Elite Dangerous is the Largest Empty Sandbox Ever Made

Status
Thread Closed: Not open for further replies.
A few? A FEW, You mean the same people thats been arguing this for 4-5 years? And then the people that come and go and screw it? You mean those few. I understand.

As a percentage of the player base, yes. A few.

One person raising the same argument for five years is not the same as five people raising it for one.
 

verminstar

Banned
Yeah but why would anyone choose open to accomplish a goal or objective? They dont. As a matter of fact, read this,

https://www.reddit.com/r/EliteDange...play_imperials_and_grom_fight_with_no_honour/

And then watch this, [video] https://youtu.be/0545WHDzT7w?t=35m30s[/url]

So whats the hold up here?

All its doing is causing more trouble than what its worth not fixing these problems.

Yer asking the wrong guy what the hold up is I’m afraid...I know what the issues are thanks but that wasn’t actually the point I was making at all. The issue are those who cause these little dramas that are as much a part of the problem as frontier dragging their feet over development are.

As a side note, Reddit is a cesspool where all the disenchanted enjoy some relaxed moderation...that’s really the sum total of how serious I take any thread on that place...it’s amising to read through but like a drive through tourist, tend not to linger long.
 
I had a follow up point to make and I'm determined to make it :)

Goose said:
You've got folk like me who want BGS/PP/anything in-direct PvP to be done in open due to the reduction in bad blood and toxicity it generates (as seen in that powerplay reddit post someone linked yesterday, or for example that rise to power poo throwing incident we saw with the UGC/Achenar Immortals 'war'), as we believe it would result in a mainstream return of fun player group mechanics, with the old Powerplay convoys/interception groups and the like.

So, here's a thought. When you want more players in Open to have fun, you would prefer them to choose to be in Open and discover they can have fun. I am assuming that you know quite a few people who also subscribe to the sentiment above. So why not promote that? Have an event where you set up exactly what you described above and invite players to join. Have players who are new to this be paired with players who know what they're doing and let them experience what you consider to be great fun. Now not everyone will take to it and they will go back to solo/pg and play as they're used to, but maybe a lot of players take to it and your numbers will grow.

Plus it creates awareness in a positive way. Instead of forcing, you're luring. Treat it as selling a product and having people have a taste. If it catches on, word to mouth will insure more inflow and a desire for more of these events.
 

Goose4291

Banned
You like that sort of thing, fair enough. Do you believe that forcing people into your preferred playstyle is more enjoyable for those people? If people already enjoy that playstyle, they would already be in Open.


So you assume that those who do not chose Open at this moment who would be forced into that will adept happily to what you like?

Again, for pirate to thrive they need other in Open who enjoy the interaction or risk of being pirated.

It's an odd one involving everyone's least favourite thing: the path of least resistance, and how it can cheapen or ruin a game experience, particularly when its done in such a way it challenges the perceived spirit of what the mechanics were trying to achieve.

To me, solo and PG modes were trying to achieve creating a sense of controlling your environment or weeding out the undesirables. What it wasn't about was creating an impenetrable brick wall for you to hide behind while attacking others is exploitative, and should be handled in a similar manner to any other exploit. This is why people like me are saying "indirect PvP should only occur in open" not "Destroy all the modes! Everything should be in Open!"

How long are GSPs going to try and stir up imaginary problems?

If you look back through this thread you'll see several of the 'big' (by that I mean vocal) elements of the old Powerplay communities have been discussing what you perceive as an imaginary issue, rather than whatever we're calling griefers these days.

The only reason its an imaginary issue for you, is because it doesn't affect your gameplay.


giphy.gif
 
Last edited:
I had a follow up point to make and I'm determined to make it :)

So, here's a thought. When you want more players in Open to have fun, you would prefer them to choose to be in Open and discover they can have fun. I am assuming that you know quite a few people who also subscribe to the sentiment above. So why not promote that? Have an event where you set up exactly what you described above and invite players to join. Have players who are new to this be paired with players who know what they're doing and let them experience what you consider to be great fun. Now not everyone will take to it and they will go back to solo/pg and play as they're used to, but maybe a lot of players take to it and your numbers will grow.

