FD can you please come up with a soultion to CMDR's blocking the pads at the outpost?

OP did say that he was in a Wing..........




This. Stay on the pad and stay in the instance.

He did, but private groups allow wings whilst eliminating pad-blockers, so it's still not insoluble!

As for outfitting, etc being out of the instance - makes sense - you've no control over weapons/actions at that point anyway, and it would also stop the exploit (well, I don't know if it is an exploit or intended, but either way it's a shoddy mechanic) where someone can target and scan you, from outside the station, through the wall, and make you fail a mission (if one of the criteria is that you don't get scanned) whilst you're in outfitting, kitting-out your ship!
 
Well, I would start with "being notified of player messages even when you are not on main screen".

You can be, say, in the mission menu, and never know that someone was messaging you until you finish browsing all the missions.

This happened to me on each of 3-4 occassions I was landed. I didn't see the message until much later. And I wouldn't have been in Open if I didn't need to flip the board 427 times, so blame FD for the design and not the players.

Mind you, I don't agree that I was "blocking" the pad, I was USING it. See the difference? As in - I was there first, I got it first, and I'll use it for as long as I need. Your lack of planning does not constitute an emergency on my part.

Not that I'm disagreeing with OP, lack of landing space is a problem for some and it is right to draw FD's attention to the issue. But I suspect that the answer will be a canned "we're looking into it". There must be a lot of mirrors at FD :p
 
Asking for a docking request could give whoever sits on the pad a timer to lift off and when it ticks down the ship will be put below deck and the docking request will be granted.


Being inside the hanger doesn't free up the pad. moving a player to his own instance is also not workable, things can get bad enough already trying to stay in the same instance as your friends.

The devs said they would like to increase the number of pads (including large pads at certain outposts) this was as far back as early 2015. lack of pads is not a major deal in open so fair enough if it's not a priority, however, they designed all the mega ships and rescue ships with minimal pads, it makes no sense, 1 large pad on a rescue ships? Virtually impossible to get a space unless you mode switch.. It just wasn't thought out properly, it's not like we have a lack of space in this game, give megaships more pads, give outposts in high traffic areas more pads.
 
I know I can switch to solo etc... but when you are in wing and you have cmdrs sitting on the pad for 10 min or longer with no response to any comms etc... it becomes a real pain,
last night the same cmdr' had the pad blocked for on 4 diffrent attempts to land at the outpost.
and then some people wander they get shot at for "no reason"

If you are going to play with actual people then you will have to put up with this type of selfishness. There is no cure. People suck. Get used to it. Its a life lesson...
 
Use your Honk, just move close and honk
I do this a lot, but if they’re AFK (which they often are) they won’t hear it.

If I’m at an outpost and need to go AFK while in Mobius PvE, I detach and tuck my ship into the nearest hidey-hole in the outpost structure. It’s just good manners.
 
OP,

Create a group and play in that group with your friends if you are in busy places. This will not, however, stop NPCs from doing the blocking thing. :D
 
If you are going to play with actual people then you will have to put up with this type of selfishness. There is no cure. People suck. Get used to it. Its a life lesson...

Except for the one's who don't (because they're actually, like, you know ... USING station services), in which case it's the impatient people waiting outside who suck. Except they don't either really. Just putting an alternative viewpoint. People are generally OK I've found, it's usually all just a bit of a misunderstanding. :D
 
I do this a lot, but if they’re AFK (which they often are) they won’t hear it.

If I’m at an outpost and need to go AFK while in Mobius PvE, I detach and tuck my ship into the nearest hidey-hole in the outpost structure. It’s just good manners.

^Yep... I do this as well... in Mobius. :)
 
Ironically enough, the only time I very intentionally blocked a pad was after being shot at fer no reason. The guy was literally screaming on comms to clear the pad...after attempting to dict me 4 times without so much as a "o7"

Thats whats called karma...the game allows that guy to make my game miserable...it also allows me to do some salt redistribution meself. Of course, two wrongs dont make a right...but it was absolutely hilarious all the same seeing how the guy reacted ^

Couldn't rep you so virtual +Rep [up] . Man, that's LOL-worthy stuff, right there. I'm still laughing.

