For me it’s a matter of time - I gave up hope years ago![]()
If people have hope for Scam Citizen, why not for ED?

For me it’s a matter of time - I gave up hope years ago![]()
More likely to find life in oceans... but then we'd need the Moray Star BoatThat doesn't mean they have to unlock Earth itself or render whole cities. This could apply only to uninhabited worlds. They could also make (and probably, they should make) animals incredibly rare - like only 1/50 ELWs would have them. Most would be the size of rats, maybe dogs.
Apparently the new game from Hello Games will be full planetary scale. I’m curious to see how it will turn out.It's a matter of size.
JWE2 and PZ have performance issues with the size of their parks - imagine if things are implemented planetary wise?
Apparently the new game from Hello Games will be full planetary scale. I’m curious to see how it will turn out.
There was concept art of the orca underwater. If we could land some ships on the surface of a water world and then deploy a submersible srv that’d be coolMore likely to find life in oceans... but then we'd need the Moray Star Boat![]()
There was concept art of the orca underwater. If we could land some ships on the surface of a water world and then deploy a submersible srv that’d be cool
I don't understand where you are going with this. The point I made is that when adding a feature to an existing game, just because there are some integration issues it doesn't mean that it should be declared to be complete failure and therefore unresolvable and let's move on and forget it. I would agree that adding to an existing game can be more tricky than going from the ground up if that's what you were saying? Even if so, it's still not impossible. There are plenty of productivity applications that have had some major fundamental changes over decades so, again, it's not impossible.Yes, but you can't really do that with an online game unless you completely replace the old game, rewrite it and republish it.
Indeed it does - but the game will shut down when FD decide it isn't viable - until then, I'm not bothered...Let me remind you that the number of players also affects your game: if there aren't enough players, the game will be shot down.
An interesting concept - these days I rarely bother with CGs, I used to when I was still fairly new, nowadays I can afford not to.For example, try to complete a CG only with your friends
I wing up with suaqdron members - rarely anyone else. (that is why we have squadrons, isn't it?)find wing members in an empty server,
I've around 20 thousand with my / may alts name on - and there are a few hundred billions left undiscovered, I believe - we'd need millions of active players to even make a dent in that number.or discover alone the few hundred million systems that are left undiscovered.
It has no sense because of sizes. Where should I walk into "Imperial Courier" ? It has room only for modules I put there. And then I want to see them exact.It's entirely possible for FDev to give us the ability to walk inside parts of a ship, but not the whole thing. Honestly, just being able to walk from the commander's chair to the bridge door would be nice, on bigger ships. You can devise gameplay elements using the copilot chair, or not - I don't even care. I'd just like to be able to walk around on the bridge.
That's speculation. Just because they have the names of sea creatures, does not equal the ability to be submersible.All the whale Ships in ED are build for Submersible usage - Dolphin, Orca, Beluga - their design is self explanatory to me
The point was about size, not number. Doesn't NMS have more stars than Elite? Doesn't mean it's better.Pff... One planet?
People are demanding from ED a full galaxy - i mean 400 bn stars - what would that mean? how many thousands of BN of planets?
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That's speculation. Just because they have the names of sea creatures, does not equal the ability to be submersible.
I've always thought of the Dolphin, Orca and Beluga as cruise ships, but that's just speculation on my part.
Been there done that!...try to complete a CG only with your friends...
However in Elite we have valid "invalid" combinations. SLF placement, as example. There is 1 big enough exit in the hull. So 1. vehicle should be above it. 2. it cannot be 2 vehicles (slf + srv). And just this makes big chunk of ship's design "invalid" for interiors. I'm sure we could find much more, like fuel tanks everywhere. Or cargo racks everywhere without access to the entry, etc.
i didnt play the older games, but i know for sure there were ships designed for water world travel. manta ray or something like that comes to my mind. if it includes the current saud kruger flotila im not sure, but its not an alien concept (ba dum tssThat's speculation. Just because they have the names of sea creatures, does not equal the ability to be submersible.
I've always thought of the Dolphin, Orca and Beluga as cruise ships, but that's just speculation on my part.
It’s “how good is your procgen” to my mind - can you avoid obviously repeating patterns/objects?The point was about size, not number. Doesn't NMS have more stars than Elite? Doesn't mean it's better.
It's basically this. In essence I'm saying you dont turn a space arcade sim into a 1st person shooter.I don't understand where you are going with this. The point I made is that when adding a feature to an existing game, just because there are some integration issues it doesn't mean that it should be declared to be complete failure and therefore unresolvable and let's move on and forget it. I would agree that adding to an existing game can be more tricky than going from the ground up if that's what you were saying? Even if so, it's still not impossible. ...
Hasn't it always been a 1st person shooter? First in ships, now on foot too... Every ship, when you buy it, has guns, you know...a 1st person shooter.
The problem I think is that the three reference points we have don't match up at allSo... what is the remaining 25% of a Type-9's interior volume being used for?
The original design drafts did have "fuel tank explodes, sets your ship on fire" as a possible scenario.Can't say I'm expecting to see the inside of my fuel tank, unless something has gone very wrong...