Modes Elite: Dangerous from fresh player's perspective

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Except for Sandro was looking at promoting Powerplay by increasing Open rewards. Sadly this was put to death due to the special level screaming, from all your fear of change brethren.

There have actually been a few events available only to Open. Just not enough.. Again due to the tears and upset coming from those too scared to play in the challenge mode.

Powderpanic
The Voice of Griefing

The voice of griefing sounds like a whiny whaaambulance. So well done on naming yourself.

It's no fair [cry] You all r no fair [cry]
 
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So basically, this thread is simply the new Hotel California?

Agony
The Voice of Cats.

Exactly.

Every time a new thread on "bonuses for Open", PvE vs PvP, Open vs Solo, etc. t's always the same core argument but with different garnish.

It always comes down to some arrogant minority of players thinking they're "speshul" and deserve something other players don't have.

The voice of griefing sounds like a whiny whaaambulance. So well done on naming yourself.

It's no fair [cry] You all r no fair [cry]

I know, right? For a bunch of supposed "leet" players they sure whine a lot in the forums.

If they're so "leet" they'd be making Open an attractive place for people to be, instead of begging Daddy Braben or Sandro to come save them.
 
The game is so fragmented . Explains why you never meet anyone in open.


I always find comments like this interesting because they counter the other comments about how Open is so full of life. In truth Open is just like Private Groups in that depending on your location, time of day, connection, etc... you can be around a lot of people or with no one.
 
The game is so fragmented . Explains why you never meet anyone in open.

https://twitter.com/frontierdev/status/897397463958552576

2.75 million sales, 400 Billion places to go.
How many systems per person is that exactly?

You only meet people at hot spots like CGs, PP areas or Founders world - because they were made to draw people in.
Otherwise, space is big. Really, really BIG.

You're not supposed to be falling over each other every system.
 
Really? "Fear of change", "scared", "challenge mode"...

I love it how people like you keep trying to justify stuff by claiming things that are absolute horse crap. I guess you ignored Jockey's wall where Sandro explained things.. and instead have to paint your own 'reasoning" to try and justify.

The more annoying thing is how people like him (?) hurl insullts and derogatory comments around as if he were in a FFA space brawl without the slightest hint of moderators coming in and asking him to be civil or be quiet. Still, that's become the tolerated background noise of the PvP crowd nowadays, hasn't it? No reasoning, no logic, just fallacy after fallacy and one false declaration of fact after another. No background, no research, no robust fact checking, just a statement because They Said So™. Hey, it works for politics, why not a flame-bait post on a forum?

Still, we can still sit here and be smug and indulge in a CodyChortle™, because we have a way to play the game and be sneaky and stealthy and ruin all the PvPers fun, all alone in our private groups, setting back their progress with our cowardly PvE skills. And there is literally nothing they can do about it but howl into the vacuum of space. :)

Julissa,
The Voice of Bacon
 
That's a nice delusion, but you can't "ruin all the PvPers fun".

Most of us don't care at all if folks like you participate in open, and even fewer care about the BGS.

You'd have to come out into open to affect most of us in any way at all, and it doesn't look like that's happening any time soon.

Enjoy your bit buckets. ;)


it is called sarcasm... she is not delusion.
 
Something other players don't have? Are you banned from participating in open?





That's a nice delusion, but you can't "ruin all the PvPers fun".

Most of us don't care at all if folks like you participate in open, and even fewer care about the BGS.

You'd have to come out into open to affect most of us in any way at all, and it doesn't look like that's happening any time soon.

Enjoy your bit buckets. ;)

Then why do PVP players demand things like Open only content, Enticements for Open (so that people would play there and not privately), or consistently complain about "Open is dead"?

Seems like folks lack of interest in Open is upsetting quite a few of those in Open...who know full well that no one in Private/Solo is affecting PVP gameplay!
 
it is called sarcasm... she is not delusional.

Shhhh! You spoil my fun if you tell them!

Though, for all the poking fun, it does seem like it struck a nerve and I think we have one iron-clad declaration that Solo and Private Groups are perfectly okay. After all, if they don't affect Open, why should there be any need to incentivize Open?
 
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Something other players don't have? Are you banned from participating in open?

Are you asking a serious question, or just being obtuse?

You know fully well what I mean by that statement- as does everyone else in this conversation. In case you're being serious (which I highly doubt, because it would mean you're insulting your own intelligence), repeated attempts at "incentivising Open" are attempts to get something exclusive to Open play, which means those asking for such are who I'm referring to.

The task of players who wish others to play in Open is to "create content" by making it an environment where others want to participate.

You know exactly what I mean by this statement as well, so get to it. Make it a place others want to be, and as the saying in EVE goes... HTFU.
 
What's so wrong with trying to draw people out into open?

PvPer's in ED are frequently accused of being antisocial on this forum, but we're the ones consistently interacting with other people in the game.

Why are some PvE players afraid of missing out on something that would be available to all?

You can do PvE activities just fine in open, they just entail a little more risk.

Why should taking that additional risk not be rewarded?

