I obviously hope for landable elws as well. But I'm almost more thrilled to land on an ammonia or water planet.
YES. My 10.5 fingers and 12 cloven hoof toes are definitely crossed for this.
Navigating an ammonia or even methane based atmosphere on foot? Definitely would make for extremely intriguing and emergent game play. Particularly because of the survival mechanic having to monitor potential O2 levels and/or your suit's charge/effectiveness. Imagine being able to manually harvest the gas atmosphere from your SRV (or ship) at surface based POIs if the atmospheric density was uniform at the surface.
Or if it varied around the planet's surface and the topology was too perilous to use your SRV: get the freedom as the Cmndr to use your brain and PROBLEM SOLVE aka a high replay value game feature that is increasingly lacking in gaming titles today.
- exiting your SRV and hiking down a perilous, extremely narrow and rocky ravine on foot. Harvesting said atmospheric gases at some sort of Old Faithful geyser or exotic fissure spewing gas etc. with your hand held sensor. Or
- taking the risk and descending the dangerous ravine in your SRV so you can harvest greater quantities of gas product. Or
- throw caution to the winds and fly your flagship 'Conda/Python into the ravine. Hoping that there will be forgiving terrain and room to maneuver and hover. Assuming you reach the bottom without a rebuy screen. Then
- determine the best way to transport and transfer this valuable raw material to your ship at the top of the ravine based on your method of descent.
Be able to do all the above while simultaneously on the lookout for potentially hostile wildlife the likes of 'Goids and/or other players in the vicinity.
If you succeed in completing this sandbox salvage/harvesting (or structured NPC mission) opportunity and fill your cargo bay: have the option to synth the gas for ship maintenance, sell it direct as a raw material commodity, or refine then sell gas product derivatives for a better profit at the nearest planetary base or orbital station. The entire mission can be a PvE, PvP or combined PvE/PvP wing squadron game play.
There is a potential ton of emergent game play that could result just from this single game feature addition of atmospheric planets.......
Anyways. Won't get my hopes up for the reality of that beautiful pic though. Been damaged too many times. But I'll still keep hoping for its inclusion in future updates.
Also hoping FDev thinks to include several of these minor game play mechanics Keen Software added to Space Engineers a while back. Especially the Airtightness Overhaul feature which would be great for the upcoming base building feature in ED. Makes for a far more immersive and realistic game experience IMO
Source: http://www.youtube.com/watch?v=XWp2oVLMxyY&feature=emb_logo