Elite Dangerous | Powerplay 2.0 Update

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I'm not sure. Any existing player had plenty of opportunity to get Prismatic Shields before PP 2.0. Sure it took 4 weeks, but it was minimal effort. Kinda annoying but super easy.

Honestly I'm not sure why I was doing PP 2.0. Maybe just for something different? Certainly not the rewards.

But now I feel I wasted my time. I will return to the activities I previously enjoyed.
Oh yeah no for sure, but that doesn't mean everyone did.

Not to mention there is the funny new noob-cannon that I'm sure a lot of people want
 
How long should it take for a normal player with a day job to advance in rank for PP? Or are they just expected to never have the opportunity of having the modules with the new PP?

Correct. Reading the first post I had to re-read it twice to make sure I actually was reading properly.

It literally reads as scolding players for engaging with powerplay and dedicating their time to it. That is how it reads.

They have scolded explorers, now it's scolding traders. They will go on to scold using every other mechanic, one by one, rather than admit the cause is the choice to have 100 rank and several hundred thousand merits to climb and leaving commanders zero choice, if they want to access the modules.

By all means, close duping and clear exploits. But handing in exploration data was not an exploit. Selling rares is not an exploit. Framing it in this way is actively harmful and inaccurate at best, borderline gaslighting at worst.

How do you excessively transfer commodities from point a, to point b that you've bought one allocation at a tjmr? How do you excessively hand in data collected over months/ years of time?

Frontier successively undermining players. How ironic.
 
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Correct. Reading the first post I had to re-read it twice to make sure I actually was reading properly.

It literally reads as scolding players for engaging with powerplay and dedicating their time to it. That is how it reads.

They have scolded explorers, now it's scolding traders. They will go on to scold ever other type of mechanic rather than admit the cause is the choice to have 100 rank and several hundred thousand merits to climb.

By all means, close duping and clear exploits. But handing in exploration data was not an exploit. Selling rares is not an exploit. Framing it in this was is actively harmful and inaccurate at best, borderline gaslighting at worst.

This excessively heavy handed action may result in power play being abandoned by the broader community.

What on earth is going on at Frontier. Who is making these calls?
I don't know how to feel about the explo' data.. Though were I FDev, I would have guessed that people would try to pre-emptively stack data up for fast ranks and would have implemented the "not before X date" mechanic prior to release, not after.

As for Rares, yeah.... nah.. they were massively overperforming and I'm happy to see them gone.

Data exploit also needed fixing.
 
Just out of curiosity…what powerplay rank are people on that are commenting on this thread :)
67, I think (at work at the moment). I got the vast majority by doing loops of rares (which rares kept changing due to availability) in my T8. Not by massively loading up my Fleet Carrier and then dumping it. The top player for LYR reached rank 118 in the first week because all he did was load his carrier up with rares and then dump them... during his week of vacation.

If i hadn't wasted my time trying the other stuff - particularly ground based stuff - and kept trading rares exclusively, I'd probably be at level 80.
 
67, I think (at work at the moment). I got the vast majority by doing loops of rares (which rares kept changing due to availability) in my T8. Not by massively loading up my Fleet Carrier and then dumping it. The top player for LYR reached rank 118 in the first week because all he did was load his carrier up with rares and then dump them... during his week of vacation.

If i hadn't wasted my time trying the other stuff - particularly ground based stuff - and kept trading rares exclusively, I'd probably be at level 80.
I tried the non-fleet carrier method in the first week of PP 2.0 and it was fine with a Mandaly, but then the number of rares was nerfed so it was better to use a fleet carrier. Now it's completely shut down, but I'm at Rank 100. If FDev tried to lower my rank I'd [redacted].
 
Correct. Reading the first post I had to re-read it twice to make sure I actually was reading properly.

It literally reads as scolding players for engaging with powerplay and dedicating their time to it. That is how it reads.

They have scolded explorers, now it's scolding traders. They will go on to scold ever other type of mechanic rather than admit the cause is the choice to have 100 rank and several hundred thousand merits to climb.

