Notice Fleet Carrier Update - Known Issues

hi guy's just to remind you all it's Sunday ..... you have no chance of anything being fixed today, fdev will be having Sunday launch or have their feet up watching TV. so save it till Monday when there back at work and play something else like me. its a lot less frustrating ......;)

Any messages posted here will be available to read on Monday. On Monday, many contributors may be busy doing other things. This is not a chatroom :)
 
No, other way around. People leave messages & they can be read at a later date. If it helps I do agree a response from FDev is unlikely on a Sunday afternoon :)
that's if they do get read, like you said fdev will be very busy come Monday im sure. i was just trying to alleviate peoples frustration.
 
You could do that more effectively by not telling people to stop posting maybe?
the point i was making was to stop stressing and play something else till Monday !! not to stop posting !! and as you pointed out in your earlier post this is not a chat room, but your replying to me and using it like a chat room your self !! "pot calling the kettle black" ...!!
 
Not sure if I missed something or if it just was a glitch: For my 500Ly jump I only used up 155t of Tritium! I'm not complaining of course... ;)
Can someone explain me that?

It spends more Tritium the heavier it is. So for a fully loaded carrier with all services installed it spends around 250 tritium per 500ly jump.

You can toy around with this tool to get a sense of total range and fuel per jump for multiple carrier weights: https://www.spansh.co.uk/fleet-carrier
 
Where is the chatting of the station after requesting to dock? The usual "welcome cmdr, you're assigned to Landing pad #n!" ?
It's just the landing pad number on the hud now. Boring. Is it an error or it's intended to be like that?

This is a known bug/issue yes. I suppose FDev will look into it after today, cuz weekend.
 
You can toy around with this tool to get a sense of total range and fuel per jump for multiple carrier weights: https://www.spansh.co.uk/fleet-carrier
You can just calculate it:
Tritium_Fuel.png
 
Took a cargo mission out, picked up the cargo, docked elsewhere to drop it off, and there was no agent to accept it. Is this a bug?
 
Thargoid probing for tissue samples is bugged for me. The limpet drone comes back to deliver the tissue and my cargo hold shows nothing but limpets.

After too many unsuccessful attemps (minimum 10) I decided to give up.

Anyone else is experiencing this?
 
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Be nice to get a fix for the game soon. With sound issues, stability, messages not showing and few other!! But nothing gonna prolly be done in comming weeks. "too busy" with odessy i guess.. But hey, aslong some ppl have their FC, thats what matters.. Leave the poor guys behind!
 
I see the Tritium yield has gone up nicely in icy asteroid belts. Even so, it still takes a while to get a couple hundred units as the only real way to get good yield is with sub-surface displacement missile mining. Can anyone confirm they have seen Tritium Cores??
 
They really need give us a flight room to fly the FC when we are on-board. Who on earth would ever have a fleet carrier launched by a guy sitting in a ship that is sitting inside a ship hanger that is sitting inside the FC? I mean that's just so unprofessional. And they really need to add a simple flow control system so refueling from main ship storage to depot tank is a push of a button or two. Just crazy. Extreme amateurism.
 
Took a cargo mission out, picked up the cargo, docked elsewhere to drop it off, and there was no agent to accept it. Is this a bug?
Had the same issue and problem.
Missions timed out - I've got a fine and had to destroy all the cargo. Then, after two days, I've tried another cargo missions and since it is working again.
 
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