Elite is not Doomed

Nah, it's not doomed at all. They are pulling out all the stops to grab the 30 hour crowd, and I expect they will succeed.

However that leaves the 3000 hour crowd desperately relying on their gaming addiction, invested hours and bloody mindedness to keep on playing.
 
I'm worried about the "successful" part though.

Look if Fdev comes up with Space Legs and/or Base Building next year and it's properly developed then I'll be the first one to buy it.
However most features added by them up untill now are only half developed, nothing is fleshed out, and there's of course their way of handling or lack thereof of bugs, hence my scepticism about the 2020 update.

I said it before Fdev managed to systematically degrade my love and expectation for ED during the last couple years.

The way I see it, this DLC should improve on Horizons in terms of consistency because it's one unified offering. (Worth noting the dev run seems to be as long as the launch dev run). Which should aid popularity, alongside the principle that 'Legs' content should attract a new crowd who haven't previously been attracted by the ship aspect alone etc.

Time will tell, and I wouldn't expect a total sea change. But think it ain't doomsday yet ;)
 
It actually feels a bit strange our previous dark periods were filled with rage but i think the 2020 announcement, plus the fact weve had a convincing leak leaving us mostly certain of whats coming, means that im getting more of a sense of disinterest than rage.

Previously it has been quiet from fdev and games doomed posts have taken over the forum now fdev have almost entirely given up on talking to the elite community but the posts are more, well, dull. No games doomed posts, no open letters just fading interest. Fdev seem comfortable theyll make enough this year on plan zoo and will ramp up with us next year when they want our money again. And most of us will forget the summer of discontent (well no content) and demand they take our credit cards.
 

Weeble

Banned
For me what "dooms" the game is that there is no way to contest the actions of other players (BGS manipulation, PP, leaderboards, etc) as trying to do so can only be done in Open but people just block you and\or run to Solo\PG.
 
I'm a white knight, a fan boy, an '84'r. My name here as the same as in game, I play open, got some Elite behind me, logged 1000's of hours.

But...I haven't played in months. It's not legs, I couldn't care less about FPS stuff, I fly, that's what I do, don't need to walk around. Build space stations, bases etc? Done it in X4, its ok but not long term.

I took part in the Salome experience. I even saw one of the "home runs" in Teorge, armed up in an FdL ready to defend the princess. It was the best days play in ED, ever.

So why don't I play anymore?

Simple. I'm bored. I like exploring, then some doughnut invents FSS or whatever, its truly awful, let me honk, seek and surface scan. I couldn't care less about some "other UI" with a myriad of bindings that I just cannot be bothered with, it's even worse than the camera.....

I want to PvP, they keep running away or try to mass gank. I'm not scared, I even battle tested a Cutter to destruction to test it out. I don't fear "dying".

So to the core issue. Its this "...."

Yes, the fact that we keep having to invent excuses for the bugs in the game, the lack of in-game support, the failure to follow through with Galnet, the utter disregard for storylines (not hand holding) and the rest of the supposed involvement that goes nowhere, ever.

PvP, meh
Explo beyond meh
Mining meh, its not fun
Tradering, meh
PP, meh, like really meh, it should be open only.
Factions, lifeless.

There is little fun, no immersion and no sense of being a part of something bigger, my meagre existence has no impact, even in a group, PP or faction. Its lifeless.
 
ED is doing good. The game have sold way more copies than expected + generate a lot of cash from ship kits & paint job.

Next era will bring a lot of new players in 2020 (even more if it's really space legs that drop).

I'm not worried a single second for the game future and I'm pretty confident that we'll get something good since a huge part of the team are working on this for a while now.

Lack of news & content in 2019 will definitely bring salt & frustration from old players but it won't affect the game on the "big picture" so we'll have to wait atleast end of 2019 before knowing something about this next era.
 
I think frontier are either tangibly regretting, or completely fobbing off the results of putting elite through a kickstarter campaign.

From following most of frontiers other games, its really clear that frontier are pretty consistent in how they nurture their communities, how much info they give on upcoming content, and the level of commitment they put into games to check whatever internal definition they have of "games as a service". Frontier treat all their children equally.

The difference is, the golden boy elite from the kickstarter soup of presales, bold promises, hype and passion has ended up with both a stronger and a more needier community, and papa frontier doesn't care anymore and thinks its about time elite grew up and got treated like the rest of the kids, ie, well maintained single player games.

