This, and some bugs just aren't trivial to track down and reproduce by laypeople, or they'll report the effect without being able to guess the cause.
Like, this one I made last night:
https://issues.frontierstore.net/issue-detail/41899
I'm guessing what happens here is that it's some daft little thing like one proc in the game somewhere assuming that an array starts at 1 and another part assuming that arrays start at 0. Some
really daft thing that only computers do.
The problem is, they expire. This was originally reported back in the alpha, but the reporters hadn't figured out
exactly what was happening, namely that it was
consistently the alphabetically first person at the settlement by name that was missing, and not just "if there's only one person left it's blank" - they reported that there were ghost entries on the staff list, but they didn't figure out what those ghost entries were and didn't realise that it happened even at completely fully populated settlements.
And it got expired after someone else confirmed it. Then someone
else reported it. And got a confirmation on it.
The bug is
still in the live game but because it's not
gamebreaking it's not going to drive people to the issue tracker - if push comes to shove, people can use their SRV sensors to find the person they're looking for, assuming they brought one.
The thing is, that's like... reported three times now, and the previous expired reports have confimations on them, so logically that's five people who have all confirmed this bug now but if they all keep getting shuffled off into the expired bin and effectively resetting the counter before one of them reaches the critical mass to be confirmed, it'll never get fixed.