sallymorganmoore
Senior Community Manager : Elite Dangerous
Greetings Commanders.
The year really has seemed to entirely slip away. Hope you've had a great week so far.
Updates of Note
Multi Limpet Controller Modules.
Multi-Limpet Controllers are now available from Outfitting.
Multi-Limpet Controllers can program a limpet to perform one of a given set of tasks and will be available in multiple types which will dictate what functions it is able to program.
Module Management.
A fix has been implemented for pre-engineered modules from community goals not being marked informatively, as such.
Stability.
We’re actively continuing to help with tracking down as many continuing stability issues as possible, with your continued support in providing logs and reports where possible.
General Fixes.
As I say to everyone playing Odyssey too, there's naturally a continued list of issues remaining which many of you look forward to having some attention.
If they're not listed as fixes here, we just need more time to focus down on them.
Go easy on me with the "but you didn't mention this bug, is it going to be fixed?" pings o7
I can entirely sympathise with you on how you'd like to see me list and confirm way more of these here for you, but unfortunately my brain can't keep up with responding to them all, but I am paying desperate attention on this side of the screen for you - promise.
I'm just going to pull a few important and existing issues aware of out of the air here:
Keeping watch. Have a great day please.
o7
The year really has seemed to entirely slip away. Hope you've had a great week so far.
Today’s update for Elite Dangerous Horizons (PC and Console) is on the way!
Elite Dangerous: Horizons servers for both PC and Console Commanders will be offline from approximately 09:00 UTC
Servers are expected to come back online, with the update available at around 12:00 UTC.
Elite Dangerous: Horizons servers for both PC and Console Commanders will be offline from approximately 09:00 UTC
Servers are expected to come back online, with the update available at around 12:00 UTC.
Updates of Note
Multi Limpet Controller Modules.
Multi-Limpet Controllers are now available from Outfitting.
Multi-Limpet Controllers can program a limpet to perform one of a given set of tasks and will be available in multiple types which will dictate what functions it is able to program.
- Mining Multi Limpet Controller module (Available in Size 3)
- Operations Multi Limpet Controller module (Available in Size 3)
- Rescue Multi Limpet Controller module (Available in Size 3)
- Xeno Multi Limpet Controller module (Available in Size 3)
- Universal Multi Limpet Controller module (Available in Size 7)
Module Management.
A fix has been implemented for pre-engineered modules from community goals not being marked informatively, as such.
- Pre-engineered module rewards will now have their description display the fact that they are pre-engineered, as well as have it display in the outfitting screen.
- Also trying to apply modifications to pre-engineered modules which specifically cannot be modified further (very niche circumstances) will now be disallowed with a message stating why.
Stability.
We’re actively continuing to help with tracking down as many continuing stability issues as possible, with your continued support in providing logs and reports where possible.
- A crash could occur when selecting telepresence crew member fighters to deploy. This has now been addressed.
- Player example:
- “Once you have joined a ship via Telepresence, attempting to select an onboard fighter from the bottom screen will cause the game to immediately crash. This will only crash the second player (passenger) as they attempt to board fighter. Helm player one is unaffected at time of crash.”
General Fixes.
- Fix implemented for that nasty issue whereby Megaship Cargo and Escape Pod canisters could become stuck inside the ships.
- Issues around this included:
- “After hatchbreaking a cargo bay or escape hatch, some or all of the cargo/escape pods stay inside the ship rather than venting into space where they can be scooped or picked up by limpets. Cargo bays don't seem to vent any canisters at all, they just stay stacked inside. Escape hatch vents some pods but others seem trapped under the skin of the megaship and can't be reached.”
- “Use a hatchbreaker limpet on any cargo bay. Cargo canisters will appear on the contacts list but there's no way to collect them”
- Core mining fragments should no longer become trapped inside asteroids.
- The team have been heavily investigating and attempting to reproduce cases of this happening and will keep the checks in mind as we're aware this issue has quite the tendency to bounce back.
- Handing in multiple bounty vouchers at a terminal in quick succession could cause the text string containing the credit number to cascade to the next bounty voucher on the list, prefixing the text that indicates how much that bounty voucher is worth. This issue has now been fixed.
- Fix implemented for being unable to switch tabs on comms panel when looking with headlook.
- Various missing translations have been added.
As I say to everyone playing Odyssey too, there's naturally a continued list of issues remaining which many of you look forward to having some attention.
If they're not listed as fixes here, we just need more time to focus down on them.
Go easy on me with the "but you didn't mention this bug, is it going to be fixed?" pings o7
I can entirely sympathise with you on how you'd like to see me list and confirm way more of these here for you, but unfortunately my brain can't keep up with responding to them all, but I am paying desperate attention on this side of the screen for you - promise.
I'm just going to pull a few important and existing issues aware of out of the air here:
- Starting Frameshift makes the game freeze/lock.
- Unable to access Session Logs.
- Disconnect/suspended in Supercruise.
- Empty Faclities lists for Stations in the system map.
- Continued experiences of stability issues on console, particularly PS5 but also on Xbox.
- Inconsistency with Codex entries.
Keeping watch. Have a great day please.
o7
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