ANNOUNCEMENT Elite Dangerous: Horizons for PS4

Exploration badge over my heart, trader badge on left arm, and combat badge on my right – make it so. :cool:
 
Like I said in a later post, when Microsoft announced they were finally going to remove their barriers they certainly made it seem as though there had never been a problem on their part. However that's not always been the case and I would be surprised if it still is the whole truth.

(this is well after ED launched on Xbox)
http://www.polygon.com/2015/12/4/9849068/rocket-league-xbox-one-cross-platform-play

? already promised?

Fair enough.

Yes, PS4 and PC has cross play first. But, Rocket League for PS4 and Xbox One is still a possibility because of Sony. Microsoft gave the go ahead, but because Sony has a stick up their butt. Sony doesn't want to. Like with many other titles also.

Source: http://www.ign.com/articles/2016/07...w-ready-for-release-only-needs-sonys-approval

Sony actually does support cross-play (just not with the Xbox One/360 console systems). But if you really want to know who has a stick up their butt, then look at how Microsoft has gone so far as to even refuse giving Square Enix a license for FFXIV to play on the Xbox 360 or Xbox One because Square Enix doesn't want to require FFXIV players with either Xbox console system to have to pay even more to go online (MS policy is that all online play should require their membership subscription even when they're not hosting the servers themselves).
 
Greetings Commanders, we've got some very exciting news today! We're bringing Elite Dangerous: Horizons to PS4 in Q2 of 2017!

We think CEO David Braben said it best in today's Playstation EU blog:

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"I’m thrilled to announce today that Elite Dangerous is coming to PlayStation 4.

In Elite Dangerous, every star in our night sky – the whole Milky Way – is there for you to explore how you choose. Fight, bounty-hunt, trade, assassinate, mine, explore your way across human space and out into the immense galaxy beyond, flying with your friends or travelling alone.

Elite Dangerous has been a wonderful project to be involved with, made by a great team here at Frontier. Its roots go all the way back to my first commercial game, Elite, first released in 1984 with Ian Bell, while we were both at university. Two sequels followed. Over thirty years later, Elite Dangerous is a huge step forwards from those games, but the principles are the same – do what you like and live life in an immense galaxy – and today you can play with (or against!) friends and our amazing community as you travel the galaxy alone, together in a ‘wing’ or even fly aboard the same ship.

It is great to come to PlayStation. When Elite Dangerous arrives on PlayStation 4 next year, we’re bringing the full game with everything in our ‘Horizons’ season of expansions included, so not only can you fly your ship, but you can carry an ‘SRV’ – Surface Recon Vehicle – in your hold, and charge around the surfaces of planets and moons at up to 100mph, finding materials, attacking bases, or seeking out hidden secret things with your friends.

When you progress far enough in to the game to buy one of the larger ships you might choose to carry a ship-launched fighter to help defend yourself; you can employ crew or even allow other players to help you pilot your larger ship. Craft special weapons with the Engineers, collaborate with the community and engage in massive-scale community goals. Elite Dangerous is a game you’ll play your way.

Elite Dangerous does not follow many of the rules of other games. It lets you move as fast or as slowly as you like, without telling you what to do or how to do it. Play purely as a sandbox – exploring and looking for some of the many mysteries within the game – or follow missions and work with other players to re-shape humanity’s control over the galaxy, as you make your way to Elite status in any or all four categories in the game – Combat, Trade, Exploration and CQC.

We’ve worked hard to make Elite Dangerous the richest space simulation ever. From our love of science and astronomy, the galaxy is as real as we can make it. You’ll look up at the night sky in our own Solar system and you’ll recognise familiar constellations, then see them change as you travel away from Earth. Visit real white dwarfs, neutron stars, even black holes that exist in our real night sky. Every distance, orbit, planet, moon, ring and crater is as real as we could make it, with some 160,000 stars in the game taken from real star catalogues, with the rest of the 400 billion stars coming from stellar density maps to make the whole galaxy as accurate as possible. It’s a huge, real galaxy you can leave your mark on.

The galaxy is gradually evolving as players overthrow governments, align themselves with powers in the game, play with one of the giant like-minded player groups, or simply strive to discover something new. Two giant superpowers are on the edge of war, and there are hints of a nascent alien threat that may emerge as a quite real one any time now… We’re excited to let PlayStation 4 players jump aboard at this critical moment for our galaxy!

