System colonization seems like a great addition to the game. The only drawback seems to be the fact that all special locations are not special any more. Far away systems or ones with a distinct topology now already have 5 new inhabited systems around them.
Same way sco drives took the awe out of big systems. But overall very well done, and both very well implemented lore wise.
Same way sco drives took the awe out of big systems. But overall very well done, and both very well implemented lore wise.