Guide / Tutorial Elite: Dangerous Pilot's Guide/Manual/Tutorial/Help

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A few thoughts on usability with landing pad locations:

The diagram is a good thing to have, but can be difficult to use.

When I'm in that situation, the main thing I want to know is how close the pad is to the entrance - near, middle, or far. While the compass shows you the location of the pad, you only see it after moving through the letterbox. I like knowing pad locations before entering because it allows me to appropriately set my speed going in. If I know it's close, I'll lower my landing gear before or in the letterbox. If I know it's far, I'll enter the station faster and lower the landing gear in the station.

Let's assume you don't know where a pad is and then you're given a docking bay number after requesting docking.

The diagram can be difficult to use if you don't see the pattern. To me, it was a jumble of numbers until I read a recent dev post explaining the layout. If you don't know the pattern, it can be difficult to find your pad location in the diagram. I have a hard time finding pad numbers in the diagram, even knowing the pattern.

To make pad locations easier for me to find, I made a spreadsheet that has the pad locations colour coded:

https://docs.google.com/spreadsheets/d/1H0NJ_i3b3egbD5QYkFxoZepS8xGpHvT9aMfImHbxgWo/edit?pli=1#gid=0


Since it's in numerical order, it's easy to go down the list and find whether the pad location is near, middle, or far.

It doesn't need to say pad sizes because the station will only assign a number appropriate for the size of your ship. It doesn't need to show pad locations relative to other pads because that info isn't really helpful in finding ones own pad. Once you enter the station, people will either look for the holographic number and/or compass to find the exact pad location.

Pilots of large ships probably won't use this at all, as it's easy to remember where pads are:

  • Large pads are either near or far
  • If the pad number is a multiple of 5, it is far
  • If it is not a multiple of 5, the pad is near

I know they'll be fixing the bay numbers soon, but depending on how they do it, it may or may not help much.

Most helpful would be if the only number you see is the one you've been assigned.
If all numbers show at once, then you're just searching for your number in a sea of other numbers - the same situation as finding your pad number on the diagram.
 
+1000 kudos for a superb guide.

Excellent read with lots of helpful tips! Thanks for all the time & effort put in :)
 
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Thank u very much for this handy booklet

just got to get it printed somewhere, cause my printer is gonna choke on it its massive!
 
I need help with my pips. I cant figure it out and am starting to think it is just impossible. First off I'm not looking for people telling me that my personal choice for power levels is wrong, I like them how I want them, thanks. Now my poblem is I want it to be
SYS 1.5 ENG 0.5 WEP 4.0
Closest I can get is
SYS 2.0 ENG 0.5 WEP 3.5
Yes I feel that 0.5 difference in WEP is needed for my loadouts please help. I really feel like there should be a way to reduce/increase power by 0.5.
 
I need help with my pips. I cant figure it out and am starting to think it is just impossible. First off I'm not looking for people telling me that my personal choice for power levels is wrong, I like them how I want them, thanks. Now my poblem is I want it to be
SYS 1.5 ENG 0.5 WEP 4.0
Closest I can get is
SYS 2.0 ENG 0.5 WEP 3.5
Yes I feel that 0.5 difference in WEP is needed for my loadouts please help. I really feel like there should be a way to reduce/increase power by 0.5.

Hmm, try Down, Up, Right, Up, Right, Right, Left, Left, Right.

Should get you 1.5, 0.5, 4.0.

My normal is 2, 3, 1 which took me a while to figure out.

2nd up, the landing pad numbers do appear to have changed, however, they now appear logical. On the map of the landing pads in the manual in the OP switch pad #01 and #13. Then switch out the whole sections for pads #31 to #45 with the pads #16 to #30. Not sure about landing pads #31 to #34.... yet to check if the numbers got reversed or not in the clean up, anyone know? EDIT: Yes they have reversed pads #31 to #34 so now all pad numbers are logical and continue in the same logical progression around the inside of the space station.
 
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I am a new North American player, and just downloaded that document... WOW! What a great job. Thanks for all the effort it must be to put this together and keep it updated.

Quick question: I just bought an X52 Pro to go with ED, and while there is a link in the manual to a set-up page, there is no picture of bindings. Are they the same as the X52? It may be good to include the Pro as well.

Thanks
 
New to this game and world, that being said I would like to say your thread has been very informative and incredibly helpful thus far. Thank you very much. :)
 
Why haven't we had a detailed and accurate guide to Outfitting from FD? Seems to be very much trial and error.
In the pilot handbook it states the number above is the class. The bottom number is the amount allowed on the ship.
As this clearly this is correct for Hardpoints, then these numbers only apply to Hardpoints and not Utitlity mounts? Utility seems to say 0 & 0.
 
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Why haven't we had a detailed and accurate guide to Outfitting from FD? Seems to be very much trial and error.
In the pilot handbook it states the number above is the class. The bottom number is the amount allowed on the ship.
As this clearly this is correct for Hardpoints, then these numbers only apply to Hardpoints and not Utitlity mounts? Utility seems to say 0 & 0.

yeah, utility mounts on all ships have no classes and are exactly same ;)
 
updated?

hi to all, of course,thanks especially to KB

this guide, seems to be nearly the ultimate E|D-guide.
great work.

however, when there would be a update,
my hymns of praise would never stop:).

i'm changing from trading, i know a lot now,
to combat, i have to know a lot !!,
(the more details, all the better)
otherwise my hard earned money is melting away
as fast as I can not see;)

greetings
 
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