We’re making full use of the PS4 system and the unique features of the PS4 and PS4 Pro to deliver an experience unlike any other on the console, with features tailored to the DualShock 4 controller, whether you’re down on the surface of a planet or cruising around a stellar system, connected with your friends or meeting strangers out in the black of space.

We’re looking forward to telling you more about how we’re supporting PlayStation 4 in the coming months, before we launch in Q2 2017. We have had a great time with Elite Dangerous already. I hope you’ll come and join our fantastic community, and I’m looking forward to meeting all the PlayStation 4 players exploring our galaxy!"

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We're very excited to welcome PS4 Commanders to the Elite Dangerous galaxy as we continue to develop the game for Xbox One, PC and soon for PS4!

Well to say this was unexpected is an understatement :D

Any chance you can add PSVR support to the PC and Mac versions? It's a lot cheaper than Oculus or Vive...
 
Well to say this was unexpected is an understatement :D

Any chance you can add PSVR support to the PC and Mac versions? It's a lot cheaper than Oculus or Vive...

Hehe this is an idea. Does that actually work? Plug a PSVR into a PC?

But surely it would be supported by SteamVR? OR maybe that new Khronos standard.
 
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I really hope for cross-play. My mate is on PS4 and it would be so good to wing up. I wish these gaming companies would put aside petty reasons for not allowing this. All they end up doing is hurting their fan-base.
 
Frontier making strides:cool:. Good going Devs. Let's hope it doesn't slow down the other platfoms updates too much.
Congrats to all PS4 owners who finally have the chance to play this great game.:D
 
We're supporting the PS4 Pro, but exact details will come in future... you know us, we're always keen to push hardware and be at the cutting edge with Elite Dangerous.
So as an owner of a PS4 (non Pro) what type of support would I have? Would I be inclined to get a Pro version to ensure a happy gaming experience? IE: PSVR (possibly) on the Pro but not a chance on the non pro.

Also, I have no problem paying for the PS4 license but am wondering if FD would consider letting me "transfer" my Cmdr credits/ships/etc. onto the PS4 game? Just a thought.
 
I'm delighted about the news! I will now inevitably get a PS4. Especially for VR reasons. PC VR costs an arm and a leg!

MAJOR UNDERSTATEMENT - I am really excited!

Also, I have no problem paying for the PS4 license but am wondering if FD would consider letting me "transfer" my Cmdr credits/ships/etc. onto the PS4 game? Just a thought.

From what I know - no, this will not be allowed.
 
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Gamepad style controllers are no match for Joystick or mouse

Nonsense. This is entirely personal. I can't get along with a HOTAS and I have played ED with an Xbox controller since the very beginning. I can't imagine working with anything else.
And... mouse? Seriously?
 
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Wow, Christmas came early, for me! I've been waiting for this. I used to play on a Mac but I lost interest. I'm looking forward to -
1. crashing into planets
2. crashing the thing on wheels on the planets (SRV?)
3. smashing into other players on planets displayed on my massive telly
4. possible VR, for real, actually in my house
5. spaceships

Well done to all at FD. Hard work pays off, thats like some kind of fundamental law of the universe.

So when's it out? Can we see some more footage? What about a livestream? With DB and the whole crew? Can we? Please?
 
Nonsense. This is entirely personal. I can't get along with a HOTAS and I have played ED with an Xbox controller since the very beginning. I can't imagine working with anything else.
And... mouse? Seriously?

Controllers are decent enough to use. I use one for this game on PC myself (Logitech F710). They do have a couple shortcomings though, namely a 19% multi-axes maneuverability handicap on the analog sticks and poor throttle management.

Because of this I won't willingly participate in any group PVP related activity. I wouldn't want to handicap my team, even if I might be able to outperform them on piloting skill alone. (I fly radio controlled aircraft as a hobby.)
 
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Sony have some pretty strict rules on Pro enhancements. Unless anything has changed it essentially had to be the same game with extra resolution/effects/frame rate.

For VR I wouldn't have thought the standard PS4 could cope with Horizons content (since it needs a minimum of 60fps). The Pro could, but I'm not sure Frontier would be allowed to split the game that way, even for VR.
 
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Sony have some pretty strict rules on Pro enhancements. Unless anything has changed it essentially had to be the same game with extra resolution/effects/frame rate.

For VR I wouldn't have thought the standard PS4 could cope with Horizons content (since it needs a minimum of 60fps). The Pro could, but I'm not sure Frontier would be allowed to split the game that way, even for VR.

What's the resolution they have on their VR setup?
 
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