Maybe you can.... I can'tWelcome to Elite Dangerous patch days.
But hey, at least we can get in game! That's already an achievement for FD!
Maybe you can.... I can'tWelcome to Elite Dangerous patch days.
But hey, at least we can get in game! That's already an achievement for FD!
"This is perfectly normal" That's the point, "normal" should be better than this.
Fixed that for youThen people call me awhite knightRussian Bot.
Fixed that for you
I literally spent 9 months unable to boot that game until the most recent big patch fixed it, only to find when I finally got ingame that the graphics had turned into something from the PS2 era.The last NMS update wasn't even playable.
Given the quality of the patches and long standing bugs. I am beginning to suspect that ED is what they give the interns to work on to get them up to speed to work on real projects.Its not- its the game made on a shoestring around other profitable FD games. How else would you explain the stop-start nature of its development, with each part not really building synergy with each other?
No, not really.
Currently there only are a handful of threads claiming the update broke the entire game. Usually it's hundreds.
So far it seems to be the update with the least issues and bugs, which is just natural considering it didn't really add something...
Newsflash! Some people do their jobs because they enjoy their jobs. Some people do their jobs because those jobs allow them to help other people. Some people do their jobs because of the thanks and kind words they get from their customers. Not everyone is in it just for the money.Yet other MMO (not that Elite can be classed as an MMO) developers manage to release patches on a regular basis without blowing up their games. This is not a problem specific to MMOs, it's a problem specific to FDev.
You mean there are teams of people doing a job to get paid ? These people are not your friends and they're not sat there working away whilst dreaming of what happiness they might bring to you. They're doing a job because they want to get paid.
Not the best release, but probably the least buggy.Come on, you honestly think this is Elite's best release so far?
Thank God that's not true.
That's never been how patches work. Realistic expectations help.
Give it a few days and people will have worked out how to min-max ARX and that will trigger a whole new slew of fashionable whinges. The open only crowd might stage another doomed attempt at ruining the game as the patch has drawn them back temporarily. Meanwhile I'll just carry on playing the video game for fun.
You know the old saying: "Once is happenstance. Twice is coincidence, anything after that is a pattern."And theres probably more you broke that we haven't discovered yet. Its mind boggling. How in the everloving frick did this get past QA. Do you even test things at all? Maybe you do and you just don't give a enough to fix it. Doesn't matter what the reason is though, you fricked up. Big time.
Interns with shaggy legs!Given the quality of the patches and long standing bugs. I am beginning to suspect that ED is what they give the interns to work on to get them up to speed to work on real projects.
Not having bugs that are blatantly obvious within 1 minutes after having launched the game (rubberbanding, engineer mods not showing up in outfitting, remote engineering problems) is a pretty realistic expectation I think.
We are not talking about some hard to find bugs and other elusive issues. The complete lack of QA is inexcusable.
"You don't understand game development."Let's be fair, the majority of people complaining simply do not understand the complexities involved in developing, upgrading and managing "Elite Dangerous" and all of it's supporting components.
Collective moaning is one of the prime functions of a forum, of course, though. So carry on...
But it IS okay. Here's some Koolaid, drink up.uuuuu so many apologists in this thread, no wonder fdev doesnt care when they have their own cult on forum saying its all okay