By all means, close duping and clear exploits. But handing in exploration data was not an exploit. Selling rares is not an exploit. Framing it in this was is actively harmful and inaccurate at best, borderline gaslighting at worst.

Frontier successively undermining players. How ironic.
I agree with everything you said, with one exception - they should stamp rares stored on carriers as not counting for merits. Why?

  1. Using the "dump rares on carrier, pick up more, repeat" and then delivering violates the spirit of the rares. You're not allowed to buy more then X from the station and put in your hold; you have to sell it before you can by more. Dumping in your carrier storage violates this and your exploiting (not game exploit, but market exploit) the rare commodity limitation.
  2. Allowing carriers for this has led to a HUGE increase in carrier jumps. That means delayed carrier jump times for all carrier owners.
  3. Using carriers for this greatly exacerbated the problem of merits being earned from rares. I've spent a lot of time in my Type 8 doing loops for the past 2-3 weeks and I'm only rank 67. In the first week, one guy got to rank 118 by using his carrier to mass deliver rares.
 
I tried the non-fleet carrier method in the first week of PP 2.0 and it was fine with a Mandaly, but then the number of rares was nerfed so it was better to use a fleet carrier. Now it's completely shut down, but I'm at Rank 100. If FDev tried to lower my rank I'd [redacted].
The only people who should have their rank lowered - among other penalties - are the ones that did the duplication bug with settlement data ports. That was truly insane.
 
I don't know how to feel about the explo' data.. Though were I FDev, I would have guessed that people would try to pre-emptively stack data up for fast ranks and would have implemented the "not before X date" mechanic prior to release, not after.

Frontier did not originally define a limit on exploration data. They scolded then added a restriction. Disagree. This is not a player fault.

As for Rares, yeah.... nah.. they were massively overperforming and I'm happy to see them gone.

How? They are gated at 10 minute intervals. Commanders spending an entire week, endlessly trading rares, is not an exploit. It wasn't before 2.0, and isn't after.

Reducing their merit output would not stop people doing what is otherwise normal trading. It would just extend how long it goes on for.

Removing merits will just have players move on to the next available option. Or just leave elite. Again.

Frontier putting modules at the end of a long grind. That is the cause. Everything else is just a symptom or result.

Data exploit also needed fixing.

100% correct. That is the only issue that required resolving. Everything else is a balance concern.
 
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Okay Fdev, great joke very funny. You nerfed, or are in the process of nerfing, all five methods of merit generation that were actually tolerable (exploration, hauling rares, killing SLFs, settlement data, pod spamming). Granted the settlement data exploit deserved the nerf and maybe rares were about 25% too strong.

Are you gonna put out some BUFFS already?? I'm not doing powerplay for 2k merits per hour. I'm not even gonna do it for 4k per hour. This is ridiculous. I'm not gonna tolerate a 200 hour grind, I don't think many people are crazy enough to put up with that.
 
I agree with everything you said, with one exception - they should stamp rares stored on carriers as not counting for merits. Why?

  1. Using the "dump rares on carrier, pick up more, repeat" and then delivering violates the spirit of the rares. You're not allowed to buy more then X from the station and put in your hold; you have to sell it before you can by more. Dumping in your carrier storage violates this and your exploiting (not game exploit, but market exploit) the rare commodity limitation.
  2. Allowing carriers for this has led to a HUGE increase in carrier jumps. That means delayed carrier jump times for all carrier owners.
  3. Using carriers for this greatly exacerbated the problem of merits being earned from rares. I've spent a lot of time in my Type 8 doing loops for the past 2-3 weeks and I'm only rank 67. In the first week, one guy got to rank 118 by using his carrier to mass deliver rares.
So what if that player reached rank 118 or 1118? Why should I feel so bad that I'd nerf him? First they give us the tools, then they get mad when we use them. I swear, if I read another "we value your time" post, I'll scream.
 
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