got ya thank you for clearing that up high fivesNo, not the purchase of a carrier itself.
Purchase orders of goods from the Goods screen. Like can't have more than 2bn in a purchase order for LTDs.
Hey Commanders,
We have an update on our progress on the OP!
Thanks
You broke the game because you wanted so much to need mining. Instead restore all the changes you made with patch 3 and increase payouts for the other activities to keep them on the same level. And also make so that rewards depends on ranks more then now.
You broke the game because you wanted so much to need mining. Instead restore all the changes you made with patch 3 and increase payouts for the other activities to keep them on the same level. And also make so that rewards depends on ranks more then now.
I can not access Painite subsurface deposited. What happened?Greetings Commanders,
Thanks for your feedback on the latest patch! We understand that some of the changes had unexpected effects and want to address them:
Overlapping Hotspots Commodity Distribution
With Patch 3 we implemented a change that was primarily intended to bring down the effects of multiple overlapping hotspots, especially on rarer commodities (such as Low Temperature Diamonds). We're currently looking at data from the live game to determine the actual impact that it is having and will review this based on our projections. If the data does not meet our expectations we will be making changes accordingly.
Tritium
One of the most noted points of feedback we've seen so far is that the rarity of Tritium has been negatively impacted. We'd like to make it clear that any negative impact on locating and mining Tritium is unintentional and the intention is for Tritium to remain as accessible as it was prior to Patch 3.
Limited Purchasing on Fleet Carriers
Fleet Carrier purchase orders are now limited to a maximum order of 2bn Credits. This was omitted from the patch notes and we apologise for any confusion this has caused.
Console Players
A small update will take place tomorrow around midday for Xbox and Playstation users. This update won't contain any noticeable changes, but lays the groundwork for future bug fixes.
Finally, we would like to thank you all for your great feedback, we have been listening and watching and we appreciate your patience and support.
UPDATE: We are investigating the issues above, and are working on a patch. We will update you with the date for this patch as soon as we have it. Thank you for your continued patience.
o7 Commanders.
I agree with you, pre-release betas should help... usually...
The problem here is that we had 2 long betas for the FC update (nearly 2 weeks each, lots of feedback and issues in the tracker) and yet the initial release was still broken in many ways.
The release of the FC update has been rushed less that 2 weeks after beta 2.
- How could have they had the time to look at the bugs found during the betas (especially beta 2) ?
How is it possible that the initial FC release patch note do not contain a 'KNOWN ISSUES' section, did they thought ED had no issue at all???(EDIT: I was wrong, there is a specific post regarding the known issues. I forgot it, my apologies)
Now, after 3 patches, a lot of bugs have been fixed but they introduced new ones (not counting mining nerf or the pre-FC bugs).
Do you really think another beta, or 10 betas, will change that ?
Right now, the game is the beta... at least until they fix most of the bugs...
And cheap tritium in stations is showing a similarly malicious sense of humour. 5,000 tons of it just magically appeared at an outpost last night (I thought the daily tick was in the morning?).
But no cheap tritium in significant quantities since then.
Is this the way it's always going to be, from now on?
You're actually more likely to find it outside of ANY type of hotspot than in it. Hotspots actually reduce the likelihood of finding Tritium than any non-hotspot part of a ring, for instance. There's clearly a decimal point wrong somewhere.Tritium seems to be the biggest issue, but the fact that hot spots, single, seem to be borked, i.e. your more likely to find Alexandrite when going to a hotspot that isn't Alexandrite seems like a big bug, but that hasn't been officially acknowledged as an issue.
Let's not muddy the waters with previous changes, they re-rolled the contents of all the generated hotspots that previously existed once Tritium was reintoduced - they had to. So your previously-bookmarked Painite hotspot scould be any of the other metallics now. Dav talked about this on the release livestream which is still available to watch.Does anyone know if Patch 3 affected Painite mining? I went to 2 of my favorite Painite hotspots in solo. I fired over 100 prospector limpets and found aero Painite.
Also, some of my old double painite hotspots are now just single hotspots. I guess this happened when they added tritium hotspots.
Painite working fine for me in my usual double spot. Only bit of mining I do that still is the same. Until they sort things out I’ve moved to that for money making.Does anyone know if Patch 3 affected Painite mining? I went to 2 of my favorite Painite hotspots in solo. I fired over 100 prospector limpets and found aero Painite.
Also, some of my old double painite hotspots are now just single hotspots. I guess this happened when they added tritium hotspots.
Overlapping Hotspots Commodity Distribution
With Patch 3 we implemented a change that was primarily intended to bring down the effects of multiple overlapping hotspots, especially on rarer commodities (such as Low Temperature Diamonds). We're currently looking at data from the live game to determine the actual impact that it is having and will review this based on our projections. If the data does not meet our expectations we will be making changes accordingly.
UPDATE: We are investigating the issues above, and are working on a patch. We will update you with the date for this patch as soon as we have it. Thank you for your continued patience.
o7 Commanders.
5,154 hours for me in less than 2 years and I couldn't agree with you more. And I swear, if Fdev doesn't start listening to people like you and me, I will find another game.Change tritium to be a scoopable fuel type. A new, specific scoop (if really needed), plus only scoopable at slower rates and from certain star types. Anything else isn't making a great deal of sense.
+9,000 hours .... I'm starting to get angry ... hahaha5,154 hours for me in less than 2 years and I couldn't agree with you more. And I swear, if Fdev doesn't start listening to people like you and me, I will find another game.
Good God man! you could have become an astronaut like 3 times and a pilot six times over with that amount of time. holy crap5,154 hours for me in less than 2 years and I couldn't agree with you more. And I swear, if Fdev doesn't start listening to people like you and me, I will find another game.
I recently picked up Generation Zero. It's another grind. But at least it gets me going between patches5,154 hours for me in less than 2 years and I couldn't agree with you more. And I swear, if Fdev doesn't start listening to people like you and me, I will find another game.