Brainerous\Images is empty. Is that a clue?
sorry.tried again while rn was running and it had things in there. I am not sure what it is telling me though so i will post a screenshot in a minute
Brainerous\Images is empty. Is that a clue?
sorry.tried again while rn was running and it had things in there. I am not sure what it is telling me though so i will post a screenshot in a minute
* fixed: crash reason in EDCommodityView
* Cmdr's Log:
- cargo quantity up to 10000
- commodity name will be saved
- immediately save after every change
Just started using this and its really quite nice, after you figure out all the little details. Is there a way to get it to return you to the starting station (trade from station A to station B. Station B to Station C. Then Station C back to Station A)?
just started using this version, love the immplausabiliy thing... EXCEPT.. 1 small problem, Community goals for transport, eg Persephone is currently paying out 955 for basic medicines, the average is 395, and it sets off the warning, great, but then 1 has to edit the value to the g.a before the rest of the data can be imported.
new version is out v1.84_0.23
changes :
Code:* fixed: crash reason in EDCommodityView * Cmdr's Log: - cargo quantity up to 10000 - commodity name will be saved - immediately save after every change
as for the cmdr log files,, i don't know if this method is possiablemm , but you really only need 2 files, last file (old) and new file ,,, everytime a new file is made , the last new file becomes the old file, and so on so on ,,
dose this make sense
v1.84_0.24
fixed wrong version info for update function
set ED cmdr's name as default id for EDDN
EDDN import : auto-correcting capitalisation of system-/station-names
Cmdr's Log: autosaving no longer generates new filenames
onetime action: correcting capitalisation of systemnames (can take a few minutes)
<eng>Zeessze Ant Grub Glue</eng>
<ger>Zeessze-Ameisenkleber</ger>
<fra>Colle de Larve de Fourmi De</fra>
So I also have a request to all (RN) users:
Please, if you find a commodity which is unknown for RN, so
it would be very, very helpful, if you check out the ingame translation
for english, german and french (and more if you like) and send it to me via mail
(duke.jones [at] gmx.de) as shown in this sample:
Code:<eng>Zeessze Ant Grub Glue</eng> <ger>Zeessze-Ameisenkleber</ger> <fra>Colle de Larve de Fourmi De</fra>
So I can add in the next RN-version.
Thanks Commanders and have a good f(l)ight
Duke
"where is the next independent station with a blackmarket and landingpad size L"