Plus it creates awareness in a positive way. Instead of forcing, you're luring. Treat it as selling a product and having people have a taste. If it catches on, word to mouth will insure more inflow and a desire for more of these events.

Agreed.

And if they spent half the time they do spewing into the Reddit echochamber and trying to force others to conform to their own gameplay style on fixing the negativity that exists in Open, it may actually make it a more attractive place for others to be. You know, like hunting down GSPer's and so forth. Hell, you might even see PvE players start coming back into Open... maybe even people who want to try PvP out for a change!

But instead they spend a good majority on the forums complaining about the BGS, Solo/PG's, etc. as if it's going to magically solve all their problems.

I've said it before, and I'll say it again- when you urinate in the community well, don't be surprised if no one wants to drink from it.

Want a good "control" feature for this game? Start policing your GSP buddies who are ruining it for everyone else. Stop directing your hatred toward part of the playerbase that isn't causing the problems for you.
 
A few? A FEW, You mean the same people thats been arguing this for 4-5 years? And then the people that come and go and screw it? You mean those few. I understand.

are you suggesting that IF all your wishes regarding ED came true there would not be an entire boatload of folk currently happy (/tolerating) the status quo who would be up in arms?

IF that is what you are saying, well, that is your view and you are entitled to it, but i think you under estimate the number of ED players who do not give 2 figs about what mode other people do their business in so long as they can do what they want in the mode they want.

of course mayhap it is me who is wrong, it it will only be me and a hand ful of others who would be angry if FD did a bait and switch from what they sold me <shrugs>

direct PvP was only ever meant to be an optional extra in ED for those who wanted it, it was never ever sold in any way shape or form as a game where you HAD to experience it.

even in the arguably misleading bumpf (if you only read the front page of the store and nothing else) FD do not go that far.
 
Last edited:
It's an odd one involving everyone's least favourite thing: the path of least resistance, and how it can cheapen or ruin a game experience, particularly when its done in such a way it challenges the perceived spirit of what the mechanics were trying to achieve.

To me, solo and PG modes were trying to achieve creating a sense of controlling your environment or weeding out the undesirables. What it wasn't about was creating an impenetrable brick wall for you to hide behind while attacking others is exploitative, and should be handled in a similar manner to any other exploit. This is why people like me are saying "indirect PvP should only occur in open" not "Destroy all the modes! Everything should be in Open!"
Or you could attack the players you would like to see in Open as those who walk the path of least resistance instead of preference, blame them for cheapening or ruining a game experience. And label their preferred way of playing an exploit. All the while sitting back and waiting for Frontier to bar or penalise other modes to get what you want.

It's an option. Let me know how that works out for you :)
 
are you suggesting that IF all your wishes regarding ED came true there would not be an entire boatload of folk currently happy (/tolerating) the status quo who would be up in arms?

IF that is what you are saying, well, that is your view and you are entitled to it, but i think you under estimate the number of ED players who do not give 2 figs about what mode other people do their business in so long as they can do what they want in the mode they want.

of course mayhap it is me who is wrong, it it will only be me and a hand ful of others who would be angry if FD did a bait and switch from what they sold me <shrugs>

Exactly, youre right here. If you dont care about other player factions, or powerplay effecting other people. Then why is this a problem?
 
are you suggesting that IF all your wishes regarding ED came true there would not be an entire boatload of folk currently happy (/tolerating) the status quo who would be up in arms?

