Engineers Engineering Database And Calculator [Engineers Update]

Question: Could you make extra blank row between like every fifth ENG so its easier to read? Sometimes it's easy to lose track of things

+ REP

Thanks :D

Instead of a blank line, maybe a black line for a more obvious separation?

All engineers have alternate paths to get their grade up.


No, I meant the engineer themselves don't have a specific option to turn bounty/exploration/combat bonds in. The station handles that.
 
I've munged the data from this spreadsheet in to the form that I need whilst struggling with my overflowing inventory: finding out what individual components are used for.

To access the data hit up the URL http://api.eddp.co/components/Carbon, for example, and it will give you a list of the currently-known recipes for which Carbon is used. You can supply material, data or cargo names. If there are no uses then the API will return a 404 error.

The data will be updated periodically; I'll try to keep it in sync with the spreadsheet as it is updated but no guarantees.
 
Marco Qwent available :)

- - - - - Additional Content Posted / Auto Merge - - - - -

I've munged the data from this spreadsheet in to the form that I need whilst struggling with my overflowing inventory: finding out what individual components are used for.

To access the data hit up the URL http://api.eddp.co/components/Carbon, for example, and it will give you a list of the currently-known recipes for which Carbon is used. You can supply material, data or cargo names. If there are no uses then the API will return a 404 error.

The data will be updated periodically; I'll try to keep it in sync with the spreadsheet as it is updated but no guarantees.

That's very intersting, though I started wokring on that in the duplicate doc. If you know your way around Sheets, you're welcome to help me set it up!
 
That's very intersting, though I started wokring on that in the duplicate doc. If you know your way around Sheets, you're welcome to help me set it up![/QUOTE]

I'm more of an API guy, to be honest.
 
Manufactured type material??? How do you acquire it?

Huh, it's everything not element, not data, and partly tradable in markets. So, in wreckages mostly.

- - - - - Additional Content Posted / Auto Merge - - - - -


Linked.

Question: Could you make extra blank row between like every fifth ENG so its easier to read? Sometimes it's easy to lose track of things

Nope :D

Does FD know about that?

At least it's a localised bug, since others can access him... :(
 
Last edited:
Nice. I seem to recall '30' engineers. If so we've identified half of them. Possibly that's a bogus recollection but if it's correct it makes me wonder what the heck the others are selling since these 15 have almost everything covered.

I seem to remember something similar being mentioned too, but can't remember where (possibly a newsletter from some time ago). I had the the figure of 40 in my head though rather than 30, but you might be right. I'm certain a rough number was given, and when I started remembering 40, I was starting to convince myself I'd misheard something and they'd said around 14.
 
D'oh; popping back in here to say I discovered Farseer didn't have a UC either, but then I delivered the meta-alloy and logged off for the night.

When I logged back on the next day, the UC was there at her base. :S

So apparently if you are there and haven't completed the introductory contract, then complete it,, you will need to re-log after the initial "greeting" contract is complete, in order to see the market/UC/whatever other services that might be present.

I'll edit my prior posts just in case, as this means there isn't a bug after all - at least not with your data :)
 
Last edited:
Nice. I seem to recall '30' engineers. If so we've identified half of them. Possibly that's a bogus recollection but if it's correct it makes me wonder what the heck the others are selling since these 15 have almost everything covered.


You're right, it was 30. I found it in this Dev Update:

https://forums.frontier.co.uk/showthread.php?t=226031&p=3460748&viewfull=1#post3460748

Engineers are individuals who provide the blueprints (which describe the materials and items needed for a specific modification) and can then apply them to the weapon or module. They are characters with their own back story, preferences and specialisations. Initially we’re looking at around 30 engineers dotted throughout human space and we will be able to add more in future updates.
 

wrong... didi unlocked by selene
bc5c7c986fd6.jpg
right scheme
0fa6bfe16d56.jpg
 
Last edited:
EDIT: I MIGHT copy all this on the doc, actually. And link it of course.

Awesome! I can update mine by just exporting your data as a CSV and rerunning my script so I should be able to stay up to date with any changes in your main spreadsheet. If you do end up putting this type of list in yours I might retire it. Oh btw, I've noticed a few typos in the data which I'm presently fixing up.

$phrase =~ s/Articulation motors/Articulation Motors/g;
$phrase =~ s/CMM Composites/CMM Composite/g;
$phrase =~ s/Polymers Capacitors/Polymer Capacitors/g;
$phrase =~ s/Condictive Ceramics/Conductive Ceramics/g;
$phrase =~ s/Shield ing Sensors/Shielding Sensors/g;
$phrase =~ s/Molybdenium/Molybdenum/g;
$phrase =~ s/High Density Composite$/High Density Composites/g;
$phrase =~ s/Inconsistent Shield Soak$/Inconsistent Shield Soak Analysis/g;
 
Last edited:
Back
Top Bottom