Hi CMDRs,
EDHM Beta version 8.1 for Odyssey has just been uploaded to the EDHM discord
Here's what's changed:
Bug Fixes:
- most (hopefully all) orange icons have been found and re-modded. Some may break again in FDev Update 8, but hopefully not as many as Update 7 (there were a lot!)
- we are very pleased CMDR Mystler found a method to fix the glitch on the speed bar. I thought it was unfixable, so please send your gratitude to CMDR Mystler for this great fix!
- Mystler has also fixed the glitch associated with the inverted / highlighted text mod. It no longer causes the fuel scoop and other text to be blurry, and has been re-included in the mod
- the Status lights on / off states are no longer relative to each other (previously the ON state was relative to the OFF state). Due to this fix, you may need to re-configure your ON state colour
- player ships on the radar have been fixed and are now hollow as they should be. I couldn't test this fix extensively as it's really difficult to find other players in Odyssey. I spent a long time at Shinrarta and only saw one player after a few hours. Please let me know if the radar is still showing a coloured square for player ships (it should be hollow)
- fixed the hull blocks (under the holograms). Under some circumstances the damaged hull wasn't displaying darker than the healthy hull
- same with the hull on Thargoids, the damaged hull should now display correctly. But please let me know if there are still any problems with hull bars
New modded elements:
- The blue text around the AHUD can now be coloured separately to other blue text. This is useful if you'd like to leave the mission text blue but prefer different colour text around the AHUD
- Fuel scoop. You can change the colour of the bars that show scooping rate / amount (not heat level)
- By request, you can choose the colour for the ship sketch on the Advanced Maintenance Panel
All Material quality levels
You no longer need to set Material Quality on Ultra to load the shaders correctly, you can use any material quality level. However, I recommend leaving it on ultra as it makes the HUD look better and has little impact on FPS
Phantom / KMII cockpit lights
You can now turn them off. Please see the #3rdpartymods channel in the discord
Coming soon™
I'm really looking forward to these awesome additions:
- Mystler is modding the foot HUD
- Jessidhia is modding night vision
I hope you enjoy this update!
o7