Muh hobby horse!I love you guys
Fdev: We're going to be looking at balance
Forums: Right .. here is a list of all the code we want changed - this is all ESSENTIAL!
Fdev: .... but we were only planning on changing a couple of numbers ...![]()
Muh hobby horse!I love you guys
Fdev: We're going to be looking at balance
Forums: Right .. here is a list of all the code we want changed - this is all ESSENTIAL!
Fdev: .... but we were only planning on changing a couple of numbers ...![]()
Don't forget to buy an Idris!I stopped playing when my brother mentioned we already had enough money from a few cargo runs to retire in luxury for the rest of our lives. The laughable lack of any kind of realism in this game, across the board, made a mockery of sense of achievement or satisfaction in just about anything. He'd made a billion from mining in a little over a week after I'd bought him the game what are you doing. Lol.
Soon as I've upgraded my card I'll give SC a proper go. I have it already but it's a bit janky at 3440x1440 with a 1080Ti.
I doubt they can manage. They already unleash bulletsponges on unengineered commanders. Either there is a technical problem implementing some sort of difficulty choice or they are totally oblivious to such design. I mean you could tie it to e.g. anarchies - not everywhere so you don't lock out peasant players like me - and job well done, imo.
Fdev: .... but we were only planning on changing a couple of numbers ...![]()
My general PvE was full of combat zones and elite missions. Until the bulletsponges came.No they don't 'unleash bulletsponges on unengineered commanders'- the only time this happens is via Elite missions or CZs. General PvE is nearly all engineer free.
My general PvE was full of combat zones and elite missions. Until the bulletsponges came.
So your criticisms are valid and I think it's great that there's lots of choice for other games but if your intent is to quit Elite for another game to avoid things that irritate you...I stopped playing when my brother mentioned we already had enough money from a few cargo runs to retire in luxury for the rest of our lives. The laughable lack of any kind of realism in this game, across the board, made a mockery of sense of achievement or satisfaction in just about anything. He'd made a billion from mining in a little over a week after I'd bought him the game. Lol.
Soon as I've upgraded my card I'll give SC a proper go. I have it already but it's a bit janky at 3440x1440 with a 1080Ti.
Yeah, embrace the grind. Retroactively gating basic content is perfectly fine. Preorder Odyssey.Then thats on you really. ED has to look forward and not continually drag itself back because some people refuse to play the game- it would be absurd that the best NPC opposition fly rust bucket ships.
You are going to LOVE SC - have fun!I stopped playing when my brother mentioned we already had enough money from a few cargo runs to retire in luxury for the rest of our lives. The laughable lack of any kind of realism in this game, across the board, made a mockery of sense of achievement or satisfaction in just about anything. He'd made a billion from mining in a little over a week after I'd bought him the game. Lol.
Soon as I've upgraded my card I'll give SC a proper go. I have it already but it's a bit janky at 3440x1440 with a 1080Ti.
Yeah, embrace the grind. Retroactively gating basic content is perfectly fine. Preorder Odyssey.
I take significanttly longer to grind vanilla gameplay now since they buffed AI to ridiculous levels with hull tanking. Unless I grind engineers. It's obviously gated off. And CZ are staple BGS gameplay. As a result the whole stupid game became a putrid slog."Play the game" you mean. Nothing is gated, adding harder missions would add choice and allow greater payouts.
The best thing about SC is that they truly delivered on the kick starter pledge. That is why people still trust them and show their trust by continuing to spend real money on ships and that's been going on since it launched.You are going to LOVE SC - have fun!![]()
I ask solely as my ships are engineered to be 'just good enough' and I have to leave 'with tail between legs' encounters that get a little 'spicey' - but have a massive amount of fun in the mean time.
I take significanttly longer to grind vanilla gameplay now since they buffed AI to ridiculous levels with hull tanking. Unless I grind engineers. It's obviously gated off. And CZ are staple BGS gameplay. As a result the whole stupid game became a putrid slog.
No, it's not fun anymore. I bought a space game to fly around, not online rouletto game with wanton powercreep. And make no mistake: they can do the same crap tommorow again and nerf your stuff. Maybe with Odyssey. FD don't have scruples to crap on player progress for further sales. New players are more valuable to them.Again- play the game. Engineers are part of that game. Its like saying you can't shoot a Goomba in Mario Brothers because Fire Flowers gate it.
Exactly. By "station weapons" I meant the weapons that stations have fitted to deal with parking fines - not weapons you can buy in stations.Once you have no shields via reverb the weapons are far too powerful for vanilla burst lasers at ranges like 5km.
No, it's not fun anymore. I bought a space game to fly around, not online rouletto game with wanton powercreep. And make no mistake: they can do the same crap tommorow again and nerf your stuff. Maybe with Odyssey. FD don't have scruples to crap on player progress for further sales. New players are more valuable to them.
All very promising but I also hope they rebalance AX combat (didnt see it on the list but may have missed it). In my experience AX combat can be the most difficult, most dangerous and longest lasting combat scenario outside of PVP. I feel that AX combat can use a good buff in payouts.
Also, I'd love to see more of a use for those Thargoid parts that can be salvaged, engineering or other things.