Edit: I realized there was a "check for updates" button and my game is up to date. How can the same version of the game look so different for me? If anyone figures out a way to make dithering apply for everyone please tell
Got the chance to do a new comparison that shows the improvements.
First the unaltered screenshot which may or may not show the differences depending on your monitor quality and settings:
http://pictures.kallgren.se/elite/planetdust-original.png
And here I have dragged the levels adjuster in Photoshop to make it appear clearly.
http://pictures.kallgren.se/elite/planetdust-levels.png
I am thinking people is going to want this outside VR too.
Its not fair!
I see absolutely no difference at all. The left screenshot would be the same for me in both release and beta servers![]()
Yes, absolutely. I haven't started ED in 2D mode. Is the dithering present in the monitor window? If so it's probably present in normal 2D windows/full-screen modes too.
I'd be surprised if the dithering was VR-specific.
Very noticeable improvement for me (CV1/GTX970) - colour banding is gone, even with gamma set quite low. This is only in-game - the start-up logo still has horrible banding, but I don't care about that.
(Blacks seem black and colours more vibrant, but I'm think dithering would have done that, so either they fixed something else, or I am imagining this).
Need to test it ASAP but if they fixed its' HUGE, stopped playing cause banding was so distracting for me even with important usage of THC.