Fer de lance and expected python nerf

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IceyJones

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The price is not that bad because your earning capability goes up with along with the expenses...

not if you want to fight! it makes NO difference in a conda mission, if im able to kill it in 30 seconds instead of 2 minutes (viper). because i cannot "farm" them quicker as i have to jump into 20 USS anyway before i find it finally....so for NPC-combat it is total useless compared to a viper or an ASP (explorer). this beside the fact, that there are just not enough of these missions available to be a viable income compared to cheating (for me it feels this way) and OP trading.......i tried trading now with the python in order to see, how it works and what the profit is......30 million in one evening is ridiculous! but that only as sidenode! i fought for 2 weeks 18h/day to get there!

finally in PVP i will be dead much too often after the nerf, as it would justify its rebuy....just bring a few vipers in with beams + rails and i´m done

i sold my 50 mil ASP for the python....maybe i should buy it back?
great.....what i wanted....

o_O
 
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It will cost an average of 1,000,000+ to fix after every fight.

It will cost 5,000,000 - 7,000,000 to rebuy if you die

It will not be able to use those awesome gun placements once a fighter gets behind it and won't be able to regain a target until it blows up.... Even if the Python wins the cost of repairs makes it a financial loss.

It will quickly be sold for a Type 9.. even when it's being used as a trader it has no shield... so fighting is out of the question...

Get real dude....

what's hard to understand with the fact that the python is not a "fighter" ... its supposed to be a small frigate (think smaller anaconda)
if your afraid of that small fighter shooting you then you need to fly with support (i dont see ppl complaining about the anaconda or type9 losing against fighters)

fly smart and with fighter support and the python will have its place as the heavy ship hunter while its support keeps the small fry off of it
 
what's hard to understand with the fact that the python is not a "fighter" ... its supposed to be a small frigate (think smaller anaconda)
if your afraid of that small fighter shooting you then you need to fly with support (i dont see ppl complaining about the anaconda or type9 losing against fighters)

fly smart and with fighter support and the python will have its place as the heavy ship hunter while its support keeps the small fry off of it

lol fly with support....if your support can see who your fighting....reliably...or even text to you again reliably.....the game is devoid of group functions altogether.

in any modern game with a decent multiplayer sure your right ....but alas your delusional
 
Personally I am very disturbed to hear of this nerf, and concerned about what this means for the future. I ran trade runs for dozens of hours to finally be able to buy my Python just a few days ago, which was one of my main goals when I started to play E:D. It was a joy to get out of my Type 7 and experience the wonder of piloting a Python. Finally, a ship that makes this whole grind worth it!

Then I find out it is getting nerfed, and pretty severely at that. Looks like I wasted a lot of time, and should have stuck to my Viper or Cobra. As many have said in this thread, this nerf reduces the Python to a trade ship only, as it will no longer be viable for combat. The risk just outweighs the reward. Anyone who says different is pro-nerf, and likely never had any intention of putting in the time to earn a Python to begin with. Of COURSE a ship that costs so much TIME should be better, its ridiculous to think otherwise. What is the point of grinding credits to buy something inferior to a cheap Viper or Cobra, or even an Asp? What is the point of trading or otherwise earning credits at all then, past the 3-6 mil needed to kit out a Viper or Cobra?

It makes no sense to nerf the Python, and what's next? In two months, will all ships be less than or equal to a Viper, just to keep the casuals and PvP crowd happy in their throw-away ships? These are not the reasons I chose to invest my time into E:D :-/

Just my two cents.
 
Thanks for the suggestion. I don't like checkers though, I usually lose. I think the white pieces need to be needed. :)



Sure, a python is exactly like a sidewinder. Maybe not now, because now it is awesome. But if it only has the 2nd best shield of all ships and gets slightly less agile it is exactly like another ship.

Just because it isn't better at everything than everything is really no reason to be all dramatic about it. Try and keep some perspective. :)

Gosh, please read again and don't make me say what i didn't sayed, i agree that even with the nerf the python will still be a good ship, just not good enough to justify the operating cost. What i sayed is that grinding should give you a better ship period. if not why would anyone grind money? for the sake of docking/undocking for the 1000th time?
 
what's hard to understand with the fact that the python is not a "fighter" ... its supposed to be a small frigate (think smaller anaconda)
if your afraid of that small fighter shooting you then you need to fly with support (i dont see ppl complaining about the anaconda or type9 losing against fighters)

fly smart and with fighter support and the python will have its place as the heavy ship hunter while its support keeps the small fry off of it

You know what the deal is... The Python is a fighter.. I could care less what the lore says.. the producers knew the lore better than anyone here and still released it, I know what I spent 180,000,000 credits on. If the ship went through beta and was released, price set, capabilities known and approved, why change it now after I paid for it. That's like owning a toyota and getting mad because I beat you with a Corvette and complaining to the US Congress to force Chevy to limit the Corvettes throttle....

But that's cool I'll find some Ex-Python owners and start killing anything on signt for no reason.. I'll give you a reason to complain.. I'm done with this subject
 
Gosh, please read again and don't make me say what i didn't sayed, i agree that even with the nerf the python will still be a good ship, just not good enough to justify the operating cost. What i sayed is that grinding should give you a better ship period. if not why would anyone grind money? for the sake of docking/undocking for the 1000th time?

