Yes.
And I'm talking it as someone, who tried practically everything in this game (mainly exploration).
Because now mainly "hardcore" explorers, which do only it claim, that it require a lot of skill.
No, exobio, and exploration as whole require:
-0 skill (unless you think, that fast FSS big systems is skill
)
-practically 0 gear. You know, you need fsd, scanner and scoop. All other things (or better) are only QoL. Not "without it you will earn 10m daily, not 100".
-a lot of time
-a little knowledge.
Yes, knowledge, not skill. Knowledge =/= skill.
If you still don't understand it I will use combat as example.
Knowledge- knowing, which ship and modules you need, and how your enemy will behave.
Skill- doing it in PRACTICE.
You probably know "how" kill hydra. If you think, that knowledge is everything- come on, try it, I'm waiting. It require "no skill because is predictable and rules-based"
Problem if people like you is in fact, that you clearly don't understand differencies between skill, knowledge, and you think, that something require "much skill, because you need a lot of time". Time isn't skill, sorry bro.
But I understand, that my opinion isn't worthy for mighty, skillfull explorers, which scan bacterias 10 times faster than me, because in 4 years I spent in void only 2 years, not 5