs of my time. Particularly when they messed up by releasing it early.
I normally would never trade 7.5hrs of my life for a 828,000CR module. It's just a ludicrous waste of time, which is what the CG essentially was.
If you think about that 1 trade run of Gallium made enough profit to by 4 of those modules - not to mention my current 11.7 billion.
If a CMDR does a pointless CG because they had nothing else better to do, that's on them. I can't speak for others.
I only hope FDev learn a better way than this shambles.
I support all of your conclusions and analysis as completely valid.

I do think FDEV is facing declining engagement in the game globally, and that a very small slice of the current population is engaging with the new content. Hence the credit access point.

I also believe there is a tiny content drop -> module needed to access content -> CG to unlock module-> use new module to discover unaccessible content redundant loop has been recognized as a pretty grindy high -effort / low fun loop.

In addition, FDEVs penchant for invalidating previous work / grind on modules is flat out toxic to the player base. Dozens of hours grinding on Guardian modules are now irrelevant since they are degraded in the presence of the content they were initially intended to provide access to.

Since the Glaive has been introduced, I have completely abandoned Xeno play. I am sure I am not alone.
 
How is that fair on anyone doing the CG??
It is not.


They should have let everyone participating in the CG buy it for credits, simply put. (or none at all)


I kinda miss the interstellar initiatives in that regard: CGs continually remind me of another game where the whole community benefits from them.
 
I don't participate in CGs. Back in the day, FDev announced a joint effort with Canonn Research Group to create a community wide exploration event and send the Gnosis mega ship into the mysterious permit locked Cone sector. The event was simple, travel to the Gnosis mega ship, dock, and wait until you arrived in the Cone Sector. This "once in a lifetime" opportunity received a tremendous response from many thousands of players. For me personally, I was working on getting my son and one of his friends to "get into" elite dangerous. I helped them acquire and configure basic exploration ships, with the idea the payoff would be starting their elite dangerous journey in this huge event. Well, many hours before the much anticipated launch of the Gnosis, an article appears in Galnet which basically described everything that would be playing out. You can read about what happened, I won't recount that here. Anyway, my recruits tried to leave the Gnosis, were immediately killed, and laughed it off never to log into Elite Dangerous again. For me, I escaped but felt stupid for believing in anything from FDev again. Once bitten, twice shy right? There is only their narrative. The concept that players actions impact that narrative is merely a ruse or trickery. I do not participate in CGs.
 
Back in the day, FDev announced a joint effort with Canonn Research Group to create a community wide exploration event and send the Gnosis mega ship into the mysterious permit locked Cone sector
Weird, that's not my recollection of the event. :unsure:
 
Back
Top Bottom