Where can I find Razzle?Yes.
No.
My auto-correct changed Raxxla to Razzle the first time round - now that is a whole different ballgame!!![]()
Where can I find Razzle?Yes.
No.
My auto-correct changed Raxxla to Razzle the first time round - now that is a whole different ballgame!!![]()
It's in the Dazzle systemWhere can I find Razzle?
The little peopleIs it just me or does it seem like most of the carrier complaints are coming from players who either don't have one or can't afford one?
Just curious...
If you are in Athena you are only 83LY from my FC, and I am seriously seeking profit share contractors for short run haulage of Tritium on my buy and sell routes, 23000 Tons a time. My offer rate is 10k a ton profit share, the total profit is about 45k ton, so am offering about 22% of the takings for the work. You will struggle to find ANY in system trade route with short SC jumps often under 60 seconds, 8-10 mins round trips, and out of over 200 jumps so far this week I have not even had a sniff on one CMDR griefer or Pirate, I don't think they can cope with FC transport routes, as we are so close to the stations.
Genuine offer, if you want to earn 10k T trade transporting for me PM me an I will set it up.
Why am I doing this?
1. I'm Credits Rich
2. I'm time poor ( well cant play all day every day that i would if i could)
3. Alone it takes me about 5 hrs to completely load and 5hrs to completely unload including FC jumps and real world family interunptions
4. I have a 14b credit target to have 10 years of FC running costs banked, before the Tritium Runs get truly nerfed. Have 4.9b now, want to finish the task asap.
What do you need?
A hauler, bigger the better, T9 with 756T cargo space or Imperial cutter max cargoed out are ideal, T10 or Federal Corvette cargoed out would work, i only deal with large pad stations so you can also use smaller haulers like T7 or T6. I use a 756T a rated T9 i call FC Transport.
Enough credits to cover your cargo capacity on the sell runs, at the moment woul;d be max 42k a ton (you sell for 52k) , so for a 756T T9 you need 32m credits in working capital plus enough reserve for your ship rebuy if anything did happen to you. (Unlikely).
Genuine offer, open to anyone else too, if interested PM me and i will get you on my ED friends list and sort out the details.
For those wondering about the "Galaxy Credits per hour" rate of this work, 6 runs an hour minimum is easily possible, maybe 7, but lets say six. So the rate is as follows,
Ship cargo space x 10,000c x 6. So a 17T cargo small ship could do 1m credits per hour profit, a 756t T9 could do 45m credits an hour.
Thanks for listening!
it would be something different, but I got a dophin converted it into a 52 ton cargo ship that flies like a ace. 83 LY could be anywhere.
I think the problem is players wanted them to do more than carry stuff. But tbh fdev never said they would be anything more than mobile bases. The constant of them entering combat as capital ships or something like that was very far off when even regular capital ships just stand there and are kinda helpless.
Would we wayyyyyyyyy overpowered
I don't know, having seen my FC nuke a Pirate attacking me in a Federal Dropship, and it only took 2 volleys of the lasers before they exploded, under 10 seconds, if you could fly the Fleet Carrier in SuperCruise from a "Deck" and low wake it into any area, and have offensive targeting ability for the lasers. Man you would mash up anyone in a conflictzone in complete safety. Would we wayyyyyyyyy overpowered.
Can't find Dazzle on the Galaxy map. But I did find Dazbog. Could you have given the incorrect spelling?It's in the Dazzle system
Same here. I was skeptical at first, but I really love my FC now. Two jumps I was in the Witch Head Nebula. With a nice view close to a gas giant to boot. Every time I approach it I feel like coming home. It feels like living in a luxurious camper van now. Completely changed the game for me even though I didn't think it would add much to it. The storage facility is one of the most useful things - I don't now have to worry about finding a selling market and dump my cargo somewhere, I also don't need to max out mining trips. Just stop when I'm bored, store the cargo, do something else.I'm pretty much in the same boat. Man did I hate the carriers! And how negative I was about Bruce' statement that the carriers would change our all way how we play the game! One of my biggest brain farts ever... Has however also a quite precarious shortening of my anyway short sleep duration as a result.
Fuel requirement and upkeep costs have been perfectly adjusted, IMO. So much fun now!
Jump times are still way too long.
The sandboxy part of ED is to find uses for the tools you are given![]()