Very valid point. I understand why they have done this but the "unrealistic" Torus jump drive of the original Elite made for much better gameplay. For those of you who were still in nappies/ums in the 80's ill explain. You got into the system. You aimed at the planet as the station wasn't visible. You hit J. Whoosh you shot forward. I f you suddenly became mass locked by an intervening object, planet ship asteroid you went back into normal space. The less risky the planet the less incidents you got. So corporate state was whoosh planet dock. Anarchy was whoosh 5 pirates, whoosh 3 more whoosh 5 more whoosh planet dock. Not overly realistic but great playability. When you got to the planet a little S appeared in your target locator to show you to the station or hit the docking computer for either a docking sequence or skip to dock. I still believe that pretty graphics aside, I enjoyed the original more, as it stands now. That said this does have exponentially better facets to it in other areas. It also has tremendous potential. So although the op will get plenty of flame and butthurt I agree with with his points. I also don't see it changing. I guess we need to learn to love it and celebrate the vast improvements.