PvP Exploit or clever use of game mechanics?

Everybody Else Is Doing It, So Why Can't We? ( also a Cranberries album :) )

Yea, seems legit.
You killing traders or noobs is also legit

And Reboot and Repair is 30 seconds, plus wake out and wake in - i'd say we look to 60 to 90 seconds. Not exactly instantaneous
Not at last, you fly a big ship. A tasty target.
 
The old enter SC to instantly restore one's shield then enable wing lock to get yanked back into the fight was an exploit.

This is just how reboot/repair works and it's a huge pain to do in actual combat. It's neither an exploit nor particularly clever. Rather it's standard practice when applicable, which isn't often in PvP.
 
Not an exploit. The whole notion of forbidding people from leaving and rejoining a fights instance - or coming back after they died or other such nonsense... is well just that, nonsense. I've been around for quite awhile as an open only player and the whole notion of demanding others to abide by "rules of honor" for organic pvp in an MMO just blows my mind when the majority of those getting upset about tactics such as those outlined in the OP video are usually the same people engaging in pvp against any player that moves irregardless of what that player is doing, flying or equipped with or any type of roleplay.

As far as I'm concerned if it's a mechanic in the game it's fair use all the way. I'd also like to add that reboot and repair has a speed limit on it. If it was really ing you off then you should have followed him to cruise, dropped on his wake and popped his cheeky krait while he was rebooting, or just pulled him right back down from cruise instead of allowing yourself to be distracted by his tankier, range controlling friend.
 
I've been around for quite awhile as an open only player and the whole notion of demanding others to abide by "rules of honor" for organic pvp in an MMO just blows my mind when the majority of those getting upset about tactics such as those outlined in the OP video are usually the same people engaging in pvp against any player that moves irregardless of what that player is doing, flying or equipped with or any type of roleplay.
I... I am completely lost in this statement.

Can you rephrase or elaborate? At the very least your assumption of me? Because something went horribly wrong in my head and now I'm confused!
 
I... I am completely lost in this statement.

Can you rephrase or elaborate? At the very least your assumption of me? Because something went horribly wrong in my head and now I'm confused!
Probably went over poorly because I'm generalizing and was doing my best to avoid targeting any of the statements specifically at you because I know nothing about you at all. So I guess please take it as a generalization (mostly geared towards the "ganking" community). If you're part of that and the shoe fits then whatever but if you aren't it's not intended to paint you as a member of that portion of the community.

EDIT: and I'll add some clarification, there are a lot of pvp'ers who actively gank but get extremely upset if you do things like use regens or wake out and come back in or you get destroyed and rejoin the fight. It's my personal opinion that with organic pvp anything goes short of clogging and cheating. Rules only belong in organized pvp events and for a group to self-determine their own Rules Of Engagement.
 
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I am completely lost in this statement.

I guess people are trying to say that in random organic pvp everything goes.
You are using a SLF, others are rebooting, or maybe using missiles, premium ammo, force shells, or even healing beams, flechettes, reverb mines or torps, anything that an get you an advantage over the enemy.

Sure, in prearranged fights people can agree to some rules, but not the case here
 
Oh I'm absolutely a ganker, it's my favorite thing in the whole game, now I think I get your generalization.

By that, the irony of a ganker implying some rule of honor in organic PvP. A honest mistake, I have no honor so anything and everything goes. But since this was a new discovery for me, I'm poking the community to see what their reaction is.

So far, I am very pleased. Admittedly I was expecting the exact opposite, because usually if you are not the ethical reincarnation of Jesus Christ the solo mode explorers will bash you to a pulp in forum PvP.
 
So far, I am very pleased. Admittedly I was expecting the exact opposite, because usually if you are not the ethical reincarnation of Jesus Christ the solo mode explorers will bash you to a pulp in forum PvP.
This thread hasn't been alive long enough for that to start yet. I personally like it when people try to gank me as it's the only time I am actually forced to run or am challenged by the game in any way. Most times I avoid the engagements where I can but I like the challenge of doing so with the use of the game mechanics. Positioning in supercruise, the interdiction minigame (god I love dumping aggressors into an instance by themselves lmao) and out maneuvering an attackers ability to aim and low waking for max disrespect.

It is sad but there is a very vocal subset of the community that believes any un-invited pvp is equal to real world abuse and to be honest it makes me sick.

