Elite Dangerous is the Largest Empty Sandbox Ever Made

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A lot of valid points and things that have been brought up in the past before, but that doesn't make it any less relevant or valid as feedback goes.

These comments were limited but let's not go down the route of "another of these threads," "oh, another white knight defending FD," or "it's just a bunch of whinging" folks. It's not especially constructive and just derails things unnecessarily.

The volume of sand, or lack thereof as far as the feedback on this and the reddit thread goes, is something I see comments about a lot. There's not much I can comment on it just yet but I thought it prudent to drop in and at least acknowledge it. We see it a bunch, and while I'm not always in agreement, it's hard to really deny people's perceptions of it... both sides of the argument make a good case for their side. I can't say that this will be resolved completely because that's a bit of a stretch when a lot of it is also down to what people want at the individual level. That said I am hopeful that future updates in the Beyond updates and (for lack of a better word) beyond will go a long way to address many people's umbrage with ED.

I appreciate that 2.4 wasn't well received (which the reddit thread was talking about.) We said from the very beginning that it was a different way of doing things. Criticism is an opportunity to learn, so this is what we will continue to do. Feedback is gathered regularly so as we move forward we will keep a note of what aspects worked and which parts received the harshest reception to help inform future content releases. We're immensely proud of what we've done but humble enough to learn and do better every time.

This is actually a very useful post to see so thank you.
 
A lot of valid points and things that have been brought up in the past before, but that doesn't make it any less relevant or valid as feedback goes.

These comments were limited but let's not go down the route of "another of these threads," "oh, another white knight defending FD," or "it's just a bunch of whinging" folks. It's not especially constructive and just derails things unnecessarily.

The volume of sand, or lack thereof as far as the feedback on this and the reddit thread goes, is something I see comments about a lot. There's not much I can comment on it just yet but I thought it prudent to drop in and at least acknowledge it. We see it a bunch, and while I'm not always in agreement, it's hard to really deny people's perceptions of it... both sides of the argument make a good case for their side. I can't say that this will be resolved completely because that's a bit of a stretch when a lot of it is also down to what people want at the individual level. That said I am hopeful that future updates in the Beyond updates and (for lack of a better word) beyond will go a long way to address many people's umbrage with ED.

I appreciate that 2.4 wasn't well received (which the reddit thread was talking about.) We said from the very beginning that it was a different way of doing things. Criticism is an opportunity to learn, so this is what we will continue to do. Feedback is gathered regularly so as we move forward we will keep a note of what aspects worked and which parts received the harshest reception to help inform future content releases. We're immensely proud of what we've done but humble enough to learn and do better every time.

Thank you, but it still doesn’t answer one of the most pressing issues: is it, or is it not, T.j’s fault?
 
A lot of valid points and things that have been brought up in the past before, but that doesn't make it any less relevant or valid as feedback goes.

These comments were limited but let's not go down the route of "another of these threads," "oh, another white knight defending FD," or "it's just a bunch of whinging" folks. It's not especially constructive and just derails things unnecessarily.

The volume of sand, or lack thereof as far as the feedback on this and the reddit thread goes, is something I see comments about a lot. There's not much I can comment on it just yet but I thought it prudent to drop in and at least acknowledge it. We see it a bunch, and while I'm not always in agreement, it's hard to really deny people's perceptions of it... both sides of the argument make a good case for their side. I can't say that this will be resolved completely because that's a bit of a stretch when a lot of it is also down to what people want at the individual level. That said I am hopeful that future updates in the Beyond updates and (for lack of a better word) beyond will go a long way to address many people's umbrage with ED.

I appreciate that 2.4 wasn't well received (which the reddit thread was talking about.) We said from the very beginning that it was a different way of doing things. Criticism is an opportunity to learn, so this is what we will continue to do. Feedback is gathered regularly so as we move forward we will keep a note of what aspects worked and which parts received the harshest reception to help inform future content releases. We're immensely proud of what we've done but humble enough to learn and do better every time.

Thanks a lot for your message, it is appreciated to know that every feedback is considered by the team. I hope from my side that changes will come around the way narrative content is delivered for future updates. The community of explorers expect a lot considering the fact it has been 3,5 years we wait for new gameplay.

Let's discuss kindly and thanks again to FD for building such a game.
 
That alone was one of the MOST AWESOME FEEDBACKS I've seen from any company employee / community manager ever.

Thank you so much for existing, Dale.

Blessed you be.
Pretty good response to that awesome feedback as well. Glad to hear Dale could lessen your umbrage to some extend.

Did I do that right?
 
This is a popular opinion about the game though. ED has maybe the largest virtual sandbox of any game, but there's too little sand that we can mold, change and influence by ourselves.

Player owned capital ships like the Fleet Carrier and in-game guild support will be major improvements. The game needs more player controlled content.

Well, sorry, but popular opinions are crap. Mostly because many, many people have uneducated opinions which aren't worth a bit but also count to a total number.
I, for my part, keep playing and having fun with Elite and really keep creating my own content if there's currently no new site to visit or things to do. New things are everywhere for me and the whole galaxy simulation is enough to keep my occupied and in awe actually.
There is of course valid criticism, also concerning content and speed of development and all, and there is also enough stuff to counter this. "It's hard to compare Elite to any other game" is one of them and also pretty right I think because no game so far simulated our whole galaxy like this, and then also let us freely fly around in it. Also means development might be much different from other games.

For most though, this is utterly unimportant, because what they want is just an entertaining game with lots of stuff to do. There's also a lot of expectation and entitlement, and I can't help finding that utterly ridiculous and childish. Sticking to reasonable criticism (Obsidian Ant is a good example for this actually) this whole empty Sandbox thing comes up and I got to say: I couldn't care less. Elite does something for me no other game (apart from Frontier and First Encounters before it) could do, and that's actually why I keep playing and will continue to do so whatever content might or might not come. No matter what criticism comes up, reasonable or not, I don't care.

So in the end I love this big sandbox, call it empty as much as you like, it stays my favorite place to play. I also think I am not alone.
 
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