Yeah, so World of Warcraft is a sandbox MMO?
Prove me wrong
Challenge accepted.
Strictly speaking a "sandbox" game is one where the player can manipulate the world they live in - true examples of this would be Minecraft. You can literally change the landscape to how you feel.
WoW is an "open world" game whereby you are free to do as you please but you're constrained by game rules. The houses in Stormwind are fixed - you can't move them about; the instanced dungeons you play in - they are fixed and never changing. (OK - some randomisation but you as a player can't add a new tunnel of your choice)
Ergo - WoW is not a true "sandbox" game.
Also, take a look here
(Emphasis mine)An "open world" game does not necessarily imply a sandbox. In a true "sandbox", the player has tools to modify the world themselves and create how they play. Generally open world games still enforce some restrictions in the game environment, either due to absolute technical limitations or in-game limitations (such as locked areas) imposed by a game's linearity.
Yes I know - not everything on Wiki is correct, but in this case it serves a purpose to help differentiate between "sandbox" games and "open world" games.
Do I get a cookie ?