There's nothing wrong with trying to draw people out into Open. As I stated, make it a place others want to be, and if they choose to be there- they will be there. When it becomes "wrong" is when you're asking FD to relinquish other player's choices.

As to what people are "missing out" on- apparently if people are playing Solo/PG's they don't feel they're "missing out" on anything, do they? They enjoy those modes because it's what they want and choose.

You're already being "rewarded" for your additional "risk" by having your own environment to freely play in, just as others have theirs.
 
*Sighs, rolls eyes*

Additional risk? What risk? The risk of interacting with other players? But... but we were told that was a positive and social thing! It can't both be a negative risk requiring compensation AND a positive, can it? Or is there no risk and you just want to try and upset people by demanding recompense for a mode you know they won't play because, frankly, enough of the people interacting in Open are unpleasant trolls (as they are on forums and chat programs all over the internet)? Or are you simply confused and standing on ground so shaky it could be used as a weaponized jelly testing facility?

Your trolling needs work. We were doing this *YEARS* ago.

...now I want some weaponized jelly...
 
We aren't in "separate environments".

That bit is an illusion.

Solo and PG are just instancing filters, and in this case, function almost like difficulty settings in other games.

Solo / PG are like easy mode filters.

Increased difficulty should come with increased reward. We can see it in this very game right now.

Wing missions pay better than normal missions. Why?

Well isn't it obvious?

They are more difficult than normal missions, and are intended for multi-player consumption.

I'm not seeing an uproar over the inherent unfairness of wing missions.

Why should open, being the fluid multi-player setting that it is, be treated any differently?

LOL! Wing missions pay more for pure economics...no one would do them if they paid the same or less than regular missions! There is no extra risk, most can be finished by an un-winged player!
 
Potential for PvP encounters is what makes open dangerous.

There you go, there's your incentive for playing in Open.

See? I knew you were intelligent enough to figure it out on your own!

Incentive for playing Solo = Not wanting to deal with others but still wanting the game play experience.
Incentive for PG's = wanting to experience the game with friends with or without PvP

Happy to help! Next topic.
 
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On one hand you state that open is no more dangerous than solo/pg, and on the other you suggest removing the rebuy for PvP actions?

Potential for PvP encounters is what makes open dangerous.



Now you're just arguing semantics. I don't think wing missions are particularly difficult either, and that's sort of a shame, but it doesn't at all invalidate the example. They are more difficult than normal missions. And they are intended as multi-player content.

Even the wing delivery missions are more difficult than normal delivery missions.

Do you have access to mega hauler with a 6000 ton cargo bay?

How about bringing that shieldless T9 into open?

No? :rolleyes:

You see semantics...I just see better pay because I play with someone else...there is not bigger risk involved to the activity.

Never worried about flying in Open...I always considered the loss of a ship as the cost of doing business....particularly in trading.

I can't be bothered with Open anymore though...I see very little difference where I play between them. So I play in my private group where I have over 200 other people that can join me at any time they desire....
 
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But I thought you did wing missions solo?

You're strengthening my position with that first sentence, btw. More pay for playing with other people is a step in the right direction.

Besides, since you don't play in open, how could someone who gets a greater reward from similar activities affect you in any way?

Anyway, I just saw your post complaining about Truesilver's NPC suggestions in another thread. You've convinced yourself that you can't get any better at combat in ED, so you probably never will.



Are you participating in one of this weeks trade CG's?

Get yourself a nice T9 or Conda, and fit for maximum haulage.

Give it a few runs in solo, then do it again in open.

Come back and tell us how exactly the same thing happened in both modes.

Already have an anaconda, cutter, and corvette...and 11 or 12 other ships...unfortunately, playing in Open is detrimental to the finishing out any CG...I played in Open for the Privateer CG..was interdicted...and paid out some cargo. Had no problem with it...but if the majority played in Open..the CG would never get finished..so, not wanting to waste my time...I went back to Private Group. Most of that player group was doing the same...btw. PVP is antithetical to CG's. It always will be...even if you do not die...the time it takes to be interdicted, pay the pirate, etc. means less time to finish the CG.

...CG's are a chokepoint...but in my daily play...I never see anyone in Open...so no problem...I don't play at CG's...not a big fan...this weekend is the first time I got back into them since the first quarter of release...I don't like them.

As far as wing missions go...it's all based on an economic cost. If I play with others I better get paid the same as playing by myself...otherwise I'm just going to keep running missions by myself. There is no increased risk....to completion...actually, with more people any risk would be diminished. So basically, getting paid more to run wing missions means doing less risky things for more pay.
 
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Already have an anaconda, cutter, and corvette...and 11 or 12 other ships...unfortunately, playing in Open is detrimental the finishing out the any CG...I played in Open for the Privateer CG..was interdicted...and paid out some cargo. had no problem with it...but if the majority played in Open..the CG would never get finished..so, not wanting to waste my time...I went back to Private Group. Most of that player group was doing the same...btw. PVP is antithetical to CG's. It always will be...even if you do not die...the time it takes to be interdicted, pay the pirate, etc. means less time to finish the CG.

This particular CG is playing against the game itself and not other player. Very different in powerplay and BGS wars.
 
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