But the request doesn't time out. It gets retried and succeeds now. That other guy was suggesting the game should just die with an error code.That is actually still a bug. If an API or service is called and not responding before the request times out, it's a bug. For example because the code can't handle some data or load.
I think the long jump times could be related to Powerplay, I get them a lot more often when travelling to populated systems than to unpopulated systems. I'd guess/speculate there is a service calculating the BGS/PP state for a system and it only calculates when the system is first visited since the last server maintenance or server tick and with the added PP2 complexity, it is sometimes too slow to respond before the timeout.
if you want the game to handle high loads better then complaints on the internet won't work. Go buy more ARX and they can fix stuff faster https://www.elitedangerous.com/store/arx