I don't think frontier want us, more than just words and offences of the developers and community teams.. but fundamentally in terms of how their run their games development business. Things would dramatically different (maybe more to industry norms) if this were not the case. There are mmos running on skeleton teams that are more active than elite is... you just can't deny the reality of how frontier operate.

Also think about what a less rigid developer could do with elites demographic, the majority older, locked in simulator passionate. I hate to bring up the blemish of stupidity, but look at what the other guy did with space game fans. Frontier just dont care (and one way love sucks).
 
Last edited:
No offense but do you mean to come across as an ex-boyfriend who cant quite get over the fact that his ex has moved on?

You forgot to add "and doesn't have to like it". Its appropriate because your example is a metaphor but what we're interested in is a video game that operates in an industry with benchmark standards on these issues.
 

Attachments

  • proxy.duckduckgo.com(15).jpg
    proxy.duckduckgo.com(15).jpg
    34.4 KB · Views: 44
I think frontier are either tangibly regretting, or completely fobbing off the results of putting elite through a kickstarter campaign.

From following most of frontiers other games, its really clear that frontier are pretty consistent in how they nurture their communities, how much info they give on upcoming content, and the level of commitment they put into games to check whatever internal definition they have of "games as a service". Frontier treat all their children equally.

The difference is, the golden boy elite from the kickstarter soup of presales, bold promises, hype and passion has ended up with both a stronger and a more needier community, and papa frontier doesn't care anymore and thinks its about time elite grew up and got treated like the rest of the kids, ie, well maintained single player games.

I don't think frontier want us, more than just words and offences of the developers and community teams.. but fundamentally in terms of how their run their games development business. Things would dramatically different (maybe more to industry norms) if this were not the case. There are mmos running on skeleton teams that are more active than elite is... you just can't deny the reality of how frontier operate.

Also think about what a less rigid developer could do with elites demographic, the majority older, locked in simulator passionate. I hate to bring up the blemish of stupidity, but look at what the other guy did with space game fans. Frontier just dont care (and one way love sucks).

To me it seems more that something had to give, and it was the GAAS side that took the hit. Seasons was an attempt to have their cake & eat it: Core maintenance, expansion dev, rolling content etc. They've seemingly decided if they're going to go for the ambitious expansions they need to divert energies away from the other aspects.

I'm cool with it, on balance. (But I don't play ED as an MMO). I'd be a lot grumpier if they'd prioritised one of the other aspects and dumped (or majorly scaled down). the expansion intentions.

I still think ED is the golden child in terms of FDev resources though, as this old evidence suggests. And that's something ;)

On your last point: What are you suggesting they do with this player base? (Ramp up microtransactions to fund greater resourcing? Introduce susbscriptions for glossy video content? Return to quarterly updates which try and expand and maintain the core simultaneously?)
 
Last edited:
To me it seems more that something had to give, and it was the GAAS side that took the hit. Seasons was an attempt to have their cake & eat it: Core maintenance, expansion dev, rolling content etc. They've seemingly decided if they're going to go for the ambitious expansions they need to divert energies away from the other aspects.

I'm cool with it, on balance. (But I don't play ED as an MMO). I'd be a lot grumpier if they'd prioritised one of the other aspects and dumped (or majorly scaled down). the expansion intentions.

I still think ED is the golden child in terms of FDev resources though, as this old evidence suggests. And that's something ;)

On your last point: What are you suggesting they do with this player base? (Ramp up microtransactions to fund greater resourcing? Introduce susbscriptions for glossy video content? Return to quarterly updates which try and expand and maintain the core simultaneously?)

What do you mean by had to give? Because of their expansion / diversification? That's totally fine and their decision of course.

Thanks for calling me on that. Honestly i can live with whatever literal game updates they make at their schedule. Their public relations / communications though are operating in a different dimension to players, yet are proposing to talk to players, and every little instance where communication matters and fails adds up to be an issue over time. Yes i know dropping off is the only option available. The other thing is wasted potential of passion.. having people (myself included) deflated is a little sad. I wouldn't say micro transactions, but providing value up to the potential is a win / win situation for the store and the hobbyist isn't it?

Scratch all that. What i meant to say its it seems so strange that other games would kill to have a community like this but frontier are probably crossing their fingers hoping we go away. Also the issues are from frontiers side, its them not us. Do you remember dav stotts livestreams from 2016 / 2017? He was unique amonst frontier staff in that, while he like of the rest of them dismissed the community with bravdo, he always took the time to explain to fine detail.. WHY. His livestreams were always the most well received by a long shot. And didn't make you feel like someone smugly brushed you off even after getting told no.
 
Last edited:
Back
Top Bottom