Blow them up and take the pad.

If you're THAT impatient, don't go to the Department of Motor Vehicles in Ohio on a weekend.

Rooks o7
 
10 minutes is not very long when you consider they may not even see the comms chatter depending on the screens they are looking at. I don't look at comms when I am busy in a station. Mode switch, wait, or go to another station.

As for some timer when there is a queue.....hell no! What if we are talking about engineer pads? I am busy, go away.
 
Will never understand this totally bizarre resistance from some players about playing in SOLO. It is hands down the smoothest Elite Experience. Totally free of all the usual glitches and other annoyances that are the default reality in OPEN. Thanks in large part to the elimination of the heavy dependence on lackluster P2P connectivity and the game's questionable netcode to drive the session.

And we are not even touching on the issues the OP was complaining about. ;)

Different strokes I guess... But for those who are not already aware, OPEN is hands down the lowest quality Elite gaming experience of the three modes available. Unless you have a very clear and specific reason to be in OPEN, you will be much happier in one of the other two modes.

I personally avoid OPEN like the plague unless I have a damned good reason to switch. And when I do switch to OPEN, I always have problems with the game I never encounter any other time.

Sometimes we just like the company...

Personally I always play in open, unless I have to mode switch to land.
 
I'd say incoming messages should be visible in all screens (including gal map, news, engineering, holo-me etc.) and have a VERY clear audio notification. I have had quite a few situations when I completely missed other players sending me messages because I was in a station menu or a different screen).

Docked players should also be notified if another ship has requested landing clearance and all landing pads are full. I'm pretty sure that most people aren't evil "pad hoggers", they just don't realize they are blocking a pad.

AFK players should be kicked to main menu if another player requests landing, say after one minute of inactivity. I have seen a CMDR "using" the medium pad at a CG outpost for several hours - that's clearly not what I would call fair use.
 
Except for the one's who don't (because they're actually, like, you know ... USING station services), in which case it's the impatient people waiting outside who suck. Except they don't either really. Just putting an alternative viewpoint. People are generally OK I've found, it's usually all just a bit of a misunderstanding. :D

Using station services? You mean like sitting on the pad waiting endlessly for the missions boards to refresh to contain something THEY are willing to wait for?

Sorry, no...

If you want to board flip, and someone is waiting for the pad, kindly slide aside and let the other CMDR in. You can slide back in and continue board-flipping when the other CMDR is done (NOT board flipping).
 
Being inside the hanger doesn't free up the pad. moving a player to his own instance is also not workable, things can get bad enough already trying to stay in the same instance as your friends.

The devs said they would like to increase the number of pads (including large pads at certain outposts) this was as far back as early 2015. lack of pads is not a major deal in open so fair enough if it's not a priority, however, they designed all the mega ships and rescue ships with minimal pads, it makes no sense, 1 large pad on a rescue ships? Virtually impossible to get a space unless you mode switch.. It just wasn't thought out properly, it's not like we have a lack of space in this game, give megaships more pads, give outposts in high traffic areas more pads.

Good idea, as systems become busier run CGs to bring in materials to build the additional pads.
 
If you are going to play with actual people then you will have to put up with this type of selfishness. There is no cure. People suck. Get used to it. Its a life lesson...

But a timer should be implemented. If your sitting on the pad and go AFK for 20/30 minutes you should be put in the hanger and dumped out of the instance. It doesn't help the Cmdr who comes right behind you but will help the next few Cmdrs while you off doing what ever it is your doing.

Also, I don't like "in your face" alerts but maybe a menu selection on the Cmdr comms "Request pad access" this would put an alert up on the screen. (and make an annoying sound)
 
10 minutes is not very long when you consider they may not even see the comms chatter depending on the screens they are looking at. I don't look at comms when I am busy in a station. Mode switch, wait, or go to another station.

As for some timer when there is a queue.....hell no! What if we are talking about engineer pads? I am busy, go away.

I would say a timer would not kick in if you are actively using station services it would only kink in if you are actually AFK. (I know XBOX will actually kick you out for inactivity, does PC?)
 
Back
Top Bottom