For what it's worth, I started with a coriolis station and it took me 4 days (well, 5 days, but one of those days I couldn't play the game, so 4 days that I could).The grind is obviously the big concern here. I build an orbital outpost and it took me 5 days in solo to get it running. Obviously, I could probably get a Coriolis in place in about 2 weeks of grinding. But that's it-- two weeks of essentially space trucking.
Could it be coming from the new beacons maybe?
I'll be done with my outpost construction in a few days and will keep an ear out for it. Others though have already finished theirs, someone might have heard it already
Your system is just ~80k LY from mine though, will drop in to take a look around later![]()
Do NOT cancel that settlement! That placement is absolutely awesome!For some reason I was sure there was a Cancel option and ended up placing this while testing to see if it was possible to put a base right on top of a mountain peak that it clearly wouldn't fit on.
If it's like the addition of other bases has gone, it'll probably flatten off a bit more terrain to make room. Should be fine...However, I'm not sure its final form is viable
Picture pleaseNow admittedly, as a construction yard that does look pretty cool.
+1! I have greatly appreciated having the construction ship as a mission objective marker in the galaxy map and the nav panel, but found it odd that the commodities were not flagged as mission objectives as well.Edit: while I'm at it, having the commodity market say "hey, you need x tons of this for your various construction projects" the way it does for missions would be extremely helpful.
You can kinda see it if you zoom in a bit but it's basically exactly the same layout as this one ...Picture please![]()
I hear you and I'd definitely want to have this or something very similar, it's just that I didn't take much care over it (there are loads of similar mountains on this planet and maybe better ones or ones closer to my other race track shown above, plus I didn't think about which type of base to build and might have chosen one with a different construction yard layout).Do NOT cancel that settlement! That placement is absolutely awesome!
i sort of agree however i do hope the game is intelligent enough to add supports and what not. if so it could look pretty cool having a raised base on partial stilts being buried into the mountain (i cant say which one but i think one of the engineers has something similar)Do NOT cancel that settlement! That placement is absolutely awesome!
I understand that so far a squadron connected to an in-game faction of the same name or a random one (making them a pmf), was not more than the janitor of the respective system(s).That's kinda my point though... there's no distinction between PMF and NPC faction. It's just factions. Nobody really has any need to think about what someone else is doing with that faction, and that's inherent to the design here.
I've already expanded multiple known PMFs without even meaning to; they just lucked out and were one of the injected factions... and in a game where anyone can pledge their squadron to any faction, this makes sense.
Plus, as things grow, a lot of players simply won't have a choice as more active groups carve out large perimeters. They'll have to expand from them.
This is all aligned with what seems to be design by FD that is gradually loosening control of players on the BGS directly.
Edit: fwiw, the original intention of my groups strategy with the faction we got put in was for exactly this sort of thing.... to grow through the action of randoms.
It isn't your settlement, you don't own it, you are just the contractor building it.being attacked by my own settlement for wanting to visit it on foot took away all the fun and feeling of ownership.
I had the EVE thought too, which is basically organised around large player groups. A certain tendency towards that is... "feelable".again... i am not being deliberately dumb i promise, its probably just i am missunderstanding how this is working.... (but if i am and am someone fairly invested in Elite then there will be a huge amount of casual players not posting here who also are as ignorant as i am)
but how is me setting up a new colony blocking cannons carrier and in what way are any resources dedicated to someone else
I ask because this is genuinely concerning for me as it is that kind of thinking which is why i have zero interest in playing EVE, i really do not want Elite to go down that road where big groups of players get to boss where the little lone wolf can and cannot go.
it is why when player factions were 1st announced i was concerned......... and then relieved that ultimately they were just npc factions that players got to name... and sure they could role play themselves but it need not have any effect on me or my game.
Did exactly the same thing, 'cause "my base is my castle!" and the game even put some exo plants on the new platform as soon as the station was finishedSo much feedback, Frontier can't still be reading this can they?
Yes. Please give us this option, Frontier. I had a bug when selecting a mining installation in space where it placed an outpost instead, lol. It'll hang in perpetual construction for now.Anyway, in the hope they are ... could we have an option to cancel a construction?
What makes you think the colony ships are limited? I've not heard anyone at all mention "I tried to launch a colonisation but the contact said they were out of ships".I am not alleding that the cmdr who took our 4th colony ship has any bad intentions but was rather trying things.