IF that is what you are saying, well, that is your view and you are entitled to it, but i think you under estimate the number of ED players who do not give 2 figs about what mode other people do their business in so long as they can do what they want in the mode they want.

of course mayhap it is me who is wrong, it it will only be me and a hand ful of others who would be angry if FD did a bait and switch from what they sold me <shrugs>

direct PvP was only ever meant to be an optional extra in ED for those who wanted it, it was never ever sold in any way shape or form as a game where you HAD to experience it.

even in the arguably misleading bumpf (if you only read the front page of the store and nothing else) FD do not go that far.

You're actually spot on, Mike :) Outta rep but +1

Or you could attack the players you would like to see in Open as those who walk the path of least resistance instead of preference, blame them for cheapening or ruining a game experience. And label their preferred way of playing an exploit. All the while sitting back and waiting for Frontier to bar or penalise other modes to get what you want.

It's an option. Let me know how that works out for you :)

LOL :) Ninja'd
 

Goose4291

Banned
Oh there's a logic- and an agenda. The agenda is to strip everything that makes this game what it is and turn it into a COD-style arcade shooter or EVE clone. We all know it, but they continue to hide behind the facade of "emergent gameplay" and "player content" blah blah blah. I'd have more "respect" for their attitude if they were just outright honest with it instead of being deceitful with their intentions.

Conversely, you've got to stop treating every poster you don't agree with as having an ulterior motive, otherwise, why would anyone who genuinely holds that attitude (like Withnail, John Casey, Jason or myself) want to engage in discussion with you?
 
but then they don`t intend to make profit over 10 years do they?

They ran it at a profit for 14 years before going free 2 play quite recently (probably still have microtransactions), so yes they did both intend to and actually profit for well over a decade.
 
Conversely, you've got to stop treating every poster you don't agree with as having an ulterior motive, otherwise, why would anyone who genuinely holds that attitude (like Withnail, John Casey, Jason or myself) want to engage in discussion with you?

I have engaged with those people directly, too- and I tend to use rationality when doing so, do I not?

If it doesn't "apply" let it fly.
 
If you look back through this thread you'll see several of the 'big' (by that I mean vocal) elements of the old Powerplay communities have been discussing what you perceive as an imaginary issue, rather than whatever we're calling griefers these days.

The only reason its an imaginary issue for you, is because it doesn't affect your gameplay.

Maybe he wasn't talking about the Power Players when he said griefer? Why does every PvPer feel addressed when someone complains about griefers and gankers?
 
It's not like the galaxy they built isn't large enough to accommodate different play styles.
One hundred billion star systems shared by roughly five or six million copies sold. Most of those don't even play anymore, or not on a regular basis.
There is plenty of space to construct multiple "bubbles" with different rules and security levels.
There could be an "anything goes" pvp bubble where players fight for control through direct combat.
Another bubble where the security ships are terminators and spawn in immediately upon hostile action towards other players, or pvp completely disabled.
Places with player owned assets like bases and capital ships.
The game is big enough to satisfy almost everyone.
 
Exactly, youre right here. If you dont care about other player factions, or powerplay effecting other people. Then why is this a problem?

I never said i did not care about the BGS OR powerplay (actually i do not care about powerplay in its current guise as it happens, much like the military careers i am hoping they flesh it out)

but...... I DO enjoy fiddling with the bgs as it happens, and it could be that 1 day i will enjoy powerplay. At no point were these features ever sold as being a pure PvP feature. the BGS is a PvE activity, "your" player factions are PvE content. I can fight for or against a faction, you can fight for or agianst a faction and we may never ever see each other. working as designed and a cunning way imo to allow xbox live silver and free online sony players to do multiplayer stuff without paying a fee.

PowerPlay does have more of an optional PvP element to it i grant you.. and that is why the crime and punishment is going to be tweaked so as not to overly punish PP stuff.... but ultimately, its still direct PvP if you want it, indirect if you dont..... and going back to the OP topic, my hope is if more content gets added it will be equally available to everyone and not just those in 1 specific match making filter.
 
Status
Thread Closed: Not open for further replies.
Back
Top Bottom