I would love to turn my Combat lines Red or Green so I await the results of your work with interest.
Hi CMDR,
Here's the package (attached) you need to change your combat HUD lines colour.
It contains:
- The shader file 178045604e0b329c-ps.txt
(that you copy into the ShaderFixes folder .. backup your old shader if you want to restore it later)
* This shader file has been calibrated and is different to the shader file packaged with the EDHM
- A colour calibration table, open in Excel or Google Sheets or other spreadsheet app
(so you can translate a RGB colour into decimal format the shader will understand)
- A template that tells you which lines of the shader to alter
Example
Line 77 of the shader file contains the colour values in the format
(
Red,
Green,
Blue, Alpha) [alpha = transparency]
Use the colour calibration table to translate a specific RGB colour code into decimal values the shader file can understand.
For example, Royal Blue is rgb(65,105,225)
Are you looking for shades of color to make your design beautiful? Here are the shades of colors. Copy paste hex code in one click.
www.eggradients.com
Like many other elements on the HUD, the green channel will raise the values of Red and Blue by approximately 18%. Nothing I can do about that unfortunately, and I've tried many compensation methods.
For example, an angry Red HUD would be:
Line 77
mul r1.xyzw, r0.xxxw, l(0.90000, 0.00000, 0.000000, 1.000000)
Kermit the HUD:
Line 77
mul r1.xyzw, r0.xxxw, l(0.00000, 1.00000, 0.000000, 1.000000)
As I mentioned in another message, the combat HUD is managed by two shaders .. this one, and the one that colours the bits of purple still showing. The other shader will take me several weeks to produce colour calibration tables as it contains about 15 elements (45 separate colour channel tables, 1 hour per table, 45 hours of mind-numbing calibration)
You might also like to activate 'Developer Mode' using the EDHM-Addons.bat file (in the elite-dangerous-64 folder) .. then you can change a colour value in the file and press F11 to see the change in-game. Just remember to deactivate Developer Mode when you're done tweaking because it has a big impact on FPS.
If any of that is confusing just let me know
Have fun! More elements on the way