Maybe people were trying to drop them off when the servers were having one of their hiccups (aka the mission board "bug") so they just ejected them to free up the cargo space.
Easily resolved. My Cutter carries a size 3 Operations controllerAPALA - Wilson City in Open mode was 'bombed' with about 60 escape pods inside the station. How that happened per a 14.01 update glitch or a griefer who knows. They float around sometimes blocking the mail slot causing NPC ships to stop entering and exiting. Then live players have to 'nudge' the NPC ships through the mail slot to clear the traffic. Solo mode resolves it but I was stubborn staying in Open mode. They are still there after several hours maybe even more but I'll push a ship out of the way for anyone.
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Sure will. Gaming in a few PM trainings tells you that you need to lay the foundations first, before tackling what looks to be the immediate problem. As it is, we (as humanity) can't win against the Thargoid invasion by repelling them in individual attacked systems. We'll need to find a way to carry the fight into the Maelstroms, and for that we'll need research.Anyone gonna help with this CG for next 2 days due to most Invasion system targets completed?
Totally agree, I have really enjoyed the AX Combat with the EAXMC and then SC out and back in, when Interceptors appear, until my 24 Limpets are used up, then dock and do Evac and Wounded missions for a break and then can also swap to the CG - 3 different game plays ensure I don't burn out. Looking forward to progress over holiday period.Sure will. Gaming in a few PM trainings tells you that you need to lay the foundations first, before tackling what looks to be the immediate problem. As it is, we (as humanity) can't win against the Thargoid invasion by repelling them in individual attacked systems. We'll need to find a way to carry the fight into the Maelstroms, and for that we'll need research.
Doesn't mean that the efforts of the CMDRs fighting and transporting in the attacked systems are wasted - at the very least, they keep the Thargoids off our backs and buy us the time we need to develop those new technologies.
No this CG's target has always been 20M. Yes the others were 13M.When did this happen? Just went to look at CG as I fancy these Gimballed EAXMC to try out ASAP to see difference from Turretted.
The CG target has just jumped to 20Million, it was def. 13M and progressing very slowly, now will take even longer and I would have preferred getting these before the hols.
@Flossy, other CG's were ALL 13M so what gives?
EDIT It would be a naughty way of ensuring these 2 CG's last until after 27th Dec-ish so you don't have to log on and release new CG's to replace these or just finish them!
Anyone gonna help with this CG for next 2 days due to most Invasion system targets completed?
Remember Invasion/Alert targets not achieving 100% get wiped Thursday, so maybe we could just ensure CG completed by the Thursday Tick?
Nothing has changed in this CG, it was set higher right at the beginning with this quote from the original text:When did this happen? Just went to look at CG as I fancy these Gimballed EAXMC to try out ASAP to see difference from Turretted.
The CG target has just jumped to 20Million, it was def. 13M and progressing very slowly, now will take even longer and I would have preferred getting these before the hols.
@Flossy, other CG's were ALL 13M so what gives?
Additional resources are requested to ensure that the new gimbal-mounting system can withstand the same combat usage as other enhanced AX weapons
There Is only tier 1 all these have been single tier CGs.Still not even Tier 1.
But it's ChristmasThe point being: We'll not have it by tomorrow.
Doesn't matter, the time limit is the 2nd FebruaryThe point being: We'll not have it by tomorrow.
The ship is easier to maneuver when the speed gauge is in the blue area.Hint watch the radar then prepare as the slower you are when interdicted the easier it is to beat it even in a slow Type-9. I don't know why.