I honestly have no clue why people grind. I get why people bounty hunt, pirate, trade, explore or even mine. I don't understand minmax grinding. From what I gather in this topic the people who do grind don't know either, and they do not appear to be very happy.

It is a very strange world we live in...
 
Personally I am very disturbed to hear of this nerf, and concerned about what this means for the future. I ran trade runs for dozens of hours to finally be able to buy my Python just a few days ago, which was one of my main goals when I started to play E:D. It was a joy to get out of my Type 7 and experience the wonder of piloting a Python. Finally, a ship that makes this whole grind worth it!

Then I find out it is getting nerfed, and pretty severely at that. Looks like I wasted a lot of time, and should have stuck to my Viper or Cobra. As many have said in this thread, this nerf reduces the Python to a trade ship only, as it will no longer be viable for combat. The risk just outweighs the reward. Anyone who says different is pro-nerf, and likely never had any intention of putting in the time to earn a Python to begin with. Of COURSE a ship that costs so much TIME should be better, its ridiculous to think otherwise. What is the point of grinding credits to buy something inferior to a cheap Viper or Cobra, or even an Asp? What is the point of trading or otherwise earning credits at all then, past the 3-6 mil needed to kit out a Viper or Cobra?

It makes no sense to nerf the Python, and what's next? In two months, will all ships be less than or equal to a Viper, just to keep the casuals and PvP crowd happy in their throw-away ships? These are not the reasons I chose to invest my time into E:D :-/

Just my two cents.

Same feeling here.

Quite disappointed with the decision to nerf this ship now that I'm a week or so to get it. It's difficult not to feel like this after soooo many hours of trading to reach this goal.

In my opinion, not a good decision to nerf the ship that, like it or not, is the motivation for so many loyal ED Commanders.
 
You know what the deal is... The Python is a fighter.. I could care less what the lore says.. the producers knew the lore better than anyone here and still released it, I know what I spent 180,000,000 credits on. If the ship went through beta and was released, price set, capabilities known and approved, why change it now after I paid for it. That's like owning a toyota and getting mad because I beat you with a Corvette and complaining to the US Congress to force Chevy to limit the Corvettes throttle....

But that's cool I'll find some Ex-Python owners and start killing anything on signt for no reason.. I'll give you a reason to complain.. I'm done with this subject

just try it after the changes go live.
if you don't like it then, sell it for someting that you think is superior (viper?)

yes, i said i'd go "terrorist" in the solo/open debate... but not on balancing my favourite ship...
 
You know what the deal is... The Python is a fighter.. I could care less what the lore says.. the producers knew the lore better than anyone here and still released it, I know what I spent 180,000,000 credits on. If the ship went through beta and was released, price set, capabilities known and approved, why change it now after I paid for it. That's like owning a toyota and getting mad because I beat you with a Corvette and complaining to the US Congress to force Chevy to limit the Corvettes throttle....

But that's cool I'll find some Ex-Python owners and start killing anything on signt for no reason.. I'll give you a reason to complain.. I'm done with this subject

It didn't went through beta, the analogy with cars is flawed and your threat to randomly kill others is both deeply sad and totally not bothering anyone. Have fun, though.
 
If so many people play the game JUST to grind up to a ship that's too good/worth the money/barely adequate/whatever you call it, then ED is just a failed grindfest. If that's what you want go play some Korean MMOs.

Unfortunately content is so lacking in ED that it may turn out to be exactly this and nerfing the Python is revealing this to everyone.
 
Much -- if not all issues -- of what is discussed about the Python and it's nerfs could be resolved if it needed a multi crew to fly it. I find kind of ludicrous how big ships, freighters and frigates can be flown as if they were one-man ships.

Adding a multicrew requirement to it would severely reduce the amount of powered up ships flying around even more than the current price tag does, and it would be that much more interesting.
 
You know what the deal is... The Python is a fighter.. I could care less what the lore says.. the producers knew the lore better than anyone here and still released it, I know what I spent 180,000,000 credits on. If the ship went through beta and was released, price set, capabilities known and approved, why change it now after I paid for it. That's like owning a toyota and getting mad because I beat you with a Corvette and complaining to the US Congress to force Chevy to limit the Corvettes throttle....

But that's cool I'll find some Ex-Python owners and start killing anything on signt for no reason.. I'll give you a reason to complain.. I'm done with this subject

Killing everything on sight for the heck of it sounds like a ton of fun. Might be what I need to keep me playing when there will be no better ships to work towards.
 
It didn't went through beta, the analogy with cars is flawed and your threat to randomly kill others is both deeply sad and totally not bothering anyone. Have fun, though.

Yes, I do wonder whether this thread might have gone a bit smoother if everyone realised that the ship was introduced literally 2 months ago, and that this is probably the first opportunity the devs have had to give it a non-urgent rebalancing pass.
 
I have a Python pretty well kitted out right now (worth about 100 mill), and it's so obvious to me that it needed a nerf. Frankly, at this rate if it remained unnerfed, eventually everyone would just be using pythons. Now we'll actually see a little diversity, and I'm interested in taking my Python out to a combat zone after the nerf. Flying large ships should require a lot of skill, and if the worst comes to past, just boost away, spam chaff + shield cells and jump out. Nothing that can mass lock you will be faster than a Python post nerf anyway (Max boost of about 320 ish).
 
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