So much to be excited about here but I got to
and my brain just locked up. This… sounds like a really bad change. I am more than happy to be responsible for my own actions and take my lumps if I’m seen stealing or hacking, even on accident. But a thief has to be quick, and this may cut us off at the knees when we’re in a restricted area and trying to grab things quickly.
I’ll give it a solid go, but I truly hope FDev isn’t married to this change
remember this is the size of a movie screenOf course! No worries! Yes if you can grab me a screenshot that would be amazing. Thank you!
Not gonna lie, it really is peak Frontier for me.We've had a tonne of feedback on this and it's heard loud and clearLeave it with us!
Supersampling can help a bit. But there's some sort of extra layer messing up; when I pan, edges look fine, but when the camera goes steady they keep creeping for a while before settling on a heavily aliased version. It's like it's applying an undocumented layer of temporal antialiasing that can't be switched off and destroys all attempts to get good antialiasing done.Can anyone find an anti-aliasing option that actually works? I've tried them all and the jaggies at the bar just stay the same.
I was running 1440p native, no supersampling (1.0) in old 'Normal' mode; In FSR Quality and Ultra are similar to that. Performance is blurry as you would expect and if I try to select Balanced it displays Performance.
I've left it on FSR & Ultra & SMAA for now, because it seems to be the closest to running at Native resolution with just a slight frame rate boost. I just wish we could have anti-aliasing that actually reduces the jaggies.
Is the change to Smear Campaigns intentional? They are now illegal to download even from open access dataports (like in the bar area), and the NPCs open fire as soon as you try to get one.
A quick clarification. If you are using FSR, it's not rendering natively. That's pretty much the point to improve the performance. Unfortunately FSR is not magic.Getting nice results in native 4K too with AMD FSR at "Quality". I'm getting the same mid-30s - 40 fps I was getting before on planet surfaces on 2K @ High but now with 4K @ Ultra (spot shadows on high), even Ultra+ terrain only drops a few fps, which is fine for exploring.
Here what I see FHD SS1.0 no AMS FSR
39 FPS sharp image TEXT ON THE BOARD READABLE
Have you double checked the display refresh rate setting? When I upgraded to Odyssey (both Alpha and full release) the dsiplay refresh rate setting was set to some weird figure like 12.5 or something (I set it to 60fps as that is what my monitor is) and it caused a really washed out picture like smeared in Vaseline.So the FSR on Ultra quality looks ok on foot in space it is a soap smeared picture with WAY to much bloom
remember this is the size of a movie screenView attachment 253200
Can you post the complete screenie? Not sure where that is, dont see it in my ship (currently docked).Read your messages.Also, has performance improved when not using any up-, down- or sideways scaling? I just landed on a planet on High settings and my FPS still dropped to 30.
Thanks for this! It would be even more fun if they can mix in some auto-generated local/system news and maybe anecdotes/short stories.NPC crewmates will be less shy and have more consistently triggered dialogue.