But yeah, to flop back onto the actual topic at hand though.. I'll just reiterate there's enough balance on reboot & repair and its shield regen that I'm not at all bothered by its potential to be used like that. As far as I'm concerned a win is a win but everyone can judge the engagement based on the tactics used and will do so regardless. Some people are going to look at someone and be like "Why didn't he run when he lost?" and others will be "Why didn't you fight to the death!? ARRGGHGH I MAD!!!1!!"

Moral of the story is do you and have fun.
 
It is sad but there is a very vocal subset of the community that believes any un-invited pvp is equal to real world abuse and to be honest it makes me sick.
I see you were also in that particular thread, but yes... that was a shocker, even for me and frankly as another poster mentioned kinda insulting to those that have experienced irl abuse.

As far as I'm concerned a win is a win but everyone can judge the engagement based on the tactics used and will do so regardless. Some people are going to look at someone and be like "Why didn't he run when he lost?" and others will be "Why didn't you fight to the death!? ARRGGHGH I MAD!!!1!!"

Very true, but I think that's the consequence of putting such a broad audience together, much less trying to please them all while at the same time actually not pleasing any of them. Which is worth a giggle, if you think about it...

It's kinda also why I do what I do... groups and squadrons being so picky, divided, enforced by rules and ethics led me to just want to do my own thing and learn the game the hard way by myself years ago when I started playing.


Moral of the story is do you and have fun.
Bang on o7 :)
 
This exploit even in pve makes shield tank even more OP, why bother bi-weaves when you can reboot and have more MJ than bi-weaves,especially that banking on prism tank is safer than on bi-weave in pvp, but also in pve (just happen way less often to matter) In pvp any ship that is way faster than enemy have unlimited amount of MJ with reboot
 
This exploit even in pve makes shield tank even more OP, why bother bi-weaves when you can reboot and have more MJ than bi-weaves,especially that banking on prism tank is safer than on bi-weave in pvp, but also in pve (just happen way less often to matter) In pvp any ship that is way faster than enemy have unlimited amount of MJ with reboot
What hinders me to simply refuse to fight if my opponent withdraws behind weapons range to reboot?
 
I liked the video, nicely presented and in good spirit for the game.

My 2 cents that is worth nothing of course: It's not an exploit, anyone can do it on both sides of the battle. It's a tactic that could be used but might easily be countered. You wouldn't want your opponent or a passer by to chase you down and catch you with your pants down, would you? Well done to whomever thought to do this, it's another thing to keep people on their toes or to give more tactical options in battle. Another reason for me to avoid PVP for now ;-).
 
What hinders me to simply refuse to fight if my opponent withdraws behind weapons range to reboot?
Also, if that wasn't the case, a mid combat reboot, if the attacker is quick enough, seems a prime moment to go for a pp knock. Shields down, no manouvering... if you're not doing the old "stay out of weapons range with a speed tank"... seems very high risk.

Just me...
 
Also, if that wasn't the case, a mid combat reboot, if the attacker is quick enough, seems a prime moment to go for a pp knock. Shields down, no manouvering... if you're not doing the old "stay out of weapons range with a speed tank"... seems very high risk.

Just me...
I mean, in organic wing fights rebooting is pretty annyoing, but if the fight is somewhere close to starport it's not worse than people returning from rearming or after a rebuy.
But if a 4v4 wing dukes it out, and one member tries to run and reboot, you have some extra shots at the remaining 3 enemies with numerical superiority.
 
Shields

  • Reboot-repair now Bump-starts shields when it completes, reducing downtime waiting for them to return. The focus of this is out of combat, so it does not work if you move at above 50m/s or take a shot during the reboot
Figured I'd drop this in here since there's talk of fast runners using it to kite regen... Frontier thought of that way back when and imposed a 50ms speed limit on the regeneration effect. AKA you have to come to an essential stop to perform it and any weapons fire will prevent the shield regen portion of the reboot from working. This is why the people using it to regen shields are leaving the instance and what prevents this from being exploited and instead treated as a tactic that requires withdraw from the battle.

The patch notes from the update that was specifically included in: https://forums.frontier.co.uk/threads/elite-dangerous-2-2-03-update-incoming.320627/
 
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The lesson I learned, is that if someone low wakes out there's a likely chance they will use the gimmick and return.

It just means I have to adapt and remove them from the system entirely. A slight annoyance, but in the long run, it's worth it.
 
The lesson I learned, is that if someone low wakes out there's a likely chance they will use the gimmick and return.

It just means I have to adapt and remove them from the system entirely. A slight annoyance, but in the long run, it's worth it.

If they low-wake with no shields, you should low wake asap - then try to locate their drop signal and drop in their instance and ruin their reboot - if you are fast, you might be able